diff --git a/.github/workflows/build.yml b/.github/workflows/build.yml index c456457c..e4d08049 100644 --- a/.github/workflows/build.yml +++ b/.github/workflows/build.yml @@ -17,57 +17,6 @@ jobs: echo "VERSION: ${VERSION}" echo "result=${VERSION}" >> $GITHUB_OUTPUT - linux-legacy: - name: Linux (Legacy Makefile) - runs-on: ubuntu-22.04 - steps: - - uses: actions/checkout@v4 - - name: Install Dependencies - run: | - sudo apt-get update - sudo apt-get install libsdl2-dev - - name: Compile - run: | - echo I_ACKNOWLEDGE_THE_MAKEFILE_IS_DEPRECATED=1 > Makefile.local - make release -j$(nproc) - windows-legacy: - name: Windows (Legacy Makefile) - runs-on: windows-2022 - steps: - - uses: actions/checkout@v4 - - name: Compile - run: | - echo I_ACKNOWLEDGE_THE_MAKEFILE_IS_DEPRECATED=1 > Makefile.local - make release -j $env:NUMBER_OF_PROCESSORS - macos-legacy: - name: macOS (Legacy Makefile) - runs-on: macos-13 - steps: - - uses: actions/checkout@v4 - - name: Compile - run: | - echo I_ACKNOWLEDGE_THE_MAKEFILE_IS_DEPRECATED=1 > Makefile.local - make release -j$(sysctl -n hw.logicalcpu) - emscripten-legacy: - name: Emscripten (Legacy Makefile) - runs-on: ubuntu-latest - steps: - - uses: actions/checkout@v4 - - uses: actions/checkout@v4 - with: - repository: emscripten-core/emsdk - path: emsdk - - name: Install Dependencies - run: | - cd emsdk - ./emsdk install 4.0.18 - ./emsdk activate 4.0.18 - - name: Compile - run: | - echo I_ACKNOWLEDGE_THE_MAKEFILE_IS_DEPRECATED=1 > Makefile.local - source emsdk/emsdk_env.sh - emmake make release -j$(nproc) - linux: name: Linux runs-on: ubuntu-22.04 diff --git a/Makefile b/Makefile deleted file mode 100644 index 55a1449e..00000000 --- a/Makefile +++ /dev/null @@ -1,3250 +0,0 @@ -# -# ioq3 Makefile -# -# GNU Make required -# -COMPILE_PLATFORM=$(shell uname | sed -e 's/_.*//' | tr '[:upper:]' '[:lower:]' | sed -e 's/\//_/g') -COMPILE_ARCH=$(shell uname -m | sed -e 's/i.86/x86/' | sed -e 's/^arm.*/arm/') - -#arm64 hack! -ifeq ($(shell uname -m), arm64) - COMPILE_ARCH=arm64 -endif -ifeq ($(shell uname -m), aarch64) - COMPILE_ARCH=arm64 -endif - -ifeq ($(COMPILE_PLATFORM),sunos) - # Solaris uname and GNU uname differ - COMPILE_ARCH=$(shell uname -p | sed -e 's/i.86/x86/') -endif - -ifndef BUILD_STANDALONE - BUILD_STANDALONE = -endif -ifndef BUILD_CLIENT - BUILD_CLIENT = -endif -ifndef BUILD_SERVER - BUILD_SERVER = -endif -ifndef BUILD_GAME_SO - BUILD_GAME_SO = -endif -ifndef BUILD_GAME_QVM - BUILD_GAME_QVM = -endif -ifndef BUILD_BASEGAME - BUILD_BASEGAME = -endif -ifndef BUILD_MISSIONPACK - BUILD_MISSIONPACK= -endif -ifndef BUILD_RENDERER_OPENGL1 - BUILD_RENDERER_OPENGL1= -endif -ifndef BUILD_RENDERER_OPENGL2 - BUILD_RENDERER_OPENGL2= -endif -ifndef BUILD_AUTOUPDATER # DON'T build unless you mean to! - BUILD_AUTOUPDATER=0 -endif - -############################################################################# -# -# If you require a different configuration from the defaults below, create a -# new file named "Makefile.local" in the same directory as this file and define -# your parameters there. This allows you to change configuration without -# causing problems with keeping up to date with the repository. -# -############################################################################# --include Makefile.local - -ifeq ($(COMPILE_PLATFORM),cygwin) - PLATFORM=mingw32 -endif - -# detect "emmake make" -ifeq ($(findstring /emcc,$(CC)),/emcc) - PLATFORM=emscripten -endif - -ifndef PLATFORM -PLATFORM=$(COMPILE_PLATFORM) -endif -export PLATFORM - -ifeq ($(PLATFORM),mingw32) - MINGW=1 -endif -ifeq ($(PLATFORM),mingw64) - MINGW=1 -endif - -ifeq ($(COMPILE_ARCH),i86pc) - COMPILE_ARCH=x86 -endif - -ifeq ($(COMPILE_ARCH),amd64) - COMPILE_ARCH=x86_64 -endif -ifeq ($(COMPILE_ARCH),x64) - COMPILE_ARCH=x86_64 -endif - -ifeq ($(COMPILE_ARCH),powerpc) - COMPILE_ARCH=ppc -endif -ifeq ($(COMPILE_ARCH),powerpc64) - COMPILE_ARCH=ppc64 -endif - -ifeq ($(COMPILE_ARCH),axp) - COMPILE_ARCH=alpha -endif - -ifndef ARCH -ARCH=$(COMPILE_ARCH) -endif -export ARCH - -ifneq ($(PLATFORM),$(COMPILE_PLATFORM)) - CROSS_COMPILING=1 -else - CROSS_COMPILING=0 - - ifneq ($(ARCH),$(COMPILE_ARCH)) - CROSS_COMPILING=1 - endif -endif -export CROSS_COMPILING - -ifndef VERSION -VERSION=1.36 -endif - -ifndef CLIENTBIN -CLIENTBIN=ioquake3 -endif - -ifndef SERVERBIN -SERVERBIN=ioq3ded -endif - -ifndef BASEGAME -BASEGAME=baseq3 -endif - -ifndef BASEGAME_CFLAGS -BASEGAME_CFLAGS= -endif - -ifndef MISSIONPACK -MISSIONPACK=missionpack -endif - -ifndef MISSIONPACK_CFLAGS -MISSIONPACK_CFLAGS=-DMISSIONPACK -endif - -ifndef COPYDIR -COPYDIR="/usr/local/games/quake3" -endif - -ifndef COPYBINDIR -COPYBINDIR=$(COPYDIR) -endif - -ifndef MOUNT_DIR -MOUNT_DIR=code -endif - -ifndef BUILD_DIR -BUILD_DIR=build -endif - -ifndef TEMPDIR -TEMPDIR=/tmp -endif - -ifndef GENERATE_DEPENDENCIES -GENERATE_DEPENDENCIES=1 -endif - -ifndef USE_OPENAL -USE_OPENAL=1 -endif - -ifndef USE_OPENAL_DLOPEN -USE_OPENAL_DLOPEN=1 -endif - -ifndef USE_HTTP -USE_HTTP=1 -endif - -ifndef USE_CODEC_VORBIS -USE_CODEC_VORBIS=1 -endif - -ifndef USE_CODEC_OPUS -USE_CODEC_OPUS=1 -endif - -ifndef USE_MUMBLE -USE_MUMBLE=1 -endif - -ifndef USE_VOIP -USE_VOIP=1 -endif - -ifndef USE_FREETYPE -USE_FREETYPE=0 -endif - -ifndef USE_INTERNAL_LIBS -USE_INTERNAL_LIBS=1 -endif - -ifndef USE_INTERNAL_CURL_HEADERS -USE_INTERNAL_CURL_HEADERS=$(USE_INTERNAL_LIBS) -endif - -ifndef USE_INTERNAL_OGG -USE_INTERNAL_OGG=$(USE_INTERNAL_LIBS) -endif - -ifndef USE_INTERNAL_OPENAL_HEADERS -USE_INTERNAL_OPENAL_HEADERS=$(USE_INTERNAL_LIBS) -endif - -ifndef USE_INTERNAL_VORBIS -USE_INTERNAL_VORBIS=$(USE_INTERNAL_LIBS) -endif - -ifndef USE_INTERNAL_OPUS -USE_INTERNAL_OPUS=$(USE_INTERNAL_LIBS) -endif - -ifndef USE_INTERNAL_SDL -USE_INTERNAL_SDL=$(USE_INTERNAL_LIBS) -endif - -ifndef USE_INTERNAL_ZLIB -USE_INTERNAL_ZLIB=$(USE_INTERNAL_LIBS) -endif - -ifndef USE_INTERNAL_JPEG -USE_INTERNAL_JPEG=$(USE_INTERNAL_LIBS) -endif - -ifndef USE_RENDERER_DLOPEN -USE_RENDERER_DLOPEN=1 -endif - -ifndef USE_YACC -USE_YACC=0 -endif - -ifndef USE_AUTOUPDATER # DON'T include unless you mean to! -USE_AUTOUPDATER=0 -endif - -ifndef DEBUG_CFLAGS -DEBUG_CFLAGS=-ggdb -O0 -endif - -############################################################################# - -BD=$(BUILD_DIR)/debug-$(PLATFORM)-$(ARCH) -BR=$(BUILD_DIR)/release-$(PLATFORM)-$(ARCH) -CDIR=$(MOUNT_DIR)/client -SDIR=$(MOUNT_DIR)/server -RCOMMONDIR=$(MOUNT_DIR)/renderercommon -RGL1DIR=$(MOUNT_DIR)/renderergl1 -RGL2DIR=$(MOUNT_DIR)/renderergl2 -CMDIR=$(MOUNT_DIR)/qcommon -SDLDIR=$(MOUNT_DIR)/sdl -ASMDIR=$(MOUNT_DIR)/asm -SYSDIR=$(MOUNT_DIR)/sys -GDIR=$(MOUNT_DIR)/game -CGDIR=$(MOUNT_DIR)/cgame -BLIBDIR=$(MOUNT_DIR)/botlib -NDIR=$(MOUNT_DIR)/null -UIDIR=$(MOUNT_DIR)/ui -Q3UIDIR=$(MOUNT_DIR)/q3_ui -JPDIR=$(MOUNT_DIR)/thirdparty/jpeg-9f -CURLDIR=$(MOUNT_DIR)/thirdparty/curl-8.15.0 -OGGDIR=$(MOUNT_DIR)/thirdparty/libogg-1.3.6 -VORBISDIR=$(MOUNT_DIR)/thirdparty/libvorbis-1.3.7 -OPUSDIR=$(MOUNT_DIR)/thirdparty/opus-1.5.2 -OPUSFILEDIR=$(MOUNT_DIR)/thirdparty/opusfile-0.12 -OPENALDIR=${MOUNT_DIR}/thirdparty/openal-soft-1.24.3 -ZDIR=$(MOUNT_DIR)/thirdparty/zlib-1.3.1 -TOOLSDIR=$(MOUNT_DIR)/tools -Q3ASMDIR=$(MOUNT_DIR)/tools/asm -LBURGDIR=$(MOUNT_DIR)/tools/lcc/lburg -Q3CPPDIR=$(MOUNT_DIR)/tools/lcc/cpp -Q3LCCETCDIR=$(MOUNT_DIR)/tools/lcc/etc -Q3LCCSRCDIR=$(MOUNT_DIR)/tools/lcc/src -AUTOUPDATERSRCDIR=$(MOUNT_DIR)/autoupdater -LIBTOMCRYPTSRCDIR=$(AUTOUPDATERSRCDIR)/rsa_tools/libtomcrypt-1.17 -TOMSFASTMATHSRCDIR=$(AUTOUPDATERSRCDIR)/rsa_tools/tomsfastmath-0.13.1 -LOKISETUPDIR=misc/setup -NSISDIR=misc/nsis -WEBDIR=$(MOUNT_DIR)/web -SDLHDIR=$(MOUNT_DIR)/thirdparty/SDL2-2.32.8 -LIBSDIR=$(MOUNT_DIR)/thirdparty/libs - -bin_path=$(shell which $(1) 2> /dev/null) - -# The autoupdater uses curl, so figure out its flags no matter what. -# We won't need this if we only build the server - -# set PKG_CONFIG_PATH or PKG_CONFIG to influence this, e.g. -# PKG_CONFIG_PATH=/opt/cross/i386-mingw32msvc/lib/pkgconfig or -# PKG_CONFIG=arm-linux-gnueabihf-pkg-config -ifeq ($(CROSS_COMPILING),0) - PKG_CONFIG ?= pkg-config -else -ifneq ($(PKG_CONFIG_PATH),) - PKG_CONFIG ?= pkg-config -else - # Don't use host pkg-config when cross-compiling. - # (unknown-pkg-config is meant to be a non-existant command.) - PKG_CONFIG ?= unknown-pkg-config -endif -endif - -ifneq ($(call bin_path, $(PKG_CONFIG)),) - CURL_CFLAGS ?= $(shell $(PKG_CONFIG) --silence-errors --cflags libcurl) - CURL_LIBS ?= $(shell $(PKG_CONFIG) --silence-errors --libs libcurl) - OPENAL_CFLAGS ?= $(shell $(PKG_CONFIG) --silence-errors --cflags openal) - OPENAL_LIBS ?= $(shell $(PKG_CONFIG) --silence-errors --libs openal) - SDL_CFLAGS ?= $(shell $(PKG_CONFIG) --silence-errors --cflags sdl2|sed 's/-Dmain=SDL_main//') - SDL_LIBS ?= $(shell $(PKG_CONFIG) --silence-errors --libs sdl2) -else - # assume they're in the system default paths (no -I or -L needed) - CURL_LIBS ?= -lcurl - OPENAL_LIBS ?