diff --git a/code/cgame/cg_weapons.c b/code/cgame/cg_weapons.c index 3906b4a0..e4cead4b 100644 --- a/code/cgame/cg_weapons.c +++ b/code/cgame/cg_weapons.c @@ -1950,8 +1950,6 @@ void CG_MissileHitPlayer( int weapon, vec3_t origin, vec3_t dir, int entityNum ) switch ( weapon ) { case WP_GRENADE_LAUNCHER: case WP_ROCKET_LAUNCHER: - case WP_PLASMAGUN: - case WP_BFG: #ifdef MISSIONPACK case WP_NAILGUN: case WP_CHAINGUN: