diff --git a/main.go b/main.go index 4391519..f6eec36 100644 --- a/main.go +++ b/main.go @@ -820,121 +820,9 @@ func (s *appState) showPlayerView() { s.setContent(mainPanel) } -func (s *appState) showQueue() { - s.stopPreview() - s.stopPlayer() - s.stopCompareSessions() - s.lastModule = s.active - s.active = "queue" - s.refreshQueueView() -} - -// refreshQueueView rebuilds the queue UI while preserving scroll position and inline active conversion. -func (s *appState) refreshQueueView() { - // Preserve current scroll offset if we already have a view - if s.queueScroll != nil { - s.queueOffset = s.queueScroll.Offset - } - - jobs := s.jobQueue.List() - // If a direct conversion is running but not represented in the queue, surface it as a pseudo job. - if s.convertBusy { - in := filepath.Base(s.convertActiveIn) - if in == "" && s.source != nil { - in = filepath.Base(s.source.Path) - } - out := filepath.Base(s.convertActiveOut) - jobs = append([]*queue.Job{{ - ID: "active-convert", - Type: queue.JobTypeConvert, - Status: queue.JobStatusRunning, - Title: fmt.Sprintf("Direct convert: %s", in), - Description: fmt.Sprintf("Output: %s", out), - Progress: s.convertProgress, - }}, jobs...) - } - - view, scroll := ui.BuildQueueView( - jobs, - func() { // onBack - if s.lastModule != "" && s.lastModule != "queue" && s.lastModule != "menu" { - s.showModule(s.lastModule) - } else { - s.showMainMenu() - } - }, - func(id string) { // onPause - if err := s.jobQueue.Pause(id); err != nil { - logging.Debug(logging.CatSystem, "failed to pause job: %v", err) - } - s.refreshQueueView() // Refresh - }, - func(id string) { // onResume - if err := s.jobQueue.Resume(id); err != nil { - logging.Debug(logging.CatSystem, "failed to resume job: %v", err) - } - s.refreshQueueView() // Refresh - }, - func(id string) { // onCancel - if err := s.jobQueue.Cancel(id); err != nil { - logging.Debug(logging.CatSystem, "failed to cancel job: %v", err) - } - s.refreshQueueView() // Refresh - }, - func(id string) { // onRemove - if err := s.jobQueue.Remove(id); err != nil { - logging.Debug(logging.CatSystem, "failed to remove job: %v", err) - } - s.refreshQueueView() // Refresh - }, - func(id string) { // onMoveUp - if err := s.jobQueue.MoveUp(id); err != nil { - logging.Debug(logging.CatSystem, "failed to move job up: %v", err) - } - s.refreshQueueView() // Refresh - }, - func(id string) { // onMoveDown - if err := s.jobQueue.MoveDown(id); err != nil { - logging.Debug(logging.CatSystem, "failed to move job down: %v", err) - } - s.refreshQueueView() // Refresh - }, - func() { // onPauseAll - s.jobQueue.PauseAll() - s.refreshQueueView() - }, - func() { // onResumeAll - s.jobQueue.ResumeAll() - s.refreshQueueView() - }, - func() { // onStart - s.jobQueue.ResumeAll() - s.refreshQueueView() - }, - func() { // onClear - s.jobQueue.Clear() - s.clearVideo() - s.refreshQueueView() // Refresh - }, - func() { // onClearAll - s.jobQueue.ClearAll() - s.clearVideo() - s.refreshQueueView() // Refresh - }, - utils.MustHex("#4CE870"), // titleColor - gridColor, // bgColor - textColor, // textColor - ) - - // Restore scroll offset - s.queueScroll = scroll - if s.queueScroll != nil { - s.queueScroll.Offset = s.queueOffset - s.queueScroll.Refresh() - } - - s.setContent(container.NewPadded(view)) -} +// Legacy queue view left in place but not used in player-only mode. +func (s *appState) showQueue() {} +func (s *appState) refreshQueueView() {} // addConvertToQueue adds a conversion job to the queue func (s *appState) addConvertToQueue() error {