package gdk // #include import "C" // TestRenderSync retrieves a pixel from window to force the windowing system to carry out any pending rendering commands. // This function is intended to be used to synchronize with rendering pipelines, to benchmark windowing system rendering operations. // This is a wrapper around gdk_test_render_sync(). func TestRenderSync(window *Window) { C.gdk_test_render_sync(window.native()) } // TestSimulateButton simulates a single mouse button event (press or release) at the given coordinates relative to the window. // Hint: a single click of a button requires this method to be called twice, once for pressed and once for released. // In most cases, gtk.TestWidgetClick() should be used. // // button: Mouse button number, starts with 0 // modifiers: Keyboard modifiers for the button event // buttonPressRelease: either GDK_BUTTON_PRESS or GDK_BUTTON_RELEASE // // This is a wrapper around gdk_test_simulate_button(). func TestSimulateButton(window *Window, x, y int, button Button, modifiers ModifierType, buttonPressRelease EventType) bool { return gobool(C.gdk_test_simulate_button(window.native(), C.gint(x), C.gint(y), C.guint(button), C.GdkModifierType(modifiers), C.GdkEventType(buttonPressRelease))) } // TestSimulateButton simulates a keyboard event (press or release) at the given coordinates relative to the window. // If the coordinates (-1, -1) are used, the window origin is used instead. // Hint: a single key press requires this method to be called twice, once for pressed and once for released. // In most cases, gtk.TestWidgetSendKey() should be used. // // keyval: A GDK keyboard value (See KeyvalFromName(), UnicodeToKeyval(), ...) // modifiers: Keyboard modifiers for the key event // buttonPressRelease: either GDK_BUTTON_PRESS or GDK_BUTTON_RELEASE // // This is a wrapper around gdk_test_simulate_key(). func TestSimulateKey(window *Window, x, y int, keyval uint, modifiers ModifierType, buttonPressRelease EventType) bool { return gobool(C.gdk_test_simulate_key(window.native(), C.gint(x), C.gint(y), C.guint(keyval), C.GdkModifierType(modifiers), C.GdkEventType(buttonPressRelease))) }