Commit Graph

3 Commits

Author SHA1 Message Date
Stu
30899b3512 Add Windows 11 compatibility and cross-platform build system
Ports Windows compatibility improvements from VideoTools to enable
VT_Player to build and run on Windows 11 alongside VideoTools.

Build System Enhancements:
- Universal build script auto-detects platform (Linux/macOS/Windows)
- Platform-specific build routing (build-linux.sh for Unix)
- Windows: Builds vt_player.exe with GUI flags (-H windowsgui)
- Windows: Automatic FFmpeg PATH detection
- Shares dependencies with VideoTools installation

Windows Console Hiding:
- Created internal/utils/proc_windows.go (Windows-specific)
- Created internal/utils/proc_other.go (Linux/macOS no-op)
- ApplyNoWindow() hides FFmpeg/ffprobe console windows on Windows
- Provides clean GUI experience without console popups

Cross-Platform Support:
- Build flags adapt to target platform automatically
- Go build tags for platform-specific code
- CGO enabled for all platforms (required by Fyne)
- Tested on Linux, ready for Windows 11

Documentation:
- WINDOWS_COMPATIBILITY.md: Complete Windows setup guide
- Explains dependency sharing with VideoTools
- Troubleshooting section for common issues
- Platform-specific build flag documentation

Benefits for Jake's Windows 11 Environment:
- Uses same MinGW-w64 toolchain as VideoTools
- Uses same FFmpeg installation (already on PATH)
- No additional dependency installation needed
- Build process identical to VideoTools

Technical Details:
- Windows GUI binary: vt_player.exe (~45MB)
- Linux/macOS binary: vt_player (~32MB)
- All platforms use CGO for Fyne OpenGL bindings
- syscall.SysProcAttr{HideWindow: true} for Windows processes

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-12-09 11:10:57 -05:00
Stu
eaea93e0e6 Initial import for VT Player 2025-12-04 05:03:02 -05:00
Stu
18a14c6020 Refactor to modular architecture with rainbow UI (v0.1.0-dev8)
Major refactoring to improve code organization and enhance UI:

Architecture:
- Split monolithic main.go into modular internal/ package structure
- Created internal/logging for centralized logging system
- Created internal/modules for module handler functions
- Created internal/ui for UI components and layouts
- Created internal/utils for shared utility functions

UI Enhancements:
- Implemented rainbow gradient across 8 module buttons (violet→red)
- Increased module button text size to 20 for better readability
- Fixed text centering on module tiles
- Converted Simple/Advanced mode toggle to tabs to save vertical space
- Added vertical scrollbars to prevent UI overflow
- Added metadata copy button (📋) to copy all metadata to clipboard

Video Processing:
- Fixed aspect ratio conversion to default to center-crop behavior
- Added 6 aspect handling modes: Auto, Crop, Letterbox, Pillarbox, Blur Fill, Stretch
- Fixed blur fill to maintain source resolution with padding (no scaling)
- Ensured all FFmpeg filters produce even-numbered dimensions for H.264

Known Issues:
- WMV files still produce FFmpeg error 234 during aspect conversions
  (requires codec-specific handling in future update)

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-23 14:56:37 -05:00