Show app version and diagnostics in build scripts

This commit is contained in:
Stu Leak 2025-12-08 16:00:02 -05:00
parent 01af78debc
commit 2dd9c7d279
3 changed files with 113 additions and 96 deletions

53
main.go
View File

@ -14,6 +14,7 @@ import (
"image/png"
"io"
"math"
"net/url"
"os"
"os/exec"
"path/filepath"
@ -63,8 +64,10 @@ var (
conversionLogSuffix = ".videotools.log"
logsDirOnce sync.Once
logsDirPath string
logsDirOnce sync.Once
logsDirPath string
feedbackBundler = newFeedbackBundler()
appVersion = "v0.1.0-dev14"
modulesList = []Module{
{"convert", "Convert", utils.MustHex("#8B44FF"), "Convert", modules.HandleConvert}, // Violet
@ -215,6 +218,33 @@ func openFolder(path string) error {
return cmd.Start()
}
func (s *appState) showAbout() {
version := fmt.Sprintf("VideoTools %s", appVersion)
dev := "Leak Technologies"
logsPath := getLogsDir()
versionText := widget.NewLabel(version)
devText := widget.NewLabel(fmt.Sprintf("Developer: %s", dev))
logsLink := widget.NewButton("Open Logs Folder", func() {
if err := openFolder(logsPath); err != nil {
dialog.ShowError(fmt.Errorf("failed to open logs folder: %w", err), s.window)
}
})
logsLink.Importance = widget.LowImportance
donateURL, _ := url.Parse("https://leaktechnologies.dev/support")
donateLink := widget.NewHyperlink("Support development", donateURL)
body := container.NewVBox(
versionText,
devText,
logsLink,
donateLink,
widget.NewLabel("Feedback: use the Logs button on the main menu to view logs; send issues with attached logs."),
)
dialog.ShowCustom("About & Support", "Close", body, s.window)
}
type formatOption struct {
Label string
Ext string
@ -618,13 +648,22 @@ func (s *appState) showMainMenu() {
// Update stats bar
s.updateStatsBar()
// Footer with version info and a small About/Support button
versionLabel := widget.NewLabel(fmt.Sprintf("VideoTools %s", appVersion))
versionLabel.Alignment = fyne.TextAlignLeading
aboutBtn := widget.NewButton("About / Support", func() {
s.showAbout()
})
aboutBtn.Importance = widget.LowImportance
footer := container.NewBorder(nil, nil, nil, aboutBtn, versionLabel)
// Add stats bar at the bottom of the menu
content := container.NewBorder(
nil, // top
s.statsBar, // bottom
nil, // left
nil, // right
container.NewPadded(menu), // center
nil, // top
container.NewVBox(s.statsBar, footer), // bottom
nil, // left
nil, // right
container.NewPadded(menu), // center
)
s.setContent(content)

View File

@ -6,6 +6,9 @@ set -e
PROJECT_ROOT="$(cd "$(dirname "${BASH_SOURCE[0]}")/.." && pwd)"
BUILD_OUTPUT="$PROJECT_ROOT/VideoTools"
# Extract app version from main.go
APP_VERSION="$(grep -E 'appVersion\s*=\s*\"' "$PROJECT_ROOT/main.go" | head -1 | sed -E 's/.*"([^"]+)".*/\1/')"
[ -z "$APP_VERSION" ] && APP_VERSION="(version unknown)"
echo "════════════════════════════════════════════════════════════════"
echo " VideoTools Build Script"
@ -41,14 +44,15 @@ echo "🔨 Building VideoTools..."
# Fyne needs cgo for GLFW/OpenGL bindings; build with CGO enabled.
export CGO_ENABLED=1
if go build -o "$BUILD_OUTPUT" .; then
echo "✓ Build successful!"
echo "✓ Build successful! (VideoTools $APP_VERSION)"
echo ""
echo "════════════════════════════════════════════════════════════════"
echo "✅ BUILD COMPLETE"
echo "✅ BUILD COMPLETE - $APP_VERSION"
echo "════════════════════════════════════════════════════════════════"
echo ""
echo "Output: $BUILD_OUTPUT"
echo "Size: $(du -h "$BUILD_OUTPUT" | cut -f1)"
echo "Diagnostics: version=$APP_VERSION os=$(uname -s) arch=$(uname -m) go=$(go version | awk '{print $3}')"
echo ""
echo "To run:"
echo " $PROJECT_ROOT/VideoTools"
@ -58,6 +62,7 @@ if go build -o "$BUILD_OUTPUT" .; then
echo " VideoTools"
echo ""
else
echo "❌ Build failed!"
echo "❌ Build failed! (VideoTools $APP_VERSION)"
echo "Diagnostics: version=$APP_VERSION os=$(uname -s) arch=$(uname -m) go=$(go version | awk '{print $3}')"
exit 1
fi

