Commit Graph

5 Commits

Author SHA1 Message Date
Lojjik Braughler
453705553b renderergl2: reimplement greyscale as backend post after all 2D+3D draws
Fixes #654 - HUD/UI previously bypassed greyscale.
r_greyscale now supports partial desaturation [0-1].
Removed unused legacy logic from tr_shade.c
2025-11-11 12:21:15 +00:00
SmileTheory
1f6703821f OpenGL2: Some FBO cleanup, and add non-depth blur to blur shader. 2016-04-05 02:37:05 -07:00
SmileTheory
558da25277 OpenGL2: Some FBO related cleanup/fixes. 2016-01-21 22:31:41 -08:00
SmileTheory
c350963bf2 OpenGL2: Match glsl data type names: matrix_t -> mat4_t, vec*i_t -> ivec*_t 2013-11-19 03:23:50 -08:00
Tim Angus
f6fb9eb602 renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00