Increase base text size for UI readability
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4c07c7f560
commit
0fada2a9fe
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@ -91,7 +91,7 @@ func (m *MonoTheme) Size(name fyne.ThemeSizeName) float32 {
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case theme.SizeNameInnerPadding:
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case theme.SizeNameInnerPadding:
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return 8 // Back to default for better precision
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return 8 // Back to default for better precision
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case theme.SizeNameText:
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case theme.SizeNameText:
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return 15 // Increased from default 14
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return 16 // Increased for readability
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case theme.SizeNameHeadingText:
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case theme.SizeNameHeadingText:
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return 20 // Increased from default 18
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return 20 // Increased from default 18
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case theme.SizeNameSubHeadingText:
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case theme.SizeNameSubHeadingText:
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@ -1181,7 +1181,7 @@ func (cs *ColoredSelect) CreateRenderer() fyne.WidgetRenderer {
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label := canvas.NewText(displayText, selectTextColor())
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label := canvas.NewText(displayText, selectTextColor())
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label.Alignment = fyne.TextAlignLeading
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label.Alignment = fyne.TextAlignLeading
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label.TextSize = 15
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label.TextSize = 16
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caret := canvas.NewText("▼", selectTextColor())
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caret := canvas.NewText("▼", selectTextColor())
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caret.TextSize = 12
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caret.TextSize = 12
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