VT_Player/third_party/gotk3/gtk/settings.go
Stu d4efa91ce1 Add vendored gotk3 GTK3 bindings for Go
Vendor gotk3 library to ensure consistent GTK3 bindings across
environments and simplify dependency management.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2025-12-15 05:40:43 -05:00

58 lines
1.0 KiB
Go

package gtk
// #include <gtk/gtk.h>
// #include "settings.go.h"
import "C"
import (
"unsafe"
"github.com/gotk3/gotk3/glib"
)
func init() {
tm := []glib.TypeMarshaler{
{glib.Type(C.gtk_settings_get_type()), marshalSettings},
}
glib.RegisterGValueMarshalers(tm)
WrapMap["GtkSettings"] = wrapSettings
}
//GtkSettings
type Settings struct {
*glib.Object
}
func (v *Settings) native() *C.GtkSettings {
if v == nil || v.GObject == nil {
return nil
}
p := unsafe.Pointer(v.GObject)
return C.toGtkSettings(p)
}
func marshalSettings(p uintptr) (interface{}, error) {
c := C.g_value_get_object((*C.GValue)(unsafe.Pointer(p)))
return wrapSettings(glib.Take(unsafe.Pointer(c))), nil
}
func wrapSettings(obj *glib.Object) *Settings {
if obj == nil {
return nil
}
return &Settings{obj}
}
//Get the global non window specific settings
func SettingsGetDefault() (*Settings, error) {
c := C.gtk_settings_get_default()
if c == nil {
return nil, nilPtrErr
}
return wrapSettings(glib.Take(unsafe.Pointer(c))), nil
}