diff --git a/internal/ui/components.go b/internal/ui/components.go index 3577960..900f2fb 100644 --- a/internal/ui/components.go +++ b/internal/ui/components.go @@ -531,7 +531,7 @@ func (r *conversionStatsRenderer) Layout(size fyne.Size) { if r.bar.running > 0 && r.bar.progress > 0 { // Show progress bar on right side barWidth := float32(120) - barHeight := float32(14) + barHeight := float32(20) barX := size.Width - barWidth - padding barY := (size.Height - barHeight) / 2 diff --git a/internal/ui/queueview.go b/internal/ui/queueview.go index 46fdf52..c18ae4f 100644 --- a/internal/ui/queueview.go +++ b/internal/ui/queueview.go @@ -48,11 +48,11 @@ func (s *stripedProgress) SetProgress(p float64) { func (s *stripedProgress) CreateRenderer() fyne.WidgetRenderer { bgRect := canvas.NewRectangle(s.bg) - fillRect := canvas.NewRectangle(applyAlpha(s.color, 180)) + fillRect := canvas.NewRectangle(applyAlpha(s.color, 200)) stripes := canvas.NewRaster(func(w, h int) image.Image { img := image.NewRGBA(image.Rect(0, 0, w, h)) - light := applyAlpha(s.color, 90) - dark := applyAlpha(s.color, 140) + light := applyAlpha(s.color, 60) + dark := applyAlpha(s.color, 200) for y := 0; y < h; y++ { for x := 0; x < w; x++ { // animate diagonal stripes using offset @@ -101,7 +101,7 @@ func (r *stripedProgressRenderer) Layout(size fyne.Size) { } func (r *stripedProgressRenderer) MinSize() fyne.Size { - return fyne.NewSize(120, 14) + return fyne.NewSize(120, 20) } func (r *stripedProgressRenderer) Refresh() {