Commit Graph

303 Commits

Author SHA1 Message Date
e84dfd5eed Add chapter removal option in Convert 2025-12-24 02:47:55 -05:00
ff612b547c Fix remux build variables 2025-12-24 02:40:37 -05:00
de70448897 Harden remux timestamp handling 2025-12-24 02:38:41 -05:00
1491d0b0c0 Skip filters during remux 2025-12-24 02:33:28 -05:00
fe5d0f7f87 Lock remux aspect controls to Source 2025-12-24 02:31:34 -05:00
0779016616 Hide encode controls for remux 2025-12-24 02:29:15 -05:00
a821f59668 Add remux option to Convert 2025-12-24 02:22:07 -05:00
b7e9157324 Show benchmark apply status in Convert header 2025-12-24 01:55:37 -05:00
6729e98fae Add player robustness improvements and A/V sync logging
Improvements:
1. Track audio active state with atomic.Bool flag
2. Handle videos without audio track gracefully
   - If audio fails to start, video plays at natural frame rate
   - Clear error messages indicate "video-only playback"
3. Better A/V sync logging for debugging
   - Log when video ahead/behind and actions taken
   - Log good sync status periodically (every ~6 seconds at 30fps)
   - More granular logging for different sync states
4. Proper cleanup when audio stream ends or fails

How it works:
- audioActive flag set to true when audio starts successfully
- Set to false when audio fails to start or ends
- Video checks audioActive before syncing to audio clock
- If no audio: video just paces at natural frame rate (no sync)
- If audio active: full A/V sync with adaptive timing

Expected improvements:
- Video-only files (GIFs, silent videos) play smoothly
- Better debugging info for sync quality
- Graceful degradation when audio missing

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2025-12-24 01:44:08 -05:00
a91a3e60d7 Reset merge output on clear 2025-12-24 01:38:57 -05:00
a7b3452312 Implement audio master clock for A/V synchronization
Priority 3 fix from PLAYER_PERFORMANCE_ISSUES.md - addresses the root
cause of A/V desync in player module.

Changes:
- Audio loop now tracks bytes written and updates master clock (audioTime)
- Audio clock calculation: bytesWritten / (sampleRate × channels × bytesPerSample)
- Video loop already syncs to audio master clock (from previous commit)
- Master clock updates happen after each audio chunk write

How it works:
- Audio is the timing master, plays at natural rate
- Video reads audio clock and adapts timing to stay in sync
- If video >3 frames behind: drop frame and resync
- If video >3 frames ahead: wait longer
- Otherwise: adjust sleep duration for gradual sync

Expected improvements:
- Rock-solid A/V sync maintained over extended playback
- No more drift between audio and video
- Adaptive recovery from temporary slowdowns

Combined with Priority 1 (larger audio buffers) and Priority 2 (FFmpeg
volume control), this completes the core A/V sync architecture.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2025-12-24 01:36:50 -05:00
4a09626e28 Drop unsupported reset_timestamps flag 2025-12-24 01:31:33 -05:00
14712f7785 Fix mkv copy merge timestamps 2025-12-24 01:10:30 -05:00
ff9071902e Simplify merge format list 2025-12-24 01:05:16 -05:00
b0bd1cf179 Add AV1 merge option 2025-12-24 01:02:46 -05:00
6e13a53569 Add WebM merge option 2025-12-24 00:53:07 -05:00
a7bffb63ee Group DVD modules and add responsive menu 2025-12-24 00:08:56 -05:00
01af1b8cf2 Fix build blockers and continue refactoring
- Fixed Fyne API issue: app.Driver() → fyne.CurrentApp().Driver()
- Fixed unused import: removed strconv from upscale_module.go
- Build now passes successfully 
- Ready to continue module extraction

Current progress:
 filters_module.go (257 lines)
 thumb_module.go (406 lines)
 upscale_module.go partial (173 lines + showUpscaleView + AI helpers)
📊 main.go reduced by ~800+ lines
2025-12-23 23:50:51 -05:00
165480cf8c Extract showUpscaleView and AI helper functions to upscale_module.go
- Move showUpscaleView() from main.go to upscale_module.go
- Remove AI helper functions (detectAIUpscaleBackend, checkAIFaceEnhanceAvailable, etc.)
- Syntax passes, ready for further migration
- Build error is unrelated Fyne API issue in internal/ui
2025-12-23 22:35:06 -05:00
b02cd844c4 Finish thumb module extraction fixes 2025-12-23 22:05:54 -05:00
81773c46a1 Extract thumb module from main.go (partial)
- Create thumb_module.go with showThumbView(), buildThumbView(), executeThumbJob()
- Remove showThumbView() from main.go
- buildThumbView() and executeThumbJob() still in main.go to be removed
- Syntax check passes
- Working on large function extraction
2025-12-23 21:47:14 -05:00
1a268ce983 Auto-refresh queue view 2025-12-23 21:36:19 -05:00
c98c1aa924 Extract filters module from main.go
- Create filters_module.go (257 lines)
- Move showFiltersView() and buildFiltersView()
- Reduce main.go by ~257 lines (from 14245 to 13988)
- All syntax checks pass, module ready for testing
2025-12-23 21:35:06 -05:00
c883a92155 Handle nil values in toString 2025-12-23 21:25:41 -05:00
faef905f18 Add Rip module for DVD/ISO/VIDEO_TS 2025-12-23 21:19:44 -05:00
0d5670f34b Implement major player performance improvements (Priority 2 & 5)
Priority 2: FFmpeg Volume Control
- Moved volume processing from Go to FFmpeg -af volume filter
- Eliminated CPU-intensive per-sample processing loop
- Removed ~40 lines of hot-path audio processing code
- Reduced CPU usage during playback significantly
- Dynamic volume changes restart audio seamlessly

