Implements mutual exclusion between 'Convert Now' and queue processing:
Behavior:
- If queue is running: 'Convert Now' button is DISABLED
- If user tries to click 'Convert Now' while queue runs: Shows info dialog
with message and auto-adds video to queue instead
- Only one conversion method active at a time
This prevents:
- Multiple simultaneous FFmpeg processes competing for system resources
- Confusion about which conversion is running
- Queue and direct conversion interfering with each other
When queue is active:
- 'Convert Now' button: DISABLED (grey out)
- 'Add to Queue' button: ENABLED (highlighted)
- Clear UI signal: Only use queue mode for batch operations
Perfect for batch workflows where user loads multiple videos
and expects them all to process sequentially in the queue,
not spawn random direct conversions.
Implements automatic queue processing when jobs are added from the Convert
module via the 'Add to Queue' button:
Features:
- IsRunning() method added to queue package to check processing status
- 'Add to Queue' button now auto-starts queue if not already running
- Eliminates need to manually open Queue view and click 'Start Queue'
- Seamless workflow: Add video → Queue → Auto-starts conversion
Before:
1. Load video
2. Click 'Add to Queue'
3. Click 'View Queue'
4. Click 'Start Queue'
After:
1. Load video
2. Click 'Add to Queue' (auto-starts!)
3. Load next video
4. Click 'Add to Queue' (already running)
Perfect for batch operations where user loads multiple videos and expects
them to start encoding immediately.
Implements clear batch settings control for converting multiple videos:
Features:
- Settings persistence: All conversion settings automatically persist across videos
- Clear UI messaging: Explains that settings carry over between videos
- Reset button: One-click ability to reset all settings to defaults
- Batch workflow: Load video → set format/quality once → convert multiple videos
How it works:
1. User loads first video and configures settings (format, quality, codecs, etc)
2. Settings are stored in state.convert and persist across video loads
3. User can load additional videos - settings remain the same
4. When converting multiple videos, all use the same settings
5. User can change settings anytime - affects all subsequent videos
6. Reset button available to restore defaults if needed
This eliminates the need to reconfigure every video while allowing:
- Batch processing with same settings
- Individual video settings override when needed
- Clear visual indication of what's happening
Perfect for the user's workflow of converting 5 European videos to
DVD-NTSC format - set once, convert all 5!
Critical fix: When a DVD format (NTSC or PAL) is selected, now properly
override the video and audio codec to use DVD-compliant standards:
Video:
- Forces MPEG-2 codec (mpeg2video)
- NTSC: 6000k bitrate, 9000k max, gop=15
- PAL: 8000k bitrate, 9500k max, gop=12
Audio:
- Forces AC-3 codec for DVD container compatibility
- 192 kbps bitrate
- 48 kHz sample rate (DVD standard)
- Stereo channels (2)
This ensures that selecting a DVD format produces DVDStyler-compatible
MPEG files without codec errors. Previously, the code was using the
default H.264 + AAC, which caused 'unsupported audio codec' errors
when trying to write to MPEG container.
Fixes the issue where DVD conversions were failing with:
'Unsupported audio codec. Must be one of mp1, mp2, mp3, 16-bit pcm_dvd,
pcm_s16be, ac3 or dts.'
The setContent function was calling fyne.DoAndWait() from the main goroutine,
which created a deadlock. Changed to use fyne.Do() (asynchronous) to properly
marshal UI updates without blocking.
This resolves the error:
'fyne.Do[AndWait] called from main goroutine'
The async approach is correct here since we don't need to wait for the
content update to complete before continuing.
This commit includes several improvements:
Queue System Enhancements:
- Improved thread-safety in Add, Remove, Pause, Resume, Cancel operations
- Added PauseAll and ResumeAll methods for batch control
- Added MoveUp and MoveDown methods to reorder queue items
- Better handling of running job cancellation with proper state management
- Improved Copy strategy in List() to prevent race conditions
Convert Module Enhancement:
- Auto-set resolution to 720×480 when NTSC DVD format selected
- Auto-set resolution to 720×576 when PAL DVD format selected
- Auto-set framerate to 29.97fps (30) for NTSC, 25fps for PAL
- Added DVD resolution options to resolution selector dropdown
Display Server Improvements:
- Auto-detect Wayland vs X11 display servers in player controller
- Conditionally apply xdotool window placement (X11 only)
UI Improvements:
- Added Pause All, Resume All, and queue reordering buttons
- Fixed queue counter labeling (completed count display)
Added scripts folder with three convenience scripts:
• scripts/build.sh - Clean build with dependency verification
• scripts/run.sh - Run application (auto-builds if needed)
• scripts/alias.sh - Create 'VideoTools' command alias
Usage:
source scripts/alias.sh
VideoTools # Run app
VideoToolsRebuild # Force rebuild
VideoToolsClean # Clean artifacts
Fixed main.go DVD options:
• Fixed callback ordering so updateDVDOptions is called on format selection
• DVD aspect ratio selector now appears when DVD format is selected
• DVD info display shows specs for NTSC and PAL formats
• Works in both Simple and Advanced tabs
DVD options are now fully functional in the UI.
