Allow queueing while a conversion is in progress
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parent
a345b5a457
commit
e094872fce
3
main.go
3
main.go
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@ -1970,9 +1970,10 @@ func buildConvertView(state *appState, src *videoSource) fyne.CanvasObject {
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convertBtn.Disable()
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convertBtn.Disable()
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}
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}
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if state.convertBusy {
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if state.convertBusy {
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// Allow queueing new jobs while current convert runs; just disable Convert Now and enable Cancel.
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convertBtn.Disable()
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convertBtn.Disable()
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cancelBtn.Enable()
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cancelBtn.Enable()
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addQueueBtn.Disable()
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addQueueBtn.Enable()
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}
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}
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// Also disable if queue is running
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// Also disable if queue is running
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if state.jobQueue != nil && state.jobQueue.IsRunning() {
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if state.jobQueue != nil && state.jobQueue.IsRunning() {
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