From f0c4c185fc48e7f64c1f1ea56f117d4e4d7045a9 Mon Sep 17 00:00:00 2001 From: Zack Middleton Date: Sun, 28 Jun 2015 17:55:25 -0500 Subject: [PATCH] Remove check for cg_recordSPDemoName.string array address It will always be true. --- code/cgame/cg_servercmds.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/cgame/cg_servercmds.c b/code/cgame/cg_servercmds.c index cbbed53d..648353b5 100644 --- a/code/cgame/cg_servercmds.c +++ b/code/cgame/cg_servercmds.c @@ -480,7 +480,7 @@ static void CG_MapRestart( void ) { #ifdef MISSIONPACK if (cg_singlePlayerActive.integer) { trap_Cvar_Set("ui_matchStartTime", va("%i", cg.time)); - if (cg_recordSPDemo.integer && cg_recordSPDemoName.string && *cg_recordSPDemoName.string) { + if (cg_recordSPDemo.integer && *cg_recordSPDemoName.string) { trap_SendConsoleCommand(va("set g_synchronousclients 1 ; record %s \n", cg_recordSPDemoName.string)); } }