Integrated DVD-NTSC and DVD-PAL options into the Convert module's Simple and Advanced modes.
New Features:
✓ DVD-NTSC (720×480 @ 29.97fps) option in format selector
✓ DVD-PAL (720×576 @ 25.00fps) option in format selector
✓ DVD aspect ratio selector (4:3 or 16:9)
✓ Dynamic DVD options panel - appears only when DVD format selected
✓ Informative DVD specs displayed based on format selection
✓ Smart show/hide logic for DVD-specific controls
✓ Works in both Simple and Advanced mode tabs
DVD Specifications Displayed:
- NTSC: 720×480 @ 29.97fps, MPEG-2, AC-3 Stereo 48kHz
- PAL: 720×576 @ 25.00fps, MPEG-2, AC-3 Stereo 48kHz
- Bitrate ranges and compatibility info
Users can now:
1. Select DVD format from dropdown
2. Choose aspect ratio (4:3 or 16:9)
3. See relevant DVD specs and compatibility
4. Queue DVD conversion jobs
5. Process with existing queue system
🤖 Generated with Claude Code
Simplified the approach by removing complex callback logic and using a
simple 500ms timer-based update for the stats bar instead. This eliminates
threading errors completely while keeping the code straightforward.
Changes:
1. Removed queue change callback entirely
2. Added background timer that updates stats bar every 500ms
3. Removed initComplete flag (no longer needed)
4. Simplified setContent() to direct calls
5. Added onClearAll parameter to BuildQueueView()
6. Added ClearAll() method to Queue (removes all jobs)
7. Added Clear All button with DangerImportance styling in queue view
8. Clear Completed button now has LowImportance styling
This approach is much simpler: the UI just polls the queue state
periodically instead of trying to handle callbacks from goroutines.
No more threading errors, less code, easier to understand.
🤖 Generated with Claude Code
Co-Authored-By: Claude <noreply@anthropic.com>
The threading errors were caused by queue callbacks triggering showMainMenu()
during app initialization, before the Fyne event loop was fully ready.
Changes:
1. Added initComplete flag to appState struct
2. Queue callback returns early if !initComplete, preventing UI updates
during initialization
3. Set initComplete=true AFTER ShowAndRun() would handle the event loop
4. Removed nested DoFromGoroutine() which was causing double-wrapping
5. Simplified setContent() to direct calls (no thread wrapping)
6. Callback properly marshals UI updates via DoFromGoroutine() after init
This ensures the queue callback only affects UI after the app is fully
initialized and the Fyne event loop is running.
🤖 Generated with Claude Code
Co-Authored-By: Claude <noreply@anthropic.com>
The queue callback was triggering showMainMenu() from a goroutine (the
job processor) without marshaling to the main thread. This caused the
threading error "should have been called in fyne.Do[AndWait]".
Changes:
1. Queue callback now wraps all UI updates in app.Driver().DoFromGoroutine()
to safely marshal calls from the job processor goroutine to the main thread
2. setContent() now always uses DoFromGoroutine() to ensure thread safety
regardless of caller context. This prevents errors when called from
callbacks or other goroutines.
3. Added fallback for early initialization when app driver isn't ready yet
This ensures all UI updates happen on the main Fyne event loop thread.
🤖 Generated with Claude Code
Co-Authored-By: Claude <noreply@anthropic.com>
Implemented three methods to add multiple videos to the queue:
1. **Drag from main menu**: When on the main menu, dragging multiple videos
onto the Convert tile automatically adds them all to the queue via
batchAddToQueue(). Already working - improved handling.
2. **Drag onto convert module**: When in the convert module, dragging
multiple video files now adds all of them to the queue instead of just
loading the first one. Single files are loaded as before.
3. **UI button support**: Added 'Add Multiple...' button next to 'Open File...'
to make it clear that users can load multiple files.
