Use local go cache/mod in build.sh and check gtk3 dev

This commit is contained in:
Stu 2025-12-13 21:50:38 -05:00
parent 19c3d1e3ad
commit c81d540b0f

View File

@ -6,6 +6,10 @@ set -e
PROJECT_ROOT="$(cd "$(dirname "${BASH_SOURCE[0]}")/.." && pwd)"
BUILD_OUTPUT="$PROJECT_ROOT/vt_player"
CACHE_ROOT="$PROJECT_ROOT/.cache"
mkdir -p "$CACHE_ROOT/go-build" "$CACHE_ROOT/go-mod"
export GOCACHE="$CACHE_ROOT/go-build"
export GOMODCACHE="$CACHE_ROOT/go-mod"
echo "════════════════════════════════════════════════════════════════"
echo " VT_Player Build Script"
@ -42,6 +46,10 @@ fi
if ! pkg-config --exists gl 2>/dev/null; then
MISSING_DEPS+=("mesa-libGL-devel")
fi
# GTK for embedded player surface
if ! pkg-config --exists gtk+-3.0 2>/dev/null; then
MISSING_DEPS+=("gtk3-devel/gtk-3-dev")
fi
# Runtime dependency: mpv
if ! command -v mpv >/dev/null 2>&1; then
MISSING_DEPS+=("mpv")