= -lopenal -endif - -ifeq ($(USE_INTERNAL_CURL_HEADERS),1) - CURL_CFLAGS+=-I$(CURLDIR)/include -endif - -ifeq ($(USE_INTERNAL_OPENAL_HEADERS),1) - OPENAL_CFLAGS+=-I${OPENALDIR}/include -endif - -# Use sdl2-config if all else fails -ifeq ($(SDL_CFLAGS),) - ifneq ($(call bin_path, sdl2-config),) - SDL_CFLAGS = $(shell sdl2-config --cflags) - SDL_LIBS = $(shell sdl2-config --libs) - endif -endif - -# Add git version info -USE_GIT= -ifeq ($(wildcard .git),.git) - GIT_REV=$(shell git show -s --pretty=format:%h-%ad --date=short) - ifneq ($(GIT_REV),) - VERSION:=$(VERSION)_GIT_$(GIT_REV) - USE_GIT=1 - endif -endif - - -############################################################################# -# SETUP AND BUILD -- LINUX -############################################################################# - -INSTALL=install -MKDIR=mkdir -p -EXTRA_FILES= -CLIENT_EXTRA_FILES= - -ifneq (,$(findstring "$(COMPILE_PLATFORM)", "linux" "gnu_kfreebsd" "kfreebsd-gnu" "gnu")) - TOOLS_CFLAGS += -DARCH_STRING=\"$(COMPILE_ARCH)\" -endif - -ifneq (,$(findstring "$(PLATFORM)", "linux" "gnu_kfreebsd" "kfreebsd-gnu" "gnu")) - WARNINGS_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes - BASE_CFLAGS = -pipe -DUSE_ICON - CLIENT_CFLAGS += $(SDL_CFLAGS) - - OPTIMIZEVM = -O3 - OPTIMIZE = $(OPTIMIZEVM) -ffast-math - - ifeq ($(ARCH),x86_64) - OPTIMIZEVM = -O3 - OPTIMIZE = $(OPTIMIZEVM) -ffast-math - HAVE_VM_COMPILED = true - else - ifeq ($(ARCH),x86) - OPTIMIZEVM = -O3 -march=i586 - OPTIMIZE = $(OPTIMIZEVM) -ffast-math - HAVE_VM_COMPILED=true - else - ifeq ($(ARCH),ppc) - ALTIVEC_CFLAGS = -maltivec - HAVE_VM_COMPILED=true - endif - ifeq ($(ARCH),ppc64) - ALTIVEC_CFLAGS = -maltivec - HAVE_VM_COMPILED=true - endif - ifeq ($(ARCH),sparc) - OPTIMIZE += -mtune=ultrasparc3 -mv8plus - OPTIMIZEVM += -mtune=ultrasparc3 -mv8plus - HAVE_VM_COMPILED=true - endif - ifeq ($(ARCH),armv7l) - HAVE_VM_COMPILED=true - endif - ifeq ($(ARCH),alpha) - # According to http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=410555 - # -ffast-math will cause the client to die with SIGFPE on Alpha - OPTIMIZE = $(OPTIMIZEVM) - endif - endif - endif - - SHLIBEXT=so - SHLIBCFLAGS=-fPIC -fvisibility=hidden - SHLIBLDFLAGS=-shared $(LDFLAGS) - - THREAD_LIBS=-lpthread - LIBS=-ldl -lm - AUTOUPDATER_LIBS += -ldl - - CLIENT_LIBS=$(SDL_LIBS) - RENDERER_LIBS = $(SDL_LIBS) - - ifeq ($(USE_OPENAL),1) - ifneq ($(USE_OPENAL_DLOPEN),1) - CLIENT_LIBS += $(THREAD_LIBS) $(OPENAL_LIBS) - endif - endif - - ifeq ($(USE_HTTP),1) - CLIENT_CFLAGS += $(CURL_CFLAGS) - CLIENT_LIBS += $(CURL_LIBS) - endif - - ifeq ($(USE_MUMBLE),1) - CLIENT_LIBS += -lrt - endif - - ifeq ($(ARCH),x86) - # linux32 make ... - BASE_CFLAGS += -m32 - else - ifeq ($(ARCH),ppc64) - BASE_CFLAGS += -m64 - endif - endif -else # ifeq Linux - -############################################################################# -# SETUP AND BUILD -- MAC OS X -############################################################################# - -ifeq ($(PLATFORM),darwin) - HAVE_VM_COMPILED=true - LIBS = -framework Cocoa - CLIENT_LIBS= - RENDERER_LIBS= - OPTIMIZEVM = -O3 - - # Default minimum Mac OS X version - ifeq ($(MACOSX_VERSION_MIN),) - MACOSX_VERSION_MIN=11.0 - endif - - MACOSX_MAJOR=$(shell echo $(MACOSX_VERSION_MIN) | cut -d. -f1) - MACOSX_MINOR=$(shell echo $(MACOSX_VERSION_MIN) | cut -d. -f2) - ifeq ($(shell test $(MACOSX_MINOR) -gt 9; echo $$?),0) - # Multiply and then remove decimal. 10.10 -> 101000.0 -> 101000 - MAC_OS_X_VERSION_MIN_REQUIRED=$(shell echo "$(MACOSX_MAJOR) * 10000 + $(MACOSX_MINOR) * 100" | bc | cut -d. -f1) - else - # Multiply by 100 and then remove decimal. 10.7 -> 1070.0 -> 1070 - MAC_OS_X_VERSION_MIN_REQUIRED=$(shell echo "$(MACOSX_VERSION_MIN) * 100" | bc | cut -d. -f1) - endif - - LDFLAGS += -mmacosx-version-min=$(MACOSX_VERSION_MIN) - BASE_CFLAGS += -mmacosx-version-min=$(MACOSX_VERSION_MIN) \ - -DMAC_OS_X_VERSION_MIN_REQUIRED=$(MAC_OS_X_VERSION_MIN_REQUIRED) - - MACOSX_ARCH=$(ARCH) - ifeq ($(ARCH),x86_64) - OPTIMIZEVM += -mfpmath=sse - BASE_CFLAGS += -arch x86_64 - endif - ifeq ($(ARCH),arm64) - # HAVE_VM_COMPILED=false # TODO: implement compiled vm - BASE_CFLAGS += -arch arm64 - endif - - # When compiling on OSX for OSX, we're not cross compiling as far as the - # Makefile is concerned, as target architecture is specified as a compiler - # argument - ifeq ($(COMPILE_PLATFORM),darwin) - CROSS_COMPILING=0 - endif - - ifeq ($(CROSS_COMPILING),1) - # If CC is already set to something generic, we probably want to use - # something more specific - ifneq ($(findstring $(strip $(CC)),cc gcc),) - CC= - endif - - ifndef CC - ifndef DARWIN - # macOS 10.9 SDK - DARWIN=13 - ifneq ($(findstring $(ARCH),ppc ppc64),) - # macOS 10.5 SDK, though as of writing osxcross doesn't support ppc/ppc64 - DARWIN=9 - endif - ifeq ($(ARCH),arm64) - # macOS 11.3 SDK - DARWIN=20.4 - endif - endif - - CC=$(MACOSX_ARCH)-apple-darwin$(DARWIN)-cc - RANLIB=$(MACOSX_ARCH)-apple-darwin$(DARWIN)-ranlib - LIPO=$(MACOSX_ARCH)-apple-darwin$(DARWIN)-lipo - - ifeq ($(call bin_path, $(CC)),) - $(error Unable to find osxcross $(CC)) - endif - endif - endif - - ifndef LIPO - LIPO=lipo - endif - - BASE_CFLAGS += -fno-strict-aliasing -fno-common -pipe - - ifeq ($(USE_OPENAL),1) - ifneq ($(USE_INTERNAL_OPENAL_HEADERS),1) - CLIENT_CFLAGS += -I/System/Library/Frameworks/OpenAL.framework/Headers - endif - ifneq ($(USE_OPENAL_DLOPEN),1) - CLIENT_LIBS += -framework OpenAL - endif - endif - - ifeq ($(USE_HTTP),1) - CLIENT_CFLAGS += $(CURL_CFLAGS) - CLIENT_LIBS += $(CURL_LIBS) - endif - - BASE_CFLAGS += -D_THREAD_SAFE=1 - - CLIENT_LIBS += -framework IOKit - RENDERER_LIBS += -framework OpenGL - - ifeq ($(USE_INTERNAL_SDL),1) - BASE_CFLAGS += -I$(SDLHDIR)/include - - # We copy sdlmain before ranlib'ing it so that subversion doesn't think - # the file has been modified by each build. - LIBSDLMAIN = $(B)/libSDL2main.a - LIBSDLMAINSRC = $(LIBSDIR)/macos/libSDL2main.a - CLIENT_LIBS += $(LIBSDIR)/macos/libSDL2-2.0.0.dylib - RENDERER_LIBS += $(LIBSDIR)/macos/libSDL2-2.0.0.dylib - CLIENT_EXTRA_FILES += $(LIBSDIR)/macos/libSDL2-2.0.0.dylib - else - BASE_CFLAGS += -I/Library/Frameworks/SDL2.framework/Headers - CLIENT_LIBS += -framework SDL2 - RENDERER_LIBS += -framework SDL2 - endif - - OPTIMIZE = $(OPTIMIZEVM) -ffast-math - - SHLIBEXT=dylib - SHLIBCFLAGS=-fPIC -fno-common - SHLIBLDFLAGS=-dynamiclib $(LDFLAGS) -Wl,-U,_com_altivec - - NOTSHLIBCFLAGS=-mdynamic-no-pic - -else # ifeq darwin - - -############################################################################# -# SETUP AND BUILD -- MINGW32 -############################################################################# - -ifdef MINGW - - ifeq ($(CROSS_COMPILING),1) - # If CC is already set to something generic, we probably want to use - # something more specific - ifneq ($(findstring $(strip $(CC)),cc gcc),) - CC= - endif - - # We need to figure out the correct gcc and windres - ifeq ($(ARCH),x86_64) - MINGW_PREFIXES=x86_64-w64-mingw32 amd64-mingw32msvc - endif - ifeq ($(ARCH),x86) - MINGW_PREFIXES=i686-w64-mingw32 i586-mingw32msvc i686-pc-mingw32 - endif - - ifndef CC - CC=$(firstword $(strip $(foreach MINGW_PREFIX, $(MINGW_PREFIXES), \ - $(call bin_path, $(MINGW_PREFIX)-gcc)))) - endif - - ifndef WINDRES - WINDRES=$(firstword $(strip $(foreach MINGW_PREFIX, $(MINGW_PREFIXES), \ - $(call bin_path, $(MINGW_PREFIX)-windres)))) - endif - else - # Some MinGW installations define CC to cc, but don't actually provide cc, - # so check that CC points to a real binary and use gcc if it doesn't - ifeq ($(call bin_path, $(CC)),) - CC=gcc - endif - - endif - - # using generic windres if specific one is not present - ifndef WINDRES - WINDRES=windres - endif - - ifeq ($(CC),) - $(error Cannot find a suitable cross compiler for $(PLATFORM)) - endif - - WARNINGS_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes - BASE_CFLAGS = -DUSE_ICON - - # In the absence of wspiapi.h, require Windows XP or later - ifeq ($(shell test -e $(CMDIR)/wspiapi.h; echo $$?),1) - BASE_CFLAGS += -DWINVER=0x501 - endif - - ifeq ($(USE_OPENAL),1) - CLIENT_CFLAGS += $(OPENAL_CFLAGS) - ifneq ($(USE_OPENAL_DLOPEN),1) - CLIENT_LDFLAGS += $(OPENAL_LDFLAGS) - endif - endif - - ifeq ($(ARCH),x86_64) - OPTIMIZEVM = -O3 - OPTIMIZE = $(OPTIMIZEVM) -ffast-math - HAVE_VM_COMPILED = true - endif - ifeq ($(ARCH),x86) - OPTIMIZEVM = -O3 -march=i586 - OPTIMIZE = $(OPTIMIZEVM) -ffast-math - HAVE_VM_COMPILED = true - endif - - SHLIBEXT=dll - SHLIBCFLAGS= - SHLIBLDFLAGS=-shared $(LDFLAGS) - - BINEXT=.exe - - ifeq ($(CROSS_COMPILING),0) - TOOLS_BINEXT=.exe - endif - - ifeq ($(COMPILE_PLATFORM),cygwin) - TOOLS_BINEXT=.exe - - # Under cygwin the default of using gcc for TOOLS_CC won't work, so - # we need to figure out the appropriate compiler to use, based on the - # host architecture that we're running under (as tools run on the host) - ifeq ($(COMPILE_ARCH),x86_64) - TOOLS_MINGW_PREFIXES=x86_64-w64-mingw32 amd64-mingw32msvc - endif - ifeq ($(COMPILE_ARCH),x86) - TOOLS_MINGW_PREFIXES=i686-w64-mingw32 i586-mingw32msvc i686-pc-mingw32 - endif - - TOOLS_CC=$(firstword $(strip $(foreach TOOLS_MINGW_PREFIX, $(TOOLS_MINGW_PREFIXES), \ - $(call bin_path, $(TOOLS_MINGW_PREFIX)-gcc)))) - endif - - LIBS= -lws2_32 -lwinmm -lpsapi -lshell32 - AUTOUPDATER_LIBS += -lwininet - - # clang 3.4 doesn't support this - ifneq ("$(CC)", $(findstring "$(CC)", "clang" "clang++")) - CLIENT_LDFLAGS += -mwindows - endif - CLIENT_LIBS = -lgdi32 -lole32 - RENDERER_LIBS = -lgdi32 -lole32 -static-libgcc - - ifeq ($(USE_FREETYPE),1) - FREETYPE_CFLAGS = -Ifreetype2 - endif - - ifeq ($(USE_HTTP),1) - CLIENT_LIBS += -lwininet - endif - - ifeq ($(ARCH),x86) - # build 32bit - BASE_CFLAGS += -m32 - else - BASE_CFLAGS += -m64 - endif - - # libmingw32 must be linked before libSDLmain - CLIENT_LIBS += -lmingw32 - RENDERER_LIBS += -lmingw32 - - ifeq ($(USE_INTERNAL_SDL),1) - CLIENT_CFLAGS += -I$(SDLHDIR)/include - ifeq ($(ARCH),x86) - CLIENT_LIBS += $(LIBSDIR)/win32/libSDL2main.a \ - $(LIBSDIR)/win32/libSDL2.dll.a - RENDERER_LIBS += $(LIBSDIR)/win32/libSDL2main.a \ - $(LIBSDIR)/win32/libSDL2.dll.a - SDLDLL=SDL2.dll - CLIENT_EXTRA_FILES += $(LIBSDIR)/win32/SDL2.dll - else - CLIENT_LIBS += $(LIBSDIR)/win64/libSDL2main.a \ - $(LIBSDIR)/win64/libSDL2.dll.a - RENDERER_LIBS += $(LIBSDIR)/win64/libSDL2main.a \ - $(LIBSDIR)/win64/libSDL2.dll.a - SDLDLL=SDL2.dll - CLIENT_EXTRA_FILES += $(LIBSDIR)/win64/SDL2.dll - endif - else - CLIENT_CFLAGS += $(SDL_CFLAGS) - CLIENT_LIBS += $(SDL_LIBS) - RENDERER_LIBS += $(SDL_LIBS) - SDLDLL=SDL2.dll - endif - -else # ifdef MINGW - -############################################################################# -# SETUP AND BUILD -- FREEBSD -############################################################################# - -ifeq ($(PLATFORM),freebsd) - # Use the default C compiler - TOOLS_CC=cc - - # flags - WARNINGS_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes - BASE_CFLAGS = -DUSE_ICON -DMAP_ANONYMOUS=MAP_ANON - CLIENT_CFLAGS += $(SDL_CFLAGS) - HAVE_VM_COMPILED = true - - OPTIMIZEVM = - OPTIMIZE = $(OPTIMIZEVM) -ffast-math - - SHLIBEXT=so - SHLIBCFLAGS=-fPIC - SHLIBLDFLAGS=-shared $(LDFLAGS) - - THREAD_LIBS=-lpthread - # don't need -ldl (FreeBSD) - LIBS=-lm - - CLIENT_LIBS = - - CLIENT_LIBS += $(SDL_LIBS) - RENDERER_LIBS = $(SDL_LIBS) - - # optional features/libraries - ifeq ($(USE_OPENAL),1) - ifeq ($(USE_OPENAL_DLOPEN),1) - CLIENT_LIBS += $(THREAD_LIBS) $(OPENAL_LIBS) - endif - endif - - ifeq ($(USE_HTTP),1) - CLIENT_CFLAGS += $(CURL_CFLAGS) - CLIENT_LIBS += $(CURL_LIBS) - endif - - # cross-compiling tweaks - ifeq ($(ARCH),x86) - ifeq ($(CROSS_COMPILING),1) - BASE_CFLAGS += -m32 - endif - endif - ifeq ($(ARCH),x86_64) - ifeq ($(CROSS_COMPILING),1) - BASE_CFLAGS += -m64 - endif - endif -else # ifeq freebsd - -############################################################################# -# SETUP AND BUILD -- OPENBSD -############################################################################# - -ifeq ($(PLATFORM),openbsd) - - WARNINGS_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes - BASE_CFLAGS = -pipe -DUSE_ICON -DMAP_ANONYMOUS=MAP_ANON - CLIENT_CFLAGS += $(SDL_CFLAGS) - - OPTIMIZEVM = -O3 - OPTIMIZE = $(OPTIMIZEVM) -ffast-math - - ifeq ($(ARCH),x86_64) - OPTIMIZEVM = -O3 - OPTIMIZE = $(OPTIMIZEVM) -ffast-math - HAVE_VM_COMPILED = true - else - ifeq ($(ARCH),x86) - OPTIMIZEVM = -O3 -march=i586 - OPTIMIZE = $(OPTIMIZEVM) -ffast-math - HAVE_VM_COMPILED=true - else - ifeq ($(ARCH),ppc) - ALTIVEC_CFLAGS = -maltivec - HAVE_VM_COMPILED=true - endif - ifeq ($(ARCH),ppc64) - ALTIVEC_CFLAGS = -maltivec - HAVE_VM_COMPILED=true - endif - ifeq ($(ARCH),sparc64) - OPTIMIZE += -mtune=ultrasparc3 -mv8plus - OPTIMIZEVM += -mtune=ultrasparc3 -mv8plus - HAVE_VM_COMPILED=true - endif - ifeq ($(ARCH),alpha) - # According to http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=410555 - # -ffast-math will cause the client to die with SIGFPE on Alpha - OPTIMIZE = $(OPTIMIZEVM) - endif - endif - endif - - ifeq ($(USE_HTTP),1) - CLIENT_CFLAGS += $(CURL_CFLAGS) - CLIENT_LIBS += $(CURL_LIBS) - endif - - # no shm_open on OpenBSD - USE_MUMBLE=0 - - SHLIBEXT=so - SHLIBCFLAGS=-fPIC - SHLIBLDFLAGS=-shared $(LDFLAGS) - - THREAD_LIBS=-lpthread - LIBS=-lm - - CLIENT_LIBS = - - CLIENT_LIBS += $(SDL_LIBS) - RENDERER_LIBS = $(SDL_LIBS) - - ifeq ($(USE_OPENAL),1) - ifneq ($(USE_OPENAL_DLOPEN),1) - CLIENT_LIBS += $(THREAD_LIBS) $(OPENAL_LIBS) - endif - endif -else # ifeq openbsd - -############################################################################# -# SETUP AND BUILD -- NETBSD -############################################################################# - -ifeq ($(PLATFORM),netbsd) - - LIBS=-lm - SHLIBEXT=so - SHLIBCFLAGS=-fPIC - SHLIBLDFLAGS=-shared $(LDFLAGS) - THREAD_LIBS=-lpthread - - WARNINGS_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes - BASE_CFLAGS = - - ifeq ($(ARCH),x86) - HAVE_VM_COMPILED=true - endif - - BUILD_CLIENT = 0 -else # ifeq netbsd - -############################################################################# -# SETUP AND BUILD -- IRIX -############################################################################# - -ifeq ($(PLATFORM),irix64) - LIB=lib - - ARCH=mips - - CC = c99 - - BASE_CFLAGS=-Dstricmp=strcasecmp -Xcpluscomm -woff 1185 \ - -I. -I$(ROOT)/usr/include - CLIENT_CFLAGS += $(SDL_CFLAGS) - OPTIMIZE = -O3 - - SHLIBEXT=so - SHLIBCFLAGS= - SHLIBLDFLAGS=-shared - - LIBS=-ldl -lm -lgen - AUTOUPDATER_LIBS += -ldl - - # FIXME: The X libraries probably aren't necessary? - CLIENT_LIBS=-L/usr/X11/$(LIB) $(SDL_LIBS) \ - -lX11 -lXext -lm - RENDERER_LIBS = $(SDL_LIBS) - -else # ifeq IRIX - -############################################################################# -# SETUP AND BUILD -- SunOS -############################################################################# - -ifeq ($(PLATFORM),sunos) - - CC=gcc - INSTALL=ginstall - MKDIR=gmkdir -p - COPYDIR="/usr/local/share/games/quake3" - - ifneq ($(ARCH),x86) - ifneq ($(ARCH),sparc) - $(error arch $(ARCH) is currently not supported) - endif - endif - - WARNINGS_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes - BASE_CFLAGS = -pipe -DUSE_ICON - CLIENT_CFLAGS += $(SDL_CFLAGS) - - OPTIMIZEVM = -O3 -funroll-loops - - ifeq ($(ARCH),sparc) - OPTIMIZEVM += -O3 \ - -fstrength-reduce -falign-functions=2 \ - -mtune=ultrasparc3 -mv8plus -mno-faster-structs - HAVE_VM_COMPILED=true - else - ifeq ($(ARCH),x86) - OPTIMIZEVM += -march=i586 -fomit-frame-pointer \ - -falign-functions=2 -fstrength-reduce - HAVE_VM_COMPILED=true - BASE_CFLAGS += -m32 - CLIENT_CFLAGS += -I/usr/X11/include/NVIDIA - CLIENT_LDFLAGS += -L/usr/X11/lib/NVIDIA -R/usr/X11/lib/NVIDIA - endif - endif - - OPTIMIZE = $(OPTIMIZEVM) -ffast-math - - SHLIBEXT=so - SHLIBCFLAGS=-fPIC - SHLIBLDFLAGS=-shared $(LDFLAGS) - - THREAD_LIBS=-lpthread - LIBS=-lsocket -lnsl -ldl -lm - AUTOUPDATER_LIBS += -ldl - - BOTCFLAGS=-O0 - - CLIENT_LIBS +=$(SDL_LIBS) -lX11 -lXext -liconv -lm - RENDERER_LIBS = $(SDL_LIBS) - -else # ifeq sunos - -############################################################################# -# SETUP AND BUILD -- emscripten -############################################################################# - -ifeq ($(PLATFORM),emscripten) - - ifneq ($(findstring /emcc,$(CC)),/emcc) - CC=emcc - endif - ARCH=wasm32 - BINEXT=.js - - # dlopen(), opengl1, and networking are not functional - USE_RENDERER_DLOPEN=0 - USE_OPENAL_DLOPEN=0 - BUILD_GAME_SO=0 - BUILD_RENDERER_OPENGL1=0 - BUILD_SERVER=0 - USE_HTTP=0 - - CLIENT_CFLAGS+=-s USE_SDL=2 - - CLIENT_LDFLAGS+=-s TOTAL_MEMORY=256MB - CLIENT_LDFLAGS+=-s STACK_SIZE=5MB - CLIENT_LDFLAGS+=-s MIN_WEBGL_VERSION=1 -s MAX_WEBGL_VERSION=2 - - # The HTML file can use these functions to load extra files before the game starts. - CLIENT_LDFLAGS+=-s EXPORTED_RUNTIME_METHODS=FS,addRunDependency,removeRunDependency - CLIENT_LDFLAGS+=-s EXIT_RUNTIME=1 - CLIENT_LDFLAGS+=-s EXPORT_ES6 - CLIENT_LDFLAGS+=-s EXPORT_NAME=ioquake3 - - # Game data files can be packaged by emcc into a .data file that lives next to the wasm bundle - # and added to the virtual filesystem before the game starts. This requires the game data to be - # present at build time and it can't be changed afterward. - # For more flexibility, game data files can be loaded from a web server at runtime by listing - # them in client-config.json. This way they don't have to be present at build time and can be - # changed later. - ifeq ($(EMSCRIPTEN_PRELOAD_FILE),1) - ifeq ($(wildcard $(BASEGAME)/*),) - $(error "No files in '$(BASEGAME)' directory for emscripten to preload.") - endif - CLIENT_LDFLAGS+=--preload-file $(BASEGAME) - endif - - OPTIMIZEVM = -O3 - OPTIMIZE = $(OPTIMIZEVM) -ffast-math - - # These allow a warning-free build. - # Some of these warnings may actually be legit problems and should be fixed at some point. - BASE_CFLAGS+=-Wno-deprecated-non-prototype -Wno-dangling-else -Wno-implicit-const-int-float-conversion -Wno-misleading-indentation -Wno-format-overflow -Wno-logical-not-parentheses -Wno-absolute-value - - DEBUG_CFLAGS=-g3 -O0 # -fsanitize=address -fsanitize=undefined - # Emscripten needs debug compiler flags to be passed to the linker as well - DEBUG_LDFLAGS=$(DEBUG_CFLAGS) - - SHLIBEXT=wasm - SHLIBCFLAGS=-fPIC - SHLIBLDFLAGS=-s SIDE_MODULE - -else # ifeq emscripten - -############################################################################# -# SETUP AND BUILD -- GENERIC -############################################################################# - BASE_CFLAGS= - OPTIMIZE = -O3 - - SHLIBEXT=so - SHLIBCFLAGS=-fPIC - SHLIBLDFLAGS=-shared - -endif #Linux -endif #darwin -endif #MINGW -endif #FreeBSD -endif #OpenBSD -endif #NetBSD -endif #IRIX -endif #SunOS -endif #emscripten - -ifndef CC - CC=gcc -endif - -CC_VERSION=$(shell $(CC) --version | head -n1) - -ifndef RANLIB - RANLIB=ranlib -endif - -TARGETS = - -ifndef FULLBINEXT - FULLBINEXT=$(BINEXT) -endif - -ifndef SHLIBNAME - SHLIBNAME=.