HULL/code
Tim Angus fd76af637f Move online store defines closer to where they're used
It makes little sense to centralise the definitions for things like
Steam, GoG, etc.. These paths are only useful in the case where the user
has derived the data from such a store, has installed ioq3 in a separate
location, and we want it do be able to find said data. If a derivative
project has deployed (binaries and all) on e.g. Steam then for them
fs_basepath will already be correct, and fs_steampath is not useful.
2025-09-04 15:40:55 +01:00
..
asm client: Remove i386 GNU assembler version of S_WriteLinearBlastStereo16() 2025-08-23 21:23:03 +01:00
autoupdater Use nanosleep(2) instead of usleep(3) 2024-05-15 18:14:52 -04:00
botlib Remove unused homedir botlib variable 2025-09-04 15:40:55 +01:00
cgame Fix possible CGame network buffer overflow 2025-07-24 09:47:13 +01:00
client Rename FS_SV_* to FS_BaseDir_* 2025-09-04 15:40:55 +01:00
game Remove unused homedir botlib variable 2025-09-04 15:40:55 +01:00
null Added audio capture support to SDL backend. 2018-04-13 22:38:17 -04:00
q3_ui http -> https on URLs 2025-08-05 15:48:59 +01:00
qcommon Move online store defines closer to where they're used 2025-09-04 15:40:55 +01:00
renderercommon Move puff.* to renderercommon 2025-08-01 22:36:51 +01:00
renderergl1 Merge identical tr_subs.c into renderercommon 2025-08-01 22:36:51 +01:00
renderergl2 Merge identical tr_subs.c into renderercommon 2025-08-01 22:36:51 +01:00
sdl Whitespace fixes 2025-08-05 21:15:09 +01:00
server Rename FS_SV_* to FS_BaseDir_* 2025-09-04 15:40:55 +01:00
sys Move online store defines closer to where they're used 2025-09-04 15:40:55 +01:00
thirdparty Move third party code to code/thirdparty 2025-08-02 20:01:03 +01:00
tools Rewrite the LCC process spawning code on Windows, to handle file names containing spaces 2025-08-12 20:10:46 +01:00
ui Add range check for UI text buffer 2025-07-24 09:47:13 +01:00
web Remove clientHtmlFallback 2025-08-13 13:06:14 +01:00