Commit Graph

167 Commits

Author SHA1 Message Date
Jack Slater
45788d29a3 Updated for DCMAKE_INSTALL_PREFIX as a replacement for copyfiles 2025-08-31 17:49:13 -10:00
Jack Slater
7fd46c86c4 Need a replacement for cmake copyfiles here in server_compile.sh 2025-08-31 01:03:32 -10:00
Jack Slater
72d9dbb3b0 First attempt at updating server_compile.sh for CMake
for https://github.com/ioquake/ioq3/issues/786
2025-08-31 00:53:01 -10:00
Jack Slater
da54c67fd0
Update start_server.sh for archless ioq3ded 2025-08-30 21:36:27 -10:00
Jack Slater
86a9b410cb
q3a.service to use new non-arch specific binary & URL fix 2025-08-30 20:24:46 -10:00
Simon McVittie
dc00968bc1 client: Remove i386 GNU assembler version of S_WriteLinearBlastStereo16()
This was the last remaining GNU assembler code that was in its own
independent source file, as opposed to being embedded in C code with
GNU `__asm__ volatile` or MSVC `__asm` (which tends to be much easier
to deal with in a modern build system).

When the Quake 3 engine was originally written, this might have been
an "expensive" function when written in portable C, but after 25 years
of CPU development it's less likely to matter (and modern compilers
might produce faster results from the C code anyway).

Resolves: https://github.com/ioquake/ioq3/issues/778
Signed-off-by: Simon McVittie <smcv@debian.org>
2025-08-23 21:23:03 +01:00
Simon McVittie
9f0280bca1 Remove unused matha.S
Before commit a7d33b1c "(bug #3639) BoxOnPlaneSide rewrite" there
was more code here, but since then the only thing left is the
Invert24To16 function, to which I couldn't find any references since
the beginning of ioquake3's git history.

Resolves: https://github.com/ioquake/ioq3/issues/774
Signed-off-by: Simon McVittie <smcv@debian.org>
2025-08-23 21:23:03 +01:00
Tim Angus
1c15f77e28 Update build-macos-sdl.sh for thirdparty 2025-08-04 17:31:02 +01:00
Tim Angus
4fed624cff ...and adjust update-libs.sh to match 2025-08-02 20:08:59 +01:00
Tim Angus
19f53d6fbe Cleanup opus and vorbis more 2025-07-29 16:11:46 +01:00
Tim Angus
4303784442 *Don't* configure zlib so we get the generic zconf.h 2025-07-25 17:19:38 +01:00
Tim Angus
322883b65c *Don't* configure SDL so that we get the generic SDL_config.h 2025-07-25 14:45:42 +01:00
Tim Angus
3b6eff505b Add SDL to update script 2025-07-24 20:27:28 +01:00
Tim Angus
0992c149b5 Move library versions to lib-versions.sh 2025-07-24 20:26:53 +01:00
Tim Angus
8cd71ff797 Add macOS SDL build script 2025-07-24 20:25:36 +01:00
Tim Angus
1a256983ad Update OpenAL (headers) 2025-07-24 12:23:43 +01:00
Tim Angus
cc4ddc6098 Match literal . 2025-07-24 11:18:02 +01:00
Tim Angus
fd0d65c439 Remove more dead 3rd party code 2025-07-22 20:32:11 +01:00
Tim Angus
1cbba07fc3 Add abstract frontend to HTTP support and stop using curl on Windows 2025-07-22 14:57:01 +01:00
Tim Angus
dfa0e23395 Update curl 2025-07-22 14:57:01 +01:00
Tim Angus
279f4e5239 Be slightly more targetted in cleaning up jpeg source 2025-07-20 22:14:04 +01:00
Tim Angus
7095006414 Update libjpeg 2025-07-14 17:42:14 +01:00
Tim Angus
7af17542d2 Update zlib 2025-07-14 13:17:17 +01:00
Tim Angus
ae143a4912 Add a script for updating 3rd party libraries 2025-07-13 22:57:32 +01:00
Zack Middleton
b1e6ef1425 Improve AppStream metainfo 2023-08-19 16:40:44 -04:00
rawr51919
d907e4781e
Merge branch 'ioquake:main' into master 2023-08-12 14:34:54 -03:00
Jack Slater
e5c688b342 Update org.ioquake3.ioquake3.metainfo.xml
fixed the case of the filename and removed the hotlinked screenshots of original quake 3.
2023-08-07 08:02:39 -07:00
AsciiWolf
5327a21d5f Add AppStream metadata 2023-08-07 15:04:07 +01:00
Zack Middleton
2bca424fce nsis: Only uninstall protocol handler for this installation 2023-07-06 05:03:36 -04:00
Zack Middleton
a119e67fb8 nsis: Fix CustomUrlArguments for protocol handler 2023-07-06 05:03:36 -04:00
Zack Middleton
221465f3b4 nsis: Add better descriptions for OpenAL and libcurl 2023-07-06 05:03:36 -04:00
Zack Middleton
5362af3858 nsis: Display ioquake3 version
Display version in the installer and add/remove software.
2023-07-06 05:03:36 -04:00
Zack Middleton
9738176849 nsis: Require installing SDL
It's required to run and unlikely to be installed system wide.
2023-07-06 05:03:36 -04:00
Zack Middleton
efd55cab9d nsis: Remove Speex library
The game doesn't support it anymore.
2023-07-06 05:03:36 -04:00
Stefan Sundin
31c6d2f9d5
Add protocol handler support
This lets the user click a link in a web browser to very easily join a Quake 3 multiplayer game. As browser-based matchmaking websites become more popular, this makes it a lot more convenient and simple to play Quake 3 with others.

