forked from Leak_Technologies/VideoTools
Vendor gotk3 library to ensure consistent GTK3 bindings across environments and simplify dependency management. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
59 lines
1.4 KiB
Go
59 lines
1.4 KiB
Go
package glib
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// #include <gio/gio.h>
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// #include <glib.h>
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// #include <glib-object.h>
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// #include "glib.go.h"
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import "C"
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import (
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"unsafe"
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)
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// SimpleActionGroup is a representation of glib's GSimpleActionGroup
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type SimpleActionGroup struct {
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*Object
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// Interfaces
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IActionMap
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IActionGroup
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}
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// deprecated since 2.38:
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// g_simple_action_group_lookup()
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// g_simple_action_group_insert()
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// g_simple_action_group_remove()
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// g_simple_action_group_add_entries()
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// -> See implementations in ActionMap
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// native() returns a pointer to the underlying GSimpleActionGroup.
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func (v *SimpleActionGroup) native() *C.GSimpleActionGroup {
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if v == nil || v.GObject == nil {
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return nil
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}
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return C.toGSimpleActionGroup(unsafe.Pointer(v.GObject))
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}
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func (v *SimpleActionGroup) Native() uintptr {
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return uintptr(unsafe.Pointer(v.native()))
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}
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func marshalSimpleActionGroup(p uintptr) (interface{}, error) {
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c := C.g_value_get_object((*C.GValue)(unsafe.Pointer(p)))
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return wrapSimpleActionGroup(wrapObject(unsafe.Pointer(c))), nil
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}
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func wrapSimpleActionGroup(obj *Object) *SimpleActionGroup {
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am := wrapActionMap(obj)
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ag := wrapActionGroup(obj)
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return &SimpleActionGroup{obj, am, ag}
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}
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// SimpleActionGroupNew is a wrapper around g_simple_action_group_new
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func SimpleActionGroupNew() *SimpleActionGroup {
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c := C.g_simple_action_group_new()
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if c == nil {
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return nil
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}
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return wrapSimpleActionGroup(wrapObject(unsafe.Pointer(c)))
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}
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