add support for loading PVR images

this is from Q3A for Dreamcast
This commit is contained in:
erysdren 2025-11-23 04:53:34 -06:00 committed by Tim Angus
parent e3881a4d70
commit 9a6cb090b5
5 changed files with 170 additions and 2 deletions

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@ -6,6 +6,7 @@ set(RENDERER_COMMON_SOURCES
${SOURCE_DIR}/renderercommon/tr_image_jpg.c ${SOURCE_DIR}/renderercommon/tr_image_jpg.c
${SOURCE_DIR}/renderercommon/tr_image_pcx.c ${SOURCE_DIR}/renderercommon/tr_image_pcx.c
${SOURCE_DIR}/renderercommon/tr_image_png.c ${SOURCE_DIR}/renderercommon/tr_image_png.c
${SOURCE_DIR}/renderercommon/tr_image_pvr.c
${SOURCE_DIR}/renderercommon/tr_image_tga.c ${SOURCE_DIR}/renderercommon/tr_image_tga.c
${SOURCE_DIR}/renderercommon/tr_noise.c ${SOURCE_DIR}/renderercommon/tr_noise.c
${SOURCE_DIR}/renderercommon/puff.c ${SOURCE_DIR}/renderercommon/puff.c

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@ -146,6 +146,7 @@ void R_LoadBMP( const char *name, byte **pic, int *width, int *height );
void R_LoadJPG( const char *name, byte **pic, int *width, int *height ); void R_LoadJPG( const char *name, byte **pic, int *width, int *height );
void R_LoadPCX( const char *name, byte **pic, int *width, int *height ); void R_LoadPCX( const char *name, byte **pic, int *width, int *height );
void R_LoadPNG( const char *name, byte **pic, int *width, int *height ); void R_LoadPNG( const char *name, byte **pic, int *width, int *height );
void R_LoadPVR( const char *name, byte **pic, int *width, int *height );
void R_LoadTGA( const char *name, byte **pic, int *width, int *height ); void R_LoadTGA( const char *name, byte **pic, int *width, int *height );
/* /*

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@ -0,0 +1,164 @@
/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Quake III Arena source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
#include "tr_common.h"
typedef struct pvr {
unsigned char magic[4];
unsigned int len_file;
unsigned int type;
unsigned short width;
unsigned short height;
unsigned short codebook[1024];
unsigned char indices[1];
} pvr_t;
static int log2approx(int x)
{
switch (x)
{
case 8: return 3;
case 16: return 4;
case 32: return 5;
case 64: return 6;
case 128: return 7;
case 256: return 8;
case 512: return 9;
case 1024: return 10;
default: return -1;
}
}
static int from_xy(int x, int y, int w, int h)
{
int wmax, hmax;
int i, idx = 0;
wmax = log2approx(w);
hmax = log2approx(h);
if (wmax < 0 || hmax < 0)
return -1;
for (i = 0; i < 10; i++)
{
if (i < wmax && i < hmax)
{
idx |= ((y >> i) & 1) << (i * 2 + 0);
idx |= ((x >> i) & 1) << (i * 2 + 1);
}
else if (i < wmax)
{
idx |= ((x >> i) & 1) << (i + hmax);
}
else if (i < hmax)
{
idx |= ((y >> i) & 1) << (i + wmax);
}
else
{
break;
}
}
return idx;
}
static unsigned int rgb565_to_rgba24(unsigned short color)
{
unsigned char r, g, b, a;
r = ((color >> 11) & 31) << 3;
g = ((color >> 5) & 63) << 2;
b = ((color >> 0) & 31) << 3;
a = 255;
return (a << 24) | (b << 16) | (g << 8) | r;
}
void R_LoadPVR(const char *name, byte **pic, int *width, int *height)
{
unsigned int length;
void *buffer;
pvr_t *pvr;
unsigned int *rgba;
int x, y;
*pic = NULL;
if (width)
*width = 0;
if (height)
*height = 0;
// load the file
length = ri.FS_ReadFile((char *)name, &buffer);
if (!buffer || length < 0)
return;
// check magic identifier
pvr = (pvr_t *)buffer;
if (memcmp(pvr->magic, "PVRT", sizeof(pvr->magic)) != 0)
ri.Error(ERR_DROP, "LoadPVR: magic identifier does not match expected (%s)", name);
// fix up header
pvr->len_file = LittleLong(pvr->len_file);
pvr->type = LittleLong(pvr->type);
pvr->width = LittleShort(pvr->width);
pvr->height = LittleShort(pvr->height);
// allocate rgba buffer
rgba = (unsigned int *)ri.Malloc(pvr->width * pvr->height * 4);
// decompress image
for (y = 0; y < pvr->height / 2; y++)
{
for (x = 0; x < pvr->width / 2; x++)
{
unsigned short *colors;
int a, b, c, d;
int idx = from_xy(x, y, pvr->width, pvr->height);
if (idx < 0)
ri.Error(ERR_DROP, "LoadPVR: invalid data passed to decompressor (%s)", name);
colors = &pvr->codebook[pvr->indices[idx] * 4];
a = ((y * 2) + 0) * pvr->width + ((x * 2) + 0);
b = ((y * 2) + 1) * pvr->width + ((x * 2) + 0);
c = ((y * 2) + 0) * pvr->width + ((x * 2) + 1);
d = ((y * 2) + 1) * pvr->width + ((x * 2) + 1);
rgba[a] = rgb565_to_rgba24(colors[0]);
rgba[b] = rgb565_to_rgba24(colors[1]);
rgba[c] = rgb565_to_rgba24(colors[2]);
rgba[d] = rgb565_to_rgba24(colors[3]);
}
}
// clean up
ri.FS_FreeFile(buffer);
// return stuff
*pic = (byte *)rgba;
if (width)
*width = pvr->width;
if (height)
*height = pvr->height;
}

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@ -926,7 +926,8 @@ static imageExtToLoaderMap_t imageLoaders[ ] =
{ "jpeg", R_LoadJPG }, { "jpeg", R_LoadJPG },
{ "png", R_LoadPNG }, { "png", R_LoadPNG },
{ "pcx", R_LoadPCX }, { "pcx", R_LoadPCX },
{ "bmp", R_LoadBMP } { "bmp", R_LoadBMP },
{ "pvr", R_LoadPVR }
}; };
static int numImageLoaders = ARRAY_LEN( imageLoaders ); static int numImageLoaders = ARRAY_LEN( imageLoaders );

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@ -2392,7 +2392,8 @@ static imageExtToLoaderMap_t imageLoaders[ ] =
{ "jpg", R_LoadJPG }, { "jpg", R_LoadJPG },
{ "jpeg", R_LoadJPG }, { "jpeg", R_LoadJPG },
{ "pcx", R_LoadPCX }, { "pcx", R_LoadPCX },
{ "bmp", R_LoadBMP } { "bmp", R_LoadBMP },
{ "pvr", R_LoadPVR }
}; };
static int numImageLoaders = ARRAY_LEN( imageLoaders ); static int numImageLoaders = ARRAY_LEN( imageLoaders );