From 5c0b838ddb7c29300bc25d4458bb364681d1ae03 Mon Sep 17 00:00:00 2001 From: Stu Leak Date: Fri, 24 Oct 2025 17:57:07 -0400 Subject: [PATCH] Update LT-Palette_Index.md to v1.3.1 with new palettes and version notes --- palettes/references/LT-Palette_Index.md | 30 +++++++++++++++++++------ 1 file changed, 23 insertions(+), 7 deletions(-) diff --git a/palettes/references/LT-Palette_Index.md b/palettes/references/LT-Palette_Index.md index f4acd28..ccc87c4 100644 --- a/palettes/references/LT-Palette_Index.md +++ b/palettes/references/LT-Palette_Index.md @@ -1,5 +1,5 @@ # 🎨 Leak Technologies Palette Index -# Version 1.0 +# Version 1.3.1 > **Repository:** `/home/stu/Projects/Leak Technologies/Palette` > **Purpose:** Unified colour system for all *Leak Technologies* projects — covering design, UI, broadcast, and in-game visual identity. @@ -48,6 +48,12 @@ - **Usage:** Human-centred design, print pieces, or to soften the industrial/technical look. - **Influence:** Mid-century industrial design (Braun, NASA interiors), early 80s analog tech. +### **LT-Palette_RetroTech.gpl** +- **Theme:** Dark sibling to *Vibrant* — neon-on-graphite with CRT phosphor glow tones. +- **Usage:** Night-mode UI, retrofuturist graphics, synthwave or broadcast titles. +- **Influence:** 80s digital interfaces, vector monitors, and scanline-era broadcast design. +- **Palette Notes:** Built around dark graphite bases and neon RGB highlights for contrast. + --- ## ⚙️ Functional Palettes @@ -66,6 +72,11 @@ - **Usage:** *HULL* project environments, Quake-era assets, and atmospheric sci-fi art. - **Influence:** Quake II colour tone mixed with MGS teal and industrial wear. +### **LT-Palette_SoftIndustrial.gpl** +- **Theme:** Bridge between *HULL* and *SoftAnalog* — muted metals, warm neutrals, and elegant industrial tone. +- **Usage:** Retro-futurist architecture, clean lab spaces, and refined industrial design. +- **Influence:** NASA-era control rooms, high-end manufacturing, and 70s–80s corporate modernism. + --- ## 📺 Broadcast Palettes @@ -75,11 +86,17 @@ - **Usage:** *Telefact*, *Catch Network*, broadcast graphics, UI overlays, and CRT emulation. - **Influence:** BBC Ceefax, PAL test cards, studio lighting, and analog phosphor glow. +### **LT-Palette_Broadcast-CatchNetwork.gpl** +- **Theme:** Catch Network master palette — warm amber, rich blue, and cyan-based digital broadcast colours. +- **Usage:** On-air branding, bumpers, and UI templates for Catch-1 through Catch-4. +- **Influence:** Late-90s/early-2000s TV network design and hybrid analog–digital broadcast graphics. +- **Palette Notes:** Incorporates Catch Blue `#0077FF`, Electric Cyan `#00CFFF`, Deep Navy `#001B33`, and Golden Amber `#FFB300` as brand anchors. + --- ## 🧠 Design Philosophy -- **Function first:** Every palette should balance readability, signal clarity, and human-friendly tone. +- **Function first:** Every palette balances readability, signal clarity, and human-friendly tone. - **Retro-futurism:** Embrace analog warmth within digital precision — fusing *then* and *now*. - **Consistency across systems:** Core RGB/CMYK provide interoperability between digital and print media. - **Scalability:** Each palette can evolve — colours may be added as new projects demand. @@ -99,7 +116,7 @@ - Commit updates to palettes using semantic tags: - `vX.Y` for new palettes or major revisions - `vX.Y.Z` for small adjustments or tone corrections -- All palettes should remain human-readable `.gpl` files with consistent naming: +- All palettes remain human-readable `.gpl` files with consistent naming: `LT-Palette_.gpl` --- @@ -108,9 +125,8 @@ | Palette | Type | Concept | |:--|:--|:--| -| **RetroTech** | Creative | Dark-mode sibling to *Vibrant* — neon-on-graphite aesthetic. | -| **Broadcast-CatchNetwork** | Broadcast | Warm amber + CRT grey version for *Catch Network* visual package. | -| **SoftIndustrial** | Functional | Bridge between *HULL* and *SoftAnalog* for modern retro interiors. | +| **RetroTech Expansion** | Creative | Additional tones for lighting, bloom, and glass reflections. | +| **Broadcast-TestCard** | Broadcast | Dedicated palette for test patterns and broadcast idents. | +| **Experimental Digital** | Creative | Limited 8-colour palette for Godot shader and pixel-art use. | --- -