Fix UI scaling for small laptop screens (1280x768+)
Reduces default window size from 1280x800 to 1200x700 to fit on 1280x768 laptop screens. Reduces all hardcoded MinSize values for professional cross-resolution support: - Window default: 1200x700 (was 1280x800) - Log scroll: 600x350 (was 700x450) - Deinterlace preview: 640x360 (was 800x450) - Contact sheet viewer: 700x600 with scroll (was 900x700) - Contact sheet image: 640x480 (was 800x600) - Filters settings: 350x400 (was 400x600) - Upscale settings: 400x400 (was 450x600) All content uses scrollable containers for proper scaling. Window is resizable and can be maximized via window manager controls. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
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parent
83ad75e04d
commit
6315524a6e
34
main.go
34
main.go
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@ -301,7 +301,8 @@ func (s *appState) openLogViewer(title, path string, live bool) {
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text.Disable()
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bg := canvas.NewRectangle(color.NRGBA{0x15, 0x1a, 0x24, 0xff}) // slightly lighter than app bg
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scroll := container.NewVScroll(container.NewMax(bg, text))
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scroll.SetMinSize(fyne.NewSize(700, 450))
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// Adaptive min size - allows proper scaling on small screens
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scroll.SetMinSize(fyne.NewSize(600, 350))
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stop := make(chan struct{})
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if live {
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@ -3728,11 +3729,15 @@ func runGUI() {
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} else {
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logging.Debug(logging.CatUI, "app icon not found; continuing without custom icon")
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}
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// Use a generous default window size that fits typical desktops without overflowing.
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w.Resize(fyne.NewSize(1280, 800))
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w.SetFixedSize(false) // Allow manual resizing
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// Adaptive window sizing for professional cross-resolution support
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w.SetFixedSize(false) // Allow manual resizing and maximizing
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// Use conservative default size that fits on small laptop screens (1280x768)
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// Window can be maximized by user using window manager controls
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w.Resize(fyne.NewSize(1200, 700))
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w.CenterOnScreen()
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logging.Debug(logging.CatUI, "window initialized with manual resizing and centering enabled")
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logging.Debug(logging.CatUI, "window initialized at 1200x700 (fits 1280x768+ screens), manual resizing enabled")
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state := &appState{
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window: w,
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@ -6078,7 +6083,8 @@ Metadata: %s`,
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previewImg := canvas.NewImageFromResource(img)
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previewImg.FillMode = canvas.ImageFillContain
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previewImg.SetMinSize(fyne.NewSize(800, 450))
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// Adaptive size for small screens
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previewImg.SetMinSize(fyne.NewSize(640, 360))
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infoLabel := widget.NewLabel("Left: Original | Right: Deinterlaced")
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infoLabel.Alignment = fyne.TextAlignCenter
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@ -10263,11 +10269,15 @@ func buildThumbView(state *appState) fyne.CanvasObject {
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go func() {
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img := canvas.NewImageFromFile(contactSheetPath)
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img.FillMode = canvas.ImageFillContain
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img.SetMinSize(fyne.NewSize(800, 600))
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// Adaptive size for small screens - use scrollable dialog
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img.SetMinSize(fyne.NewSize(640, 480))
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fyne.CurrentApp().Driver().DoFromGoroutine(func() {
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d := dialog.NewCustom("Contact Sheet", "Close", img, state.window)
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d.Resize(fyne.NewSize(900, 700))
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// Wrap in scroll container for large contact sheets
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scroll := container.NewScroll(img)
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d := dialog.NewCustom("Contact Sheet", "Close", scroll, state.window)
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// Adaptive dialog size that fits on 1280x768 screens
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d.Resize(fyne.NewSize(700, 600))
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d.Show()
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}, false)
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}()
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@ -10545,7 +10555,8 @@ func buildFiltersView(state *appState) fyne.CanvasObject {
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)
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settingsScroll := container.NewVScroll(settingsPanel)
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settingsScroll.SetMinSize(fyne.NewSize(400, 600))
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// Adaptive height for small screens - allow content to flow
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settingsScroll.SetMinSize(fyne.NewSize(350, 400))
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mainContent := container.NewHSplit(
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container.NewVBox(leftPanel, videoContainer),
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@ -10850,7 +10861,8 @@ func buildUpscaleView(state *appState) fyne.CanvasObject {
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)
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settingsScroll := container.NewVScroll(settingsPanel)
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settingsScroll.SetMinSize(fyne.NewSize(450, 600))
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// Adaptive height for small screens
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settingsScroll.SetMinSize(fyne.NewSize(400, 400))
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mainContent := container.NewHSplit(
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container.NewVBox(leftPanel, videoContainer),
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