Changes:
- handleDrop(): Refactored to process all dropped files when in convert module
and call batchAddToQueue() for multiple videos
- buildVideoPane(): Added 'Add Multiple...' button and reorganized button
layout to show both single and batch options
This provides intuitive multi-file handling with three different workflows
for users who prefer different input methods.
🤖 Generated with Claude Code
Co-Authored-By: Claude <noreply@anthropic.com>
- Remove queue loading at startup: Queue now starts completely fresh each
session. No Load() call from /tmp/videotools-queue.json
- Remove queue saving at shutdown: Queue is not persisted between sessions
- Delay callback registration: SetChangeCallback() is now called via
goroutine with 100ms delay to ensure UI is fully initialized before
callbacks can trigger showMainMenu()
- Keep simple setContent(): Direct calls to SetContent(), no threading
wrapper needed during normal operation
This ensures:
1. No threading errors on app startup
2. Clean empty queue on each new session
3. Proper initialization order preventing callback-during-init issues
🤖 Generated with Claude Code
Co-Authored-By: Claude <noreply@anthropic.com>
This commit resolves three critical issues:
1. **Fyne Threading Error on Startup**: Fixed by improving setContent() to
check the initComplete flag. During initialization, setContent() calls
SetContent() directly since we're on the main thread. After initialization,
it safely marshals calls via app.Driver().DoFromGoroutine().
2. **Queue Persisting Between Sessions**: Fixed by removing queue persistence.
The shutdown() function no longer saves the queue to disk, ensuring a
clean slate for each new app session.
3. **Queue Auto-Processing**: Fixed by making the queue start in 'paused'
state. Users must explicitly click 'Process Queue' to start batch
conversion. Queue methods PauseProcessing() and ResumeProcessing()
control the paused state.
Changes:
- main.go: Added initComplete flag to appState, improved setContent()
logic, disabled queue persistence in shutdown()
- queue/queue.go: Added paused field to Queue struct, initialize paused=true,
added PauseProcessing()/ResumeProcessing() methods
- ui/queueview.go: Added UI controls for queue processing and clearing
🤖 Generated with Claude Code
Co-Authored-By: Claude <noreply@anthropic.com>
Handle case where formatOption is loaded from JSON as a map instead
of a struct. This prevents panic when reloading saved queue on startup.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Features:
- Add persistent conversion stats bar visible on all screens
- Shows running job progress with live updates
- Displays pending/completed/failed job counts
- Clickable to open queue view
- Add multi-video navigation with Prev/Next buttons
- Load multiple videos for batch queue setup
- Switch between loaded videos to review settings
- Add install script with animated loading spinner
- Add error dialogs with "Copy Error" button for debugging
Improvements:
- Update queue tile to show active/total jobs instead of completed/total
- Fix deadlock in queue callback system (run callbacks in goroutines)
- Improve batch file handling with detailed error reporting
- Fix queue status to always show progress percentage (even at 0%)
- Better error messages for failed video analysis
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Implements a comprehensive job queue system for batch video processing:
- Job queue with priority-based processing
- Queue persistence (saves/restores across app restarts)
- Pause/resume/cancel individual jobs
- Real-time progress tracking
- Queue viewer UI with job management controls
- Clickable queue tile on main menu showing completed/total
- "View Queue" button in convert module
Batch processing features:
- Drag multiple video files to convert tile → auto-add to queue
- Drag folders → recursively scans and adds all videos
- Batch add confirmation dialog
- Supports 14 common video formats
Convert module improvements:
- "Add to Queue" button for queuing single conversions
- "CONVERT NOW" button (renamed for clarity)
- "View Queue" button for quick queue access
Technical implementation:
- internal/queue package with job management
- Job executor with FFmpeg integration
- Progress callbacks for live updates
- Tappable widget component for clickable UI elements
WIP: Queue system functional, tabs feature pending
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Previously, when a conversion was started and the user navigated away from
the Convert module and returned, the progress stats would freeze (though the
progress bar would continue animating). This was caused by the conversion
goroutine updating stale widget references.
Changes:
- Decoupled conversion state from UI widgets
- Conversion goroutine now only updates appState (convertBusy, convertStatus)
- Added 200ms UI refresh ticker in buildConvertView to update widgets from state
- Removed all direct widget manipulation from background conversion process
This ensures conversion progress stats remain accurate and update correctly
regardless of module navigation, supporting the persistent video context
design where conversions continue running while users work in other modules.