Changes:
- Build FFmpeg command with volume filter
- Remove per-sample int16 processing loop
- Remove encoding/binary import (no longer needed)
- Add restartAudio() for dynamic volume changes
- Volume changes >5% trigger audio restart with new filter

Priority 5: Adaptive Frame Timing
- Implemented drift correction for smooth video playback
- Frame dropping when >3 frames behind schedule
- Gradual catchup when moderately behind
- Maintains smooth playback under system load

Frame Timing Logic:
- Behind < 0: Sleep until next frame (ahead of schedule)
- Behind > 3 frames: Drop frame and resync (way behind)
- Behind > 0.5 frames: Catch up gradually (moderately behind)
- Otherwise: Maintain normal pace

Performance Improvements:
- Audio: No more per-chunk volume processing overhead
- Video: Adaptive timing handles temporary slowdowns
- CPU: Significant reduction in audio processing load
- Smoothness: Better handling of system hiccups

Testing Notes:
- Audio stuttering should be greatly reduced
- Volume changes have ~200ms glitch during restart
- Frame drops logged every 30 frames to avoid spam
- Works with all frame rates (24/30/60 fps)

Still TODO (Priority 3):
- Single FFmpeg process for perfect A/V sync
- Currently separate video/audio processes can drift

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2025-12-23 21:16:38 -05:00
ee67bffbd9 Support VIDEO_TS drop to ISO 2025-12-23 21:10:46 -05:00
68ce3c2168 Document and fix player module stuttering issues
Performance Analysis:
- Created PLAYER_PERFORMANCE_ISSUES.md with root cause analysis
- Identified 6 major issues causing stuttering
- Provided priority-ordered fix recommendations

Quick Fixes Implemented (Priority 1):
- Increase audio buffer: 2048 → 8192 samples (42ms → 170ms)
- Increase audio chunk size: 4096 → 16384 bytes (21ms → 85ms)
- Reduces audio underruns and stuttering significantly

Root Causes Documented:
1. Separate video/audio FFmpeg processes (no A/V sync)
2. Tiny audio buffers causing underruns
3. CPU waste on per-sample volume processing
4. Frame timing drift with no correction mechanism
5. UI thread blocking every frame update
6. Memory allocation on every frame (GC pressure)

Remaining Work (Requires More Time):
- Priority 2: Move volume control to FFmpeg (remove hot path processing)
- Priority 3: Single FFmpeg process for perfect A/V sync
- Priority 4: Frame buffer pooling to reduce GC pressure
- Priority 5: Adaptive frame timing with drift correction

Testing Checklist Provided:
- Frame rate support (24/30/60 fps)
- A/V sync validation
- Codec compatibility
- CPU usage benchmarking

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2025-12-23 21:09:21 -05:00
960def5730 Extract inspect module from main.go
Refactoring:
- Create inspect_module.go (292 lines)
- Move showInspectView() and buildInspectView()
- Reduce main.go from 14,329 to 14,116 lines (-213 lines)
- Reduce main.go from 426KB to 420KB

This is the first step in modularizing main.go to improve:
- Windows build performance (currently 5+ minutes)
- Code maintainability and organization
- Following established pattern from author_module.go and subtitles_module.go

Remaining modules to extract:
- player, compare, thumb, filters, upscale, merge, convert, queue, benchmark

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2025-12-23 20:51:42 -05:00
588fc586a1 Add authoring log/progress and queue job 2025-12-23 20:47:10 -05:00
16140e2e12 Add batch queue feature to Convert module
Convert Module:
- Add "Add All to Queue" button when multiple videos loaded
- Batch-add all loaded videos to queue with one click
- Remove confirmation dialogs for faster workflow
- Queue button updates immediately to show new count
- Button only visible when 2+ videos are loaded

Workflow improvements:
- No more clicking through videos one by one to queue
- No "OK" confirmation clicks required
- Queue count updates instantly in View Queue button
- Auto-starts queue after adding jobs

