HULL/misc/build-macos-sdl.sh
2025-07-24 20:25:36 +01:00

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Executable File

#!/bin/bash
# This must be executed on macOS with xcode and cmake installed, obviously
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
. ${SCRIPT_DIR}/lib-versions.sh
ROOT_DIR="$(cd "${SCRIPT_DIR}/.." && pwd)"
set -e
TMPDIR=$(mktemp -d)
cd "$TMPDIR"
SDL_TARBALL="SDL2-${SDL_VERSION}.tar.gz"
SDL_URL="https://github.com/libsdl-org/SDL/releases/download/release-${SDL_VERSION}/${SDL_TARBALL}"
curl -sL "$SDL_URL"
tar -xzf "$SDL_TARBALL"
SDL_DIR="SDL2-${SDL_VERSION}"
cd $TMPDIR/$SDL_DIR
BUILD_DIR="build"
cmake -S . -B ${BUILD_DIR} -DCMAKE_OSX_DEPLOYMENT_TARGET=11.0 -DCMAKE_OSX_ARCHITECTURES:STRING="x86_64;arm64"
cmake --build ${BUILD_DIR} --parallel $(sysctl -n hw.ncpu)
DEST_DIR="${ROOT_DIR}/code/libs/macos/"
mkdir -p ${DEST_DIR}
cp ${BUILD_DIR}/libSDL2-2.0.0.dylib ${DEST_DIR}
cp ${BUILD_DIR}/libSDL2main.a ${DEST_DIR}
install_name_tool -id @executable_path/libSDL2-2.0.0.dylib ${DEST_DIR}/libSDL2-2.0.0.dylib
cd
rm -rf "$TMPDIR"