Ensure status bar remains tappable
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2
main.go
2
main.go
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@ -111,7 +111,7 @@ func statusStrip(bar *ui.ConversionStatsBar) fyne.CanvasObject {
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bg := canvas.NewRectangle(color.NRGBA{R: 34, G: 34, B: 34, A: 255})
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bg := canvas.NewRectangle(color.NRGBA{R: 34, G: 34, B: 34, A: 255})
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bg.SetMinSize(fyne.NewSize(0, 32))
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bg.SetMinSize(fyne.NewSize(0, 32))
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content := container.NewPadded(container.NewHBox(bar, layout.NewSpacer()))
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content := container.NewPadded(container.NewHBox(bar, layout.NewSpacer()))
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return container.NewMax(bg, content)
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return container.NewMax(bg, container.NewBorder(nil, nil, nil, nil, content))
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}
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}
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// moduleFooter stacks a dark status strip above a tinted action/footer band.
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// moduleFooter stacks a dark status strip above a tinted action/footer band.
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