It can't overflow because buff and text have the same max length (1024 and MAX_TOKENLENGTH). |
||
|---|---|---|
| .. | ||
| ui_atoms.c | ||
| ui_gameinfo.c | ||
| ui_local.h | ||
| ui_main.c | ||
| ui_players.c | ||
| ui_public.h | ||
| ui_shared.c | ||
| ui_shared.h | ||
| ui_syscalls.asm | ||
| ui_syscalls.c | ||
It can't overflow because buff and text have the same max length (1024 and MAX_TOKENLENGTH). |
||
|---|---|---|
| .. | ||
| ui_atoms.c | ||
| ui_gameinfo.c | ||
| ui_local.h | ||
| ui_main.c | ||
| ui_players.c | ||
| ui_public.h | ||
| ui_shared.c | ||
| ui_shared.h | ||
| ui_syscalls.asm | ||
| ui_syscalls.c | ||