145
scripts/build.sh Executable file → Normal file
View File

@ -1,12 +1,14 @@
#!/bin/bash
# VideoTools Universal Build Script
# Auto-detects platform and builds accordingly
# VideoTools Universal Build Script (Linux/macOS/Windows via Git Bash)
set -e
PROJECT_ROOT="$(cd "$(dirname "${BASH_SOURCE[0]}")/.." && pwd)"
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
# Extract app version from main.go
APP_VERSION="$(grep -E 'appVersion\s*=\s*"' "$PROJECT_ROOT/main.go" | head -1 | sed -E 's/.*"([^"]+)".*/\1/')"
[ -z "$APP_VERSION" ] && APP_VERSION="(version unknown)"
echo "════════════════════════════════════════════════════════════════"
echo " VideoTools Universal Build Script"
echo "════════════════════════════════════════════════════════════════"
@ -14,30 +16,18 @@ echo ""
# Detect platform
PLATFORM="$(uname -s)"
case "${PLATFORM}" in
Linux*)
OS="Linux"
;;
Darwin*)
OS="macOS"
;;
CYGWIN*|MINGW*|MSYS*)
OS="Windows"
;;
*)
echo "❌ Unknown platform: ${PLATFORM}"
exit 1
;;
case "$PLATFORM" in
Linux*) OS="Linux" ;;
Darwin*) OS="macOS" ;;
CYGWIN*|MINGW*|MSYS*) OS="Windows" ;;
*) echo "❌ Unknown platform: $PLATFORM"; exit 1 ;;
esac
echo "🔍 Detected platform: $OS"
echo ""
# Check if go is installed
if ! command -v go &> /dev/null; then
echo "❌ ERROR: Go is not installed. Please install Go 1.21 or later."
echo ""
echo "Download from: https://go.dev/dl/"
# Go check
if ! command -v go >/dev/null 2>&1; then
echo "❌ ERROR: Go is not installed. Please install Go 1.21+ (go version currently missing)."
exit 1
fi
@ -45,85 +35,68 @@ echo "📦 Go version:"
go version
echo ""
# Route to appropriate build script
diagnostics() {
echo "Diagnostics: version=$APP_VERSION os=$OS arch=$(uname -m) go=$(go version | awk '{print $3}')"
}
case "$OS" in
Linux)
echo "→ Building for Linux..."
Linux|macOS)
echo "→ Building VideoTools $APP_VERSION for $OS..."
echo ""
exec "$SCRIPT_DIR/build-linux.sh"
;;
macOS)
echo "→ Building for macOS..."
echo ""
# macOS uses same build process as Linux (native build)
exec "$SCRIPT_DIR/build-linux.sh"
;;
Windows)
echo "→ Building for Windows..."
echo "→ Building VideoTools $APP_VERSION for Windows..."
echo ""
cd "$PROJECT_ROOT"
echo "🧹 Cleaning previous builds..."
rm -f VideoTools.exe 2>/dev/null || true
echo "✓ Cache cleaned"
echo ""
# Check if running in Git Bash or similar
if command -v go.exe &> /dev/null; then
# Windows native build
cd "$PROJECT_ROOT"
echo "⬇️ Downloading dependencies..."
go mod download
echo "✓ Dependencies downloaded"
echo ""
echo "🧹 Cleaning previous builds..."
rm -f VideoTools.exe 2>/dev/null || true
echo "✓ Cache cleaned"
echo "🔨 Building VideoTools $APP_VERSION for Windows..."
export CGO_ENABLED=1
if go build -ldflags="-H windowsgui -s -w" -o VideoTools.exe .; then
echo "✓ Build successful! (VideoTools $APP_VERSION)"
echo ""
echo "⬇️ Downloading dependencies..."
go mod download
echo "✓ Dependencies downloaded"
echo ""
echo "🔨 Building VideoTools for Windows..."
export CGO_ENABLED=1
# Build with Windows GUI flags
if go build -ldflags="-H windowsgui -s -w" -o VideoTools.exe .; then
echo "✓ Build successful!"
if [ -f "setup-windows.bat" ]; then
echo "════════════════════════════════════════════════════════════════"
echo "✅ BUILD COMPLETE - $APP_VERSION"
echo "════════════════════════════════════════════════════════════════"
echo ""
# Run setup script to get FFmpeg
if [ -f "setup-windows.bat" ]; then
echo "════════════════════════════════════════════════════════════════"
echo "✅ BUILD COMPLETE"
echo "════════════════════════════════════════════════════════════════"
echo ""
echo "Output: VideoTools.exe"
if [ -f "VideoTools.exe" ]; then
SIZE=$(du -h VideoTools.exe 2>/dev/null | cut -f1 || echo "unknown")
echo "Size: $SIZE"
fi
echo ""
echo "Output: VideoTools.exe"
if [ -f "VideoTools.exe" ]; then
SIZE=$(du -h VideoTools.exe 2>/dev/null | cut -f1 || echo "unknown")
echo "Size: $SIZE"
fi
diagnostics
echo ""
echo "Next step: Get FFmpeg"
echo " Run: setup-windows.bat"
echo " Or: .\\scripts\\setup-windows.ps1 -Portable"
echo ""
if ffmpeg -version >/dev/null 2>&1 && ffprobe -version >/dev/null 2>&1; then
echo "FFmpeg detected on PATH. Skipping bundled download."
else
echo "FFmpeg not detected on PATH."
echo "Next step: Get FFmpeg"
echo " Run: setup-windows.bat"
echo " Or: .\scripts\setup-windows.ps1 -Portable"
echo ""
if ffmpeg -version >/dev/null 2>&1 && ffprobe -version >/dev/null 2>&1; then
echo "FFmpeg detected on PATH. Skipping bundled download."
else
echo "FFmpeg not detected on PATH."
echo "Next step: Get FFmpeg"
echo " Run: setup-windows.bat"
echo " Or: .\\scripts\\setup-windows.ps1 -Portable"
echo "You can skip if FFmpeg is already installed elsewhere."
fi
else
echo "✓ Build complete: VideoTools.exe"
echo " Or: .\\scripts\\setup-windows.ps1 -Portable"
echo "You can skip if FFmpeg is already installed elsewhere."
fi
else
echo "❌ Build failed!"
exit 1
echo "✓ Build complete: VideoTools.exe"
diagnostics
fi
else
echo "❌ ERROR: go.exe not found."
echo "Please ensure Go is properly installed on Windows."
echo "Download from: https://go.dev/dl/"
echo "❌ Build failed! (VideoTools $APP_VERSION)"
diagnostics
exit 1
fi
;;