Keep player session alive in showPlayerView
This commit is contained in:
parent
e727b8ea09
commit
47067aabf0
2
main.go
2
main.go
|
|
@ -582,7 +582,7 @@ func (s *appState) showPlayerView() {
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
s.stopPreview()
|
s.stopPreview()
|
||||||
s.stopPlayer()
|
// Keep playSess alive; only stop compare sessions to avoid killing playback.
|
||||||
s.stopCompareSessions()
|
s.stopCompareSessions()
|
||||||
s.active = "player"
|
s.active = "player"
|
||||||
fmt.Printf("📺 s.source is nil: %v\n", s.source == nil)
|
fmt.Printf("📺 s.source is nil: %v\n", s.source == nil)
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue
Block a user