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2025-12-23 20:27:59 -05:00
77ff859575 Add DVD5/DVD9 disc size guidance 2025-12-23 20:20:15 -05:00
056df2ec25 Add subtitles module with offline STT 2025-12-23 18:30:27 -05:00
f3f4ee0f3a Show clip-based chapters in author chapters tab 2025-12-23 17:58:45 -05:00
71021f5585 Add chapter naming per clip in author videos tab 2025-12-23 17:56:39 -05:00
595b1603ee Add author chapter sources and scene detection 2025-12-23 17:54:01 -05:00
bff07bd746 Improve author subtitles layout and summary refresh 2025-12-23 17:39:47 -05:00
9b4fedc181 Handle drag-and-drop in author module 2025-12-23 17:33:17 -05:00
f5d78cc218 Wire author module navigation 2025-12-23 17:24:50 -05:00
acdb523fb1 Add drag and drop for Player module and enable Author module
Player Module Drag and Drop:
- Add handleDrop case for player module
- Drag video files onto player to load them
- Works the same way as convert module
- Auto-probe and load first video file from drop

Author Module:
- Enable Author module button in main menu
- Add "author" to enabled modules list (line 1525)
- Module is now clickable and functional

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2025-12-23 17:20:07 -05:00
573e7894b2 Fix VT_Player seeking and frame stepping
Seeking Fixes:
- Remove debouncing delay for immediate response
- Progress bar now seeks instantly when clicked or dragged
- No more 150ms lag during playback navigation

Frame Stepping Fixes:
- Calculate current frame from time position (current * fps)
- Previously used frameN which resets to 0 on every seek
- Frame stepping now accurately moves ±1 frame from actual position
- Buttons now work correctly regardless of seek history

Technical Details:
- currentFrame = int(p.current * p.fps) instead of p.frameN
- Removed seekTimer and seekMutex debouncing logic
- Immediate Seek() call in slider.OnChanged for responsive UX

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2025-12-23 15:53:09 -05:00
e910bee641 VT_Player foundation: Frame-accurate navigation and responsive scrubbing
Frame Navigation:
- Add frame-by-frame stepping with Previous/Next frame buttons
- Implement StepFrame() method for precise frame control
- Auto-pause when frame stepping for accuracy
- Display real-time frame counter during playback

Responsive Scrubbing:
- Add 150ms debounce to progress bar seeking
- Prevents rapid FFmpeg restarts during drag operations
- Smoother user experience when scrubbing through video

Player Session Improvements:
- Track frame numbers accurately with frameFunc callback
- Add duration field for proper frame calculations
- Update frame counter in real-time during playback
- Display current frame number in UI (Frame: N)

UI Enhancements:
- Frame step buttons: ◀| (previous) and |▶ (next)
- Frame counter label with monospace styling
- Integrated into existing player controls layout

Technical Details:
- Frame calculation: targetFrame = currentFrame ± delta
- Time conversion: offset = frameNumber / fps
- Clamp frame numbers to valid range [0, maxFrame]
- Call frameFunc callback on each displayed frame

Foundation ready for future enhancements (keyboard shortcuts, etc.)

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2025-12-23 15:37:26 -05:00
9f47d503ff Bump version to v0.1.0-dev20 2025-12-23 14:37:31 -05:00
8513902232 Finalize authoring workflow and update install docs 2025-12-23 14:24:09 -05:00
d031afa269 Enhance Author module structure and implement drag-and-drop support
- Add authorClips, authorSubtitles, authorOutputType fields to appState
- Create authorClip struct for video clip management
- Implement drag-and-drop support for video clips and subtitles
- Add Settings tab with output type, region, aspect ratio options
- Create Video Clips tab with file management
- Add Subtitles tab for track management
- Prepare framework for DVD/ISO generation
- Update HandleAuthor to work with drag-and-drop system
- Add comprehensive file validation and error handling
- Support for multiple video clips compilation
- Ready for chapter detection and DVD authoring implementation
2025-12-22 20:09:43 -05:00
7bf03dec9f Lock module splits to fixed 60-40 layout 2025-12-21 16:23:59 -05:00
8bc621b583 Enforce fixed Upscale split ratio 2025-12-21 16:19:55 -05:00
b80982b494 Lock Upscale layout to fixed 60-40 split 2025-12-21 16:14:52 -05:00
1d18ab2db2 Add upscale quality preset to prevent runaway bitrates 2025-12-21 16:09:01 -05:00
93ec8c7b15 Fix queue buttons, log viewer hang, and Windows console flashing
Queue UI:
- Fix pending job button labels - now shows "Remove" instead of "Cancel"
- Running/paused jobs still correctly show "Cancel" button

Log Viewer:
- Fix app hanging when viewing large conversion logs
- Make file reads asynchronous to prevent blocking UI thread
- Show "Loading log file..." message while reading
- Auto-scroll to bottom when log opens

Windows Console Flashing:
- Add ApplyNoWindow to all missing exec.Command calls
- Fixes command prompt windows flashing during module operations
- Applied to: hwaccel detection, encoder checks, Python backend detection
- Prevents console windows from appearing during upscale module usage

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2025-12-21 15:59:30 -05:00