$(SHLIBEXT) -endif - -ifneq ($(BUILD_SERVER),0) - TARGETS += $(B)/$(SERVERBIN)$(FULLBINEXT) -endif - -ifneq ($(BUILD_CLIENT),0) - ifneq ($(USE_RENDERER_DLOPEN),0) - TARGETS += $(B)/$(CLIENTBIN)$(FULLBINEXT) - - ifneq ($(BUILD_RENDERER_OPENGL1),0) - TARGETS += $(B)/renderer_opengl1$(SHLIBNAME) - endif - ifneq ($(BUILD_RENDERER_OPENGL2),0) - TARGETS += $(B)/renderer_opengl2$(SHLIBNAME) - endif - else - ifneq ($(BUILD_RENDERER_OPENGL1),0) - TARGETS += $(B)/$(CLIENTBIN)$(FULLBINEXT) - endif - ifneq ($(BUILD_RENDERER_OPENGL2),0) - TARGETS += $(B)/$(CLIENTBIN)_opengl2$(FULLBINEXT) - endif - endif -endif - -ifneq ($(BUILD_GAME_SO),0) - ifneq ($(BUILD_BASEGAME),0) - TARGETS += \ - $(B)/$(BASEGAME)/cgame$(SHLIBNAME) \ - $(B)/$(BASEGAME)/qagame$(SHLIBNAME) \ - $(B)/$(BASEGAME)/ui$(SHLIBNAME) - endif - ifneq ($(BUILD_MISSIONPACK),0) - TARGETS += \ - $(B)/$(MISSIONPACK)/cgame$(SHLIBNAME) \ - $(B)/$(MISSIONPACK)/qagame$(SHLIBNAME) \ - $(B)/$(MISSIONPACK)/ui$(SHLIBNAME) - endif -endif - -ifneq ($(BUILD_GAME_QVM),0) - ifneq ($(BUILD_BASEGAME),0) - TARGETS += \ - $(B)/$(BASEGAME)/vm/cgame.qvm \ - $(B)/$(BASEGAME)/vm/qagame.qvm \ - $(B)/$(BASEGAME)/vm/ui.qvm - endif - ifneq ($(BUILD_MISSIONPACK),0) - TARGETS += \ - $(B)/$(MISSIONPACK)/vm/cgame.qvm \ - $(B)/$(MISSIONPACK)/vm/qagame.qvm \ - $(B)/$(MISSIONPACK)/vm/ui.qvm - endif -endif - -ifneq ($(BUILD_AUTOUPDATER),0) - # PLEASE NOTE that if you run an exe on Windows Vista or later - # with "setup", "install", "update" or other related terms, it - # will unconditionally trigger a UAC prompt, and in the case of - # ioq3 calling CreateProcess() on it, it'll just fail immediately. - # So don't call this thing "autoupdater" here! - AUTOUPDATER_BIN := autosyncerator$(FULLBINEXT) - TARGETS += $(B)/$(AUTOUPDATER_BIN) -endif - -ifeq ($(PLATFORM),emscripten) - ifneq ($(BUILD_SERVER),0) - GENERATEDTARGETS += $(B)/$(SERVERBIN).$(ARCH).wasm - ifeq ($(EMSCRIPTEN_PRELOAD_FILE),1) - GENERATEDTARGETS += $(B)/$(SERVERBIN).$(ARCH).data - endif - endif - - ifneq ($(BUILD_CLIENT),0) - TARGETS += $(B)/$(CLIENTBIN).html - ifneq ($(EMSCRIPTEN_PRELOAD_FILE),1) - TARGETS += $(B)/$(CLIENTBIN)-config.json - endif - - ifneq ($(USE_RENDERER_DLOPEN),0) - GENERATEDTARGETS += $(B)/$(CLIENTBIN).$(ARCH).wasm - ifeq ($(EMSCRIPTEN_PRELOAD_FILE),1) - GENERATEDTARGETS += $(B)/$(CLIENTBIN).$(ARCH).data - endif - else - ifneq ($(BUILD_RENDERER_OPENGL1),0) - GENERATEDTARGETS += $(B)/$(CLIENTBIN).$(ARCH).wasm - ifeq ($(EMSCRIPTEN_PRELOAD_FILE),1) - GENERATEDTARGETS += $(B)/$(CLIENTBIN).$(ARCH).data - endif - endif - ifneq ($(BUILD_RENDERER_OPENGL2),0) - GENERATEDTARGETS += $(B)/$(CLIENTBIN)_opengl2.$(ARCH).wasm - ifeq ($(EMSCRIPTEN_PRELOAD_FILE),1) - GENERATEDTARGETS += $(B)/$(CLIENTBIN)_opengl2.$(ARCH).data - endif - endif - endif - endif -endif - -ifeq ($(USE_OPENAL),1) - CLIENT_CFLAGS += ${OPENAL_CFLAGS} -DUSE_OPENAL - ifeq ($(USE_OPENAL_DLOPEN),1) - CLIENT_CFLAGS += -DUSE_OPENAL_DLOPEN - endif -endif - -ifeq ($(USE_HTTP),1) - CLIENT_CFLAGS += -DUSE_HTTP -endif - -ifeq ($(USE_VOIP),1) - CLIENT_CFLAGS += -DUSE_VOIP - SERVER_CFLAGS += -DUSE_VOIP - NEED_OPUS=1 -endif - -ifeq ($(USE_CODEC_OPUS),1) - CLIENT_CFLAGS += -DUSE_CODEC_OPUS - NEED_OPUS=1 -endif - -ifeq ($(NEED_OPUS),1) - ifeq ($(USE_INTERNAL_OPUS),1) - OPUS_CFLAGS = -DOPUS_BUILD -DHAVE_LRINTF -DFLOATING_POINT -DFLOAT_APPROX -DUSE_ALLOCA \ - -I$(OPUSDIR)/include -I$(OPUSDIR)/celt -I$(OPUSDIR)/silk \ - -I$(OPUSDIR)/silk/float -I$(OPUSFILEDIR)/include - else - OPUS_CFLAGS ?= $(shell $(PKG_CONFIG) --silence-errors --cflags opusfile opus || true) - OPUS_LIBS ?= $(shell $(PKG_CONFIG) --silence-errors --libs opusfile opus || echo -lopusfile -lopus) - endif - CLIENT_CFLAGS += $(OPUS_CFLAGS) - CLIENT_LIBS += $(OPUS_LIBS) - NEED_OGG=1 -endif - -ifeq ($(USE_CODEC_VORBIS),1) - CLIENT_CFLAGS += -DUSE_CODEC_VORBIS - ifeq ($(USE_INTERNAL_VORBIS),1) - CLIENT_CFLAGS += -I$(VORBISDIR)/include -I$(VORBISDIR)/lib - else - VORBIS_CFLAGS ?= $(shell $(PKG_CONFIG) --silence-errors --cflags vorbisfile vorbis || true) - VORBIS_LIBS ?= $(shell $(PKG_CONFIG) --silence-errors --libs vorbisfile vorbis || echo -lvorbisfile -lvorbis) - endif - CLIENT_CFLAGS += $(VORBIS_CFLAGS) - CLIENT_LIBS += $(VORBIS_LIBS) - NEED_OGG=1 -endif - -ifeq ($(NEED_OGG),1) - ifeq ($(USE_INTERNAL_OGG),1) - OGG_CFLAGS = -I$(OGGDIR)/include - else - OGG_CFLAGS ?= $(shell $(PKG_CONFIG) --silence-errors --cflags ogg || true) - OGG_LIBS ?= $(shell $(PKG_CONFIG) --silence-errors --libs ogg || echo -logg) - endif - CLIENT_CFLAGS += $(OGG_CFLAGS) - CLIENT_LIBS += $(OGG_LIBS) -endif - -ifeq ($(USE_RENDERER_DLOPEN),1) - CLIENT_CFLAGS += -DUSE_RENDERER_DLOPEN -endif - -ifeq ($(USE_MUMBLE),1) - CLIENT_CFLAGS += -DUSE_MUMBLE -endif - -ifeq ($(USE_INTERNAL_ZLIB),1) - ZLIB_CFLAGS = -DNO_GZIP -I$(ZDIR) -else - ZLIB_CFLAGS ?= $(shell $(PKG_CONFIG) --silence-errors --cflags zlib || true) - ZLIB_LIBS ?