forked from Leak_Technologies/VideoTools
Fix build error: rename tappableRenderer to overlayRenderer
Resolved naming conflict with existing tappableRenderer in components.go by renaming the renderer in TappableOverlay to overlayRenderer. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
This commit is contained in:
parent
e0ecc92195
commit
792e5a6a5a
|
|
@ -47,7 +47,7 @@ func (t *TappableOverlay) DoubleTapped(*fyne.PointEvent) {
|
|||
|
||||
// CreateRenderer implements fyne.Widget
|
||||
func (t *TappableOverlay) CreateRenderer() fyne.WidgetRenderer {
|
||||
return &tappableRenderer{}
|
||||
return &overlayRenderer{}
|
||||
}
|
||||
|
||||
// MinSize returns minimum size (should fill parent)
|
||||
|
|
@ -55,10 +55,10 @@ func (t *TappableOverlay) MinSize() fyne.Size {
|
|||
return fyne.NewSize(1, 1)
|
||||
}
|
||||
|
||||
type tappableRenderer struct{}
|
||||
type overlayRenderer struct{}
|
||||
|
||||
func (r *tappableRenderer) Layout(size fyne.Size) {}
|
||||
func (r *tappableRenderer) MinSize() fyne.Size { return fyne.NewSize(1, 1) }
|
||||
func (r *tappableRenderer) Refresh() {}
|
||||
func (r *tappableRenderer) Objects() []fyne.CanvasObject { return nil }
|
||||
func (r *tappableRenderer) Destroy() {}
|
||||
func (r *overlayRenderer) Layout(size fyne.Size) {}
|
||||
func (r *overlayRenderer) MinSize() fyne.Size { return fyne.NewSize(1, 1) }
|
||||
func (r *overlayRenderer) Refresh() {}
|
||||
func (r *overlayRenderer) Objects() []fyne.CanvasObject { return nil }
|
||||
func (r *overlayRenderer) Destroy() {}
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user