Advanced Mode Encoder Settings:
- Added full video encoding controls: codec (H.264/H.265/VP9/AV1), encoder preset,
manual CRF, bitrate modes (CRF/CBR/VBR), target resolution, frame rate,
pixel format, hardware acceleration (nvenc/vaapi/qsv/videotoolbox), two-pass
- Added audio encoding controls: codec (AAC/Opus/MP3/FLAC), bitrate, channels
- Created organized UI sections in Advanced tab with 13 new control widgets
- Simple mode remains minimal with just Format, Output Name, and Quality preset
Snippet Generation Improvements:
- Optimized snippet generation to use stream copy for fast 2-second processing
- Added WMV detection to force re-encoding (WMV codecs can't stream-copy to MP4)
- Fixed FFmpeg argument order: moved `-t 20` after codec/mapping options
- Added progress dialog for snippets requiring re-encoding (WMV files)
- Snippets now skip deinterlacing for speed (full conversions still apply filters)
Window Layout Fixes:
- Fixed window jumping to second screen when loading videos
- Increased window size from 920x540 to 1120x640 to accommodate content
- Removed hardcoded background minimum size that conflicted with window size
- Wrapped main content in scroll container to prevent content from forcing resize
- Changed left column from VBox to VSplit (65/35 split) for proper vertical expansion
- Reduced panel minimum sizes from 520px to 400px to reduce layout pressure
- UI now fills workspace properly whether video is loaded or not
- Window allows manual resizing while preventing auto-resize from content changes
Technical Changes:
- Extended convertConfig struct with 14 new encoding fields
- Added determineVideoCodec() and determineAudioCodec() helper functions
- Updated buildConversionCommand() to use new encoder settings
- Updated generateSnippet() with WMV handling and optimized stream copy logic
- Modified buildConvertView() to use VSplit for flexible vertical layout
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Drag-and-Drop on Main Menu:
- Implemented position-based drop detection on main menu module tiles
- Added detectModuleTileAtPosition() to calculate which tile receives the drop
- Modified window drop handler to pass position and route to appropriate module
- Bypasses Fyne's drop event hierarchy limitation where window-level handlers
intercept drops before widgets can receive them
- Only enabled tiles (currently Convert) respond to drops
- Loads video and switches to module automatically
Cover Art Embedding Fixes:
- Fixed FFmpeg exit code 234 error when embedding cover art
- Added explicit PNG codec specification for cover art streams
- Snippet generation: Added `-c✌️1 png` after mapping cover art stream
- Full conversion: Added `-c✌️1 png` for proper MP4 thumbnail encoding
- MP4 containers require attached pictures to be PNG or MJPEG encoded
Embedded Cover Art Extraction:
- Added EmbeddedCoverArt field to videoSource struct
- Extended ffprobe parsing to detect attached_pic disposition
- Automatically extracts embedded thumbnails when loading videos
- Extracted cover art displays in metadata section (168x168)
- Enables round-trip workflow: generate snippet with thumbnail, load snippet
and see the embedded thumbnail displayed
Technical Details:
- Modified handleDrop to accept position parameter
- Added Index and Disposition fields to ffprobe stream parsing
- Cover art streams now excluded from main video stream detection
- Grid layout: 3 columns, ~302px per column, ~122px per row, starts at y=100
- Embedded thumbnails extracted to /tmp/videotools-embedded-cover-*.png
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Major refactoring to improve code organization and enhance UI:
Architecture:
- Split monolithic main.go into modular internal/ package structure
- Created internal/logging for centralized logging system
- Created internal/modules for module handler functions
- Created internal/ui for UI components and layouts
- Created internal/utils for shared utility functions
UI Enhancements:
- Implemented rainbow gradient across 8 module buttons (violet→red)
- Increased module button text size to 20 for better readability
- Fixed text centering on module tiles
- Converted Simple/Advanced mode toggle to tabs to save vertical space
- Added vertical scrollbars to prevent UI overflow
- Added metadata copy button (📋) to copy all metadata to clipboard
Video Processing:
- Fixed aspect ratio conversion to default to center-crop behavior
- Added 6 aspect handling modes: Auto, Crop, Letterbox, Pillarbox, Blur Fill, Stretch
- Fixed blur fill to maintain source resolution with padding (no scaling)
- Ensured all FFmpeg filters produce even-numbered dimensions for H.264
Known Issues:
- WMV files still produce FFmpeg error 234 during aspect conversions
(requires codec-specific handling in future update)
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Updated the convert menu to default to source aspect ratio instead of 16:9,
which better preserves the original video's aspect ratio by default.
Changes:
- Initial state default: 16:9 → Source
- Empty fallback default: 16:9 → Source
- Reset button default: 16:9 → Source
- Clear video default: 16:9 → Source
- Updated hint label to reflect new default
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>