Print warning when a render command is dropped
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@ -131,6 +131,7 @@ void *R_GetCommandBufferReserved( int bytes, int reservedBytes ) {
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ri.Error( ERR_FATAL, "R_GetCommandBuffer: bad size %i", bytes );
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}
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// if we run out of room, just start dropping commands
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ri.Printf( PRINT_WARNING, "Failed to allocate render command of size %d\n", bytes );
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return NULL;
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}
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@ -138,6 +138,7 @@ void *R_GetCommandBufferReserved( int bytes, int reservedBytes ) {
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ri.Error( ERR_FATAL, "R_GetCommandBuffer: bad size %i", bytes );
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}
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// if we run out of room, just start dropping commands
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ri.Printf( PRINT_WARNING, "Failed to allocate render command of size %d\n", bytes );
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return NULL;
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}
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