forked from Leak_Technologies/VideoTools
Vendor gotk3 library to ensure consistent GTK3 bindings across environments and simplify dependency management. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
114 lines
3.8 KiB
Go
114 lines
3.8 KiB
Go
package glib
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// #include <gio/gio.h>
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// #include <glib.h>
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// #include <glib-object.h>
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// #include "glib.go.h"
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import "C"
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import "unsafe"
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// IActionGroup is an interface representation of ActionGroup,
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// used to avoid duplication when embedding the type in a wrapper of another GObject-based type.
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type IActionGroup interface {
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Native() uintptr
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HasAction(actionName string) bool
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GetActionEnabled(actionName string) bool
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GetActionParameterType(actionName string) *VariantType
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GetActionStateType(actionName string) *VariantType
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GetActionState(actionName string) *Variant
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GetActionStateHint(actionName string) *Variant
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ChangeActionState(actionName string, value *Variant)
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Activate(actionName string, parameter *Variant)
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}
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// ActionGroup is a representation of glib's GActionGroup GInterface
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type ActionGroup struct {
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*Object
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}
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// g_action_group_list_actions()
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// g_action_group_query_action()
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// should only called from implementations:
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// g_action_group_action_added
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// g_action_group_action_removed
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// g_action_group_action_enabled_changed
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// g_action_group_action_state_changed
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// native() returns a pointer to the underlying GActionGroup.
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func (v *ActionGroup) native() *C.GActionGroup {
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if v == nil || v.GObject == nil {
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return nil
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}
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return C.toGActionGroup(unsafe.Pointer(v.GObject))
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}
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func (v *ActionGroup) Native() uintptr {
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return uintptr(unsafe.Pointer(v.native()))
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}
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func marshalActionGroup(p uintptr) (interface{}, error) {
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c := C.g_value_get_object((*C.GValue)(unsafe.Pointer(p)))
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return wrapActionGroup(wrapObject(unsafe.Pointer(c))), nil
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}
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func wrapActionGroup(obj *Object) *ActionGroup {
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return &ActionGroup{obj}
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}
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// HasAction is a wrapper around g_action_group_has_action().
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func (v *ActionGroup) HasAction(actionName string) bool {
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return gobool(C.g_action_group_has_action(v.native(), (*C.gchar)(C.CString(actionName))))
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}
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// GetActionEnabled is a wrapper around g_action_group_get_action_enabled().
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func (v *ActionGroup) GetActionEnabled(actionName string) bool {
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return gobool(C.g_action_group_get_action_enabled(v.native(), (*C.gchar)(C.CString(actionName))))
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}
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// GetActionParameterType is a wrapper around g_action_group_get_action_parameter_type().
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func (v *ActionGroup) GetActionParameterType(actionName string) *VariantType {
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c := C.g_action_group_get_action_parameter_type(v.native(), (*C.gchar)(C.CString(actionName)))
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if c == nil {
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return nil
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}
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return newVariantType((*C.GVariantType)(c))
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}
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// GetActionStateType is a wrapper around g_action_group_get_action_state_type().
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func (v *ActionGroup) GetActionStateType(actionName string) *VariantType {
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c := C.g_action_group_get_action_state_type(v.native(), (*C.gchar)(C.CString(actionName)))
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if c == nil {
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return nil
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}
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return newVariantType((*C.GVariantType)(c))
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}
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// GetActionState is a wrapper around g_action_group_get_action_state().
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func (v *ActionGroup) GetActionState(actionName string) *Variant {
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c := C.g_action_group_get_action_state(v.native(), (*C.gchar)(C.CString(actionName)))
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if c == nil {
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return nil
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}
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return newVariant((*C.GVariant)(c))
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}
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// GetActionStateHint is a wrapper around g_action_group_get_action_state_hint().
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func (v *ActionGroup) GetActionStateHint(actionName string) *Variant {
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c := C.g_action_group_get_action_state_hint(v.native(), (*C.gchar)(C.CString(actionName)))
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if c == nil {
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return nil
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}
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return newVariant((*C.GVariant)(c))
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}
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// ChangeActionState is a wrapper around g_action_group_change_action_state
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func (v *ActionGroup) ChangeActionState(actionName string, value *Variant) {
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C.g_action_group_change_action_state(v.native(), (*C.gchar)(C.CString(actionName)), value.native())
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}
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// Activate is a wrapper around g_action_group_activate_action
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func (v *ActionGroup) Activate(actionName string, parameter *Variant) {
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C.g_action_group_activate_action(v.native(), (*C.gchar)(C.CString(actionName)), parameter.native())
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}
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