The links have the following URI format: quake3://connect/example.com:27950. The format has been designed to be flexible to allow more types of links in the future and avoiding having to make a breaking change. At the moment, "connect" is the only supported command.
2023-04-19 13:48:26 +01:00
Jack Slater
b7abe57d3b some old URL and doc updates
The installer building docs should probably go somewhere else but they don't need to be in the README
2022-02-08 00:19:05 -10:00
Tom Kidd
de055995d0
Merge pull request #482 from tomkidd/vs2019
Upgrade to build and run from VS2019
2021-10-22 16:38:11 -05:00
Tom Kidd
3d06d07516 Addressed PR suggestions 2021-10-22 10:00:20 -05:00
Tom Kidd
5c5a599929 UB2 now signs and notarizes, upgraded to SDL 2.0.16
Also works on Apple Silicon. Specific signing values are in a non-committed file, and the ub2 script only notarizes if a "notarize" flag is passed in on the command line.

NOTE: the SDL dylib currently only has x86_64 and arm64, will need extra work to graft those back in and keep the Notary service happy.
2021-09-18 18:40:12 -05:00
Tom Kidd
a1b1c7d5eb Added arm64 to the post-build symlinking step 2021-07-06 17:30:27 -05:00
Tom Kidd
eef3a40ed6 Restored original opus sse files, excluded from Xcode
Also added line break in script for consistency, thanks @zturtleman
2021-07-06 17:30:27 -05:00
Tom Kidd
52a43ae1c4 Upgrades to Xcode project and Apple Silicon support
- Reorganized Xcode project
- Added missionpack support to Xcode project
- Incorporated changes from MaddTheSane for Apple Silicon support https://github.com/maddthesane/ioq3
- Built SDL 2.0.14 for Apple Siicon, added to existing SDL dylib
- Built SDLMain for Apple Silicon, added to existing libSDL2main.a
2021-07-06 17:30:27 -05:00
Tom Kidd
d82a1cb7b3 Upgrade to build and run from VS2019
- New msvc142 directory (keeping with naming after version of C compiler)
- Added SDL2.lib/SDL2main.lib back in (compiled from SDL 2.0.8 source from libsdl.org)
- Post build step to copy SDL2.dll to debug directory
2021-01-25 21:59:55 -06:00
Tom Kidd
a03cb319a2 Figured out method of referencing GLSL generated C files outside of code directory 2020-02-10 17:20:17 -06:00
Tom Kidd
a545f81403 Further tweaks to Xcode project
Now works as well as possible in Xcode 11
2019-10-29 00:14:26 -05:00
Tom Kidd
b340827153 Updated to latest recommended build settings, increased deployment target to 10.7
One of the settings (CLANG_ENABLE_OBJC_WEAK) doesn't like 10.6 anymore apparently.
2019-10-28 22:30:56 -05:00
Tom Kidd
c2025d94c5 Several updates to xcode project files for Xcode 11
A few more things to go
2019-10-26 22:14:14 -05:00
Colton G. Rushton
0549613351 Added .gitignore to msvc folder 2019-08-28 01:13:18 -03:00
Colton G. Rushton
2d3b8b5c27 Added .gitignore to msvc11 folder 2019-08-28 01:13:18 -03:00
Colton G. Rushton
22722f2108 Add .gitignore to msvc10 folder 2019-08-28 01:13:18 -03:00