fix(ui): Restore lighter blue color for setting buttons
- Add ColorNameButton case to MonoTheme.Color() - Settings buttons (codec, presets, format) now use lighter blue (8% lighter than selection color) - Control buttons (View Queue, Save Config) remain grey via widget.LowImportance - Addresses user feedback that buttons were incorrectly changed to grey 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
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@ -44,10 +44,27 @@ func (m *MonoTheme) Color(name fyne.ThemeColorName, variant fyne.ThemeVariant) c
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case theme.ColorNameHover:
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case theme.ColorNameHover:
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// Use the default selection color for hover
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// Use the default selection color for hover
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return theme.DefaultTheme().Color(theme.ColorNameSelection, variant)
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return theme.DefaultTheme().Color(theme.ColorNameSelection, variant)
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case theme.ColorNameButton:
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// Use a slightly lighter blue for buttons (92% of full selection color brightness)
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selectionColor := theme.DefaultTheme().Color(theme.ColorNameSelection, variant)
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r, g, b, a := selectionColor.RGBA()
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// Lighten by 8% (multiply by 1.08, capped at 255)
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lightness := 1.08
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newR := uint8(min(int(float64(r>>8)*lightness), 255))
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newG := uint8(min(int(float64(g>>8)*lightness), 255))
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newB := uint8(min(int(float64(b>>8)*lightness), 255))
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return color.RGBA{R: newR, G: newG, B: newB, A: uint8(a >> 8)}
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}
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}
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return theme.DefaultTheme().Color(name, variant)
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return theme.DefaultTheme().Color(name, variant)
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}
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}
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func min(a, b int) int {
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if a < b {
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return a
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}
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return b
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}
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func (m *MonoTheme) Font(style fyne.TextStyle) fyne.Resource {
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func (m *MonoTheme) Font(style fyne.TextStyle) fyne.Resource {
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style.Monospace = true
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style.Monospace = true
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return theme.DefaultTheme().Font(style)
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return theme.DefaultTheme().Font(style)
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