Commit Graph

6 Commits

Author SHA1 Message Date
Stu
b73beb1fef Add fullscreen mode with F11 and ESC keyboard shortcuts
Implements basic fullscreen toggle functionality for immersive video playback.

Fullscreen Features:
- F11 key toggles fullscreen on/off
- ESC key exits fullscreen mode
- Window.SetFullScreen() for native fullscreen
- isFullscreen state tracking in appState

Keyboard Shortcuts:
- F11: Toggle fullscreen (globally available)
- ESC: Exit fullscreen (only when in fullscreen mode)
- Shortcuts work from any screen in the app

Implementation:
- Added isFullscreen bool to appState
- Created toggleFullscreen() method
- Global keyboard handler in runGUI()
- SetOnTypedKey handles F11 and ESC

Usage:
1. Load a video in VT_Player
2. Press F11 to enter fullscreen
3. Press F11 or ESC to exit fullscreen

Next Steps:
- Add fullscreen button to player controls
- Auto-hide controls after 3 seconds in fullscreen
- Show controls on mouse movement in fullscreen
- Double-click video to toggle fullscreen

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-12-09 11:19:44 -05:00
Stu
30899b3512 Add Windows 11 compatibility and cross-platform build system
Ports Windows compatibility improvements from VideoTools to enable
VT_Player to build and run on Windows 11 alongside VideoTools.

Build System Enhancements:
- Universal build script auto-detects platform (Linux/macOS/Windows)
- Platform-specific build routing (build-linux.sh for Unix)
- Windows: Builds vt_player.exe with GUI flags (-H windowsgui)
- Windows: Automatic FFmpeg PATH detection
- Shares dependencies with VideoTools installation

Windows Console Hiding:
- Created internal/utils/proc_windows.go (Windows-specific)
- Created internal/utils/proc_other.go (Linux/macOS no-op)
- ApplyNoWindow() hides FFmpeg/ffprobe console windows on Windows
- Provides clean GUI experience without console popups

Cross-Platform Support:
- Build flags adapt to target platform automatically
- Go build tags for platform-specific code
- CGO enabled for all platforms (required by Fyne)
- Tested on Linux, ready for Windows 11

Documentation:
- WINDOWS_COMPATIBILITY.md: Complete Windows setup guide
- Explains dependency sharing with VideoTools
- Troubleshooting section for common issues
- Platform-specific build flag documentation

Benefits for Jake's Windows 11 Environment:
- Uses same MinGW-w64 toolchain as VideoTools
- Uses same FFmpeg installation (already on PATH)
- No additional dependency installation needed
- Build process identical to VideoTools

Technical Details:
- Windows GUI binary: vt_player.exe (~45MB)
- Linux/macOS binary: vt_player (~32MB)
- All platforms use CGO for Fyne OpenGL bindings
- syscall.SysProcAttr{HideWindow: true} for Windows processes

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-12-09 11:10:57 -05:00
Stu
eaea93e0e6 Initial import for VT Player 2025-12-04 05:03:02 -05:00
292da5c59e Add cross-platform dependency installation and build scripts
Linux:
- install-deps-linux.sh: Auto-detect distro and install dependencies
  - Supports Fedora, Ubuntu, Arch, openSUSE
  - Installs Go, GCC, OpenGL, X11, ALSA, ffmpeg
  - Verification checks after installation

Windows:
- install-deps-windows.ps1: PowerShell dependency installer
  - Supports Chocolatey and Scoop package managers
  - Installs Go, MinGW (GCC), ffmpeg, Git
  - Admin and user-level installation options
  - GPU detection for NVIDIA/Intel/AMD

- build.ps1: Windows build script with error handling
  - Clean build option
  - Dependency verification
  - GPU detection and NVENC notification
  - File size reporting

Documentation:
- scripts/README.md: Comprehensive guide for both platforms
  - Installation instructions
  - Build commands and options
  - Troubleshooting section
  - GPU encoding setup
  - Development workflow

Prepares VideoTools for Windows users (Jake!) in dev14
2025-12-02 18:19:33 -05:00
1187a77f43 Fix convert layout stacking and cgo build 2025-11-30 00:01:06 -05:00
ce60508480 Add build/run scripts and fix DVD options visibility
Added scripts folder with three convenience scripts:
  • scripts/build.sh - Clean build with dependency verification
  • scripts/run.sh - Run application (auto-builds if needed)
  • scripts/alias.sh - Create 'VideoTools' command alias

Usage:
  source scripts/alias.sh
  VideoTools              # Run app
  VideoToolsRebuild       # Force rebuild
  VideoToolsClean         # Clean artifacts

Fixed main.go DVD options:
  • Fixed callback ordering so updateDVDOptions is called on format selection
  • DVD aspect ratio selector now appears when DVD format is selected
  • DVD info display shows specs for NTSC and PAL formats
  • Works in both Simple and Advanced tabs

DVD options are now fully functional in the UI.
2025-11-29 19:53:47 -05:00