HULL/code
2025-09-04 15:40:55 +01:00
..
asm client: Remove i386 GNU assembler version of S_WriteLinearBlastStereo16() 2025-08-23 21:23:03 +01:00
autoupdater Use nanosleep(2) instead of usleep(3) 2024-05-15 18:14:52 -04:00
botlib Remove unused homedir botlib variable 2025-09-04 15:40:55 +01:00
cgame Fix possible CGame network buffer overflow 2025-07-24 09:47:13 +01:00
client Rename FS_SV_* to FS_BaseDir_* 2025-09-04 15:40:55 +01:00
game Remove unused homedir botlib variable 2025-09-04 15:40:55 +01:00
null Added audio capture support to SDL backend. 2018-04-13 22:38:17 -04:00
q3_ui http -> https on URLs 2025-08-05 15:48:59 +01:00
qcommon Remove (non-existent) Sys_SetDefaultHomePath declaration 2025-09-04 15:40:55 +01:00
renderercommon Move puff.* to renderercommon 2025-08-01 22:36:51 +01:00
renderergl1 Merge identical tr_subs.c into renderercommon 2025-08-01 22:36:51 +01:00
renderergl2 Merge identical tr_subs.c into renderercommon 2025-08-01 22:36:51 +01:00
sdl Whitespace fixes 2025-08-05 21:15:09 +01:00
server Rename FS_SV_* to FS_BaseDir_* 2025-09-04 15:40:55 +01:00
sys Remove redundant buffers on *nix 2025-09-04 15:40:55 +01:00
thirdparty Move third party code to code/thirdparty 2025-08-02 20:01:03 +01:00
tools Rewrite the LCC process spawning code on Windows, to handle file names containing spaces 2025-08-12 20:10:46 +01:00
ui Add range check for UI text buffer 2025-07-24 09:47:13 +01:00
web Remove clientHtmlFallback 2025-08-13 13:06:14 +01:00