fix(install): prevent windows script parse errors

This commit is contained in:
VideoTools CI 2026-01-23 03:14:51 -05:00
parent 70e0397e9c
commit d7ac5b95d5
4 changed files with 15 additions and 10 deletions

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@ -20,6 +20,8 @@
- Rewrote commit history to ensure consistent commit attribution.
- ✅ **Installer dependency parity**
- Ensured pip is installed (Linux/Windows) and skipped Go/pip installs when already present.
- ✅ **Windows installer parse fix**
- Normalized PowerShell here-strings to prevent parse errors during installation.
## Version 0.1.0-dev25 (2026-01-22) - Settings Preferences Expansion

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@ -6,6 +6,8 @@ This file tracks upcoming features, improvements, and known issues.
- [X] **Installer dependency parity**
- Ensure pip is installed on Linux/Windows and skip Go/pip when already present.
- [X] **Windows installer parse fix**
- Normalize PowerShell here-strings to prevent parser errors.
## Documentation: Fix Structural Errors

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@ -92,5 +92,6 @@ This makes FFmpeg available to all applications on your system.
## Troubleshooting
- **"FFmpeg not found" Error:** This means VideoTools can't locate `ffmpeg.exe`. Ensure it's either in the same folder as `VideoTools.exe` or that the system-wide installation path is correct.
- **Installer Parse Errors:** If the setup script reports PowerShell parse errors, update the repository to the latest version and re-run `setup-windows.bat`.
- **Application Doesn't Start:** Make sure you have a 64-bit version of Windows 10 or 11 and that your graphics drivers are up to date.
- **Antivirus Warnings:** Some antivirus programs may flag the unsigned executable. This is a false positive.

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@ -87,21 +87,21 @@ function Get-WindowsDisplayScale {
}
# Fallback: try to detect from system settings
Add-Type -TypeDefinition @"
Add-Type -TypeDefinition @'
using System;
using System.Runtime.InteropServices;
public class DisplayScale {
[DllImport("user32.dll")]
public static extern IntPtr GetDC(IntPtr ptr);
[DllImport("gdi32.dll")]
public static extern int GetDeviceCaps(IntPtr hdc, int nIndex);
[DllImport("user32.dll")]
public static extern int ReleaseDC(IntPtr ptr, IntPtr hdc);
public const int LOGPIXELSX = 88;
public static double GetScale() {
IntPtr hdc = GetDC(IntPtr.Zero);
int dpi = GetDeviceCaps(hdc, LOGPIXELSX);
@ -109,7 +109,7 @@ public class DisplayScale {
return dpi / 96.0;
}
}
"@
'@
return [DisplayScale]::GetScale()
} catch {
@ -140,16 +140,16 @@ function Get-WindowsGPUInfo {
function Test-DirectX12Support {
try {
# Check for DirectX 12 support by trying to load d3d12.dll
Add-Type -TypeDefinition @"
Add-Type -TypeDefinition @'
using System;
using System.Runtime.InteropServices;
public class DirectXChecker {
[DllImport("kernel32.dll")]
public static extern IntPtr LoadLibrary(string lpFileName);
[DllImport("kernel32.dll")]
public static extern bool FreeLibrary(IntPtr hModule);
public static bool IsDirectX12Supported() {
IntPtr handle = LoadLibrary("d3d12.dll");
bool supported = handle != IntPtr.Zero;
@ -157,7 +157,7 @@ public class DirectXChecker {
return supported;
}
}
"@
'@
return [DirectXChecker]::IsDirectX12Supported()
} catch {
return $false