= $(shell $(PKG_CONFIG) --silence-errors --libs zlib || echo -lz) -endif -BASE_CFLAGS += $(ZLIB_CFLAGS) -LIBS += $(ZLIB_LIBS) - -ifeq ($(USE_INTERNAL_JPEG),1) - BASE_CFLAGS += -DUSE_INTERNAL_JPEG - BASE_CFLAGS += -I$(JPDIR) -else - # IJG libjpeg doesn't have pkg-config, but libjpeg-turbo uses libjpeg.pc; - # we fall back to hard-coded answers if libjpeg.pc is unavailable - JPEG_CFLAGS ?= $(shell $(PKG_CONFIG) --silence-errors --cflags libjpeg || true) - JPEG_LIBS ?= $(shell $(PKG_CONFIG) --silence-errors --libs libjpeg || echo -ljpeg) - BASE_CFLAGS += $(JPEG_CFLAGS) - RENDERER_LIBS += $(JPEG_LIBS) -endif - -ifeq ($(USE_FREETYPE),1) - FREETYPE_CFLAGS ?= $(shell $(PKG_CONFIG) --silence-errors --cflags freetype2 || true) - FREETYPE_LIBS ?= $(shell $(PKG_CONFIG) --silence-errors --libs freetype2 || echo -lfreetype) - - BASE_CFLAGS += -DBUILD_FREETYPE $(FREETYPE_CFLAGS) - RENDERER_LIBS += $(FREETYPE_LIBS) -endif - -ifeq ($(USE_AUTOUPDATER),1) - CLIENT_CFLAGS += -DUSE_AUTOUPDATER -DAUTOUPDATER_BIN=\\\"$(AUTOUPDATER_BIN)\\\" - SERVER_CFLAGS += -DUSE_AUTOUPDATER -DAUTOUPDATER_BIN=\\\"$(AUTOUPDATER_BIN)\\\" -endif - -ifeq ($(BUILD_AUTOUPDATER),1) - AUTOUPDATER_LIBS += $(LIBTOMCRYPTSRCDIR)/libtomcrypt.a $(TOMSFASTMATHSRCDIR)/libtfm.a -endif - -ifeq ("$(CC)", $(findstring "$(CC)", "clang" "clang++")) - BASE_CFLAGS += -Qunused-arguments -endif - -ifdef DEFAULT_BASEDIR - BASE_CFLAGS += -DDEFAULT_BASEDIR=\\\"$(DEFAULT_BASEDIR)\\\" -endif - -ifeq ($(USE_INTERNAL_OPENAL_HEADERS),1) - BASE_CFLAGS += -DUSE_INTERNAL_OPENAL_HEADERS -endif - -ifeq ($(USE_INTERNAL_CURL_HEADERS),1) - BASE_CFLAGS += -DUSE_INTERNAL_CURL_HEADERS -endif - -ifeq ($(USE_INTERNAL_SDL),1) - BASE_CFLAGS += -DUSE_INTERNAL_SDL_HEADERS -endif - -ifeq ($(USE_INTERNAL_ZLIB),1) - BASE_CFLAGS += -DUSE_INTERNAL_ZLIB -endif - -ifeq ($(BUILD_STANDALONE),1) - BASE_CFLAGS += -DSTANDALONE -endif - -ifeq ($(GENERATE_DEPENDENCIES),1) - DEPEND_CFLAGS = -MMD -else - DEPEND_CFLAGS = -endif - -ifeq ($(NO_STRIP),1) - STRIP_FLAG = -else - STRIP_FLAG = -s -endif - -# https://reproducible-builds.org/specs/source-date-epoch/ -ifdef SOURCE_DATE_EPOCH - BASE_CFLAGS += -DPRODUCT_DATE=\\\"$(shell date --date="@$$SOURCE_DATE_EPOCH" "+%b %_d %Y" | sed -e 's/ /\\\ /'g)\\\" -endif - -BASE_CFLAGS += -DPRODUCT_VERSION=\\\"$(VERSION)\\\" -WARNINGS_CFLAGS += -Wformat=2 -Wno-format-zero-length -Wformat-security \ - -Wno-format-nonliteral -Wstrict-aliasing=2 -Wmissing-format-attribute \ - -Wdisabled-optimization -Werror-implicit-function-declaration -THIRDPARTY_CFLAGS += -Wno-strict-prototypes - -ifeq ($(V),1) -echo_cmd=@: -Q= -else -echo_cmd=@echo -Q=@ -endif - -define DO_CC -$(echo_cmd) "CC $<" -$(Q)$(CC) $(NOTSHLIBCFLAGS) $(CFLAGS) $(CLIENT_CFLAGS) $(OPTIMIZE) $(WARNINGS_CFLAGS) -o $@ -c $< -endef - -define DO_THIRDPARTY_CC -$(echo_cmd) "THIRDPARTY_CC $<" -$(Q)$(CC) $(NOTSHLIBCFLAGS) $(CFLAGS) $(CLIENT_CFLAGS) $(OPTIMIZE) $(THIRDPARTY_CFLAGS) -o $@ -c $< -endef - -define DO_CC_ALTIVEC -$(echo_cmd) "CC $<" -$(Q)$(CC) $(NOTSHLIBCFLAGS) $(CFLAGS) $(CLIENT_CFLAGS) $(OPTIMIZE) $(WARNINGS_CFLAGS) $(ALTIVEC_CFLAGS) -o $@ -c $< -endef - -define DO_REF_CC -$(echo_cmd) "REF_CC $<" -$(Q)$(CC) $(SHLIBCFLAGS) $(CFLAGS) $(CLIENT_CFLAGS) $(OPTIMIZE) $(WARNINGS_CFLAGS) -o $@ -c $< -endef - -define DO_THIRDPARTY_REF_CC -$(echo_cmd) "THIRDPARTY_REF_CC $<" -$(Q)$(CC) $(SHLIBCFLAGS) $(CFLAGS) $(CLIENT_CFLAGS) $(OPTIMIZE) $(THIRDPARTY_CFLAGS) -o $@ -c $< -endef - -define DO_REF_CC_ALTIVEC -$(echo_cmd) "REF_CC $<" -$(Q)$(CC) $(SHLIBCFLAGS) $(CFLAGS) $(CLIENT_CFLAGS) $(OPTIMIZE) $(WARNINGS_CFLAGS) $(ALTIVEC_CFLAGS) -o $@ -c $< -endef - -define DO_REF_STR -$(echo_cmd) "REF_STR $<" -$(Q)rm -f $@ -$(Q)$(STRINGIFY) $< $@ -endef - -define DO_BOT_CC -$(echo_cmd) "BOT_CC $<" -$(Q)$(CC) $(NOTSHLIBCFLAGS) $(CFLAGS) $(BOTCFLAGS) $(OPTIMIZE) $(WARNINGS_CFLAGS) -DBOTLIB -o $@ -c $< -endef - -ifeq ($(GENERATE_DEPENDENCIES),1) - DO_QVM_DEP=cat $(@:%.o=%.d) | sed -e 's/\.o/\.asm/g' >> $(@:%.o=%.d) -endif - -define DO_SHLIB_CC -$(echo_cmd) "SHLIB_CC $<" -$(Q)$(CC) $(BASEGAME_CFLAGS) $(SHLIBCFLAGS) $(CFLAGS) $(OPTIMIZEVM) $(WARNINGS_CFLAGS) -o $@ -c $< -$(Q)$(DO_QVM_DEP) -endef - -define DO_GAME_CC -$(echo_cmd) "GAME_CC $<" -$(Q)$(CC) $(BASEGAME_CFLAGS) -DQAGAME $(SHLIBCFLAGS) $(CFLAGS) $(OPTIMIZEVM) $(WARNINGS_CFLAGS) -o $@ -c $< -$(Q)$(DO_QVM_DEP) -endef - -define DO_CGAME_CC -$(echo_cmd) "CGAME_CC $<" -$(Q)$(CC) $(BASEGAME_CFLAGS) -DCGAME $(SHLIBCFLAGS) $(CFLAGS) $(OPTIMIZEVM) $(WARNINGS_CFLAGS) -o $@ -c $< -$(Q)$(DO_QVM_DEP) -endef - -define DO_UI_CC -$(echo_cmd) "UI_CC $<" -$(Q)$(CC) $(BASEGAME_CFLAGS) -DUI $(SHLIBCFLAGS) $(CFLAGS) $(OPTIMIZEVM) $(WARNINGS_CFLAGS) -o $@ -c $< -$(Q)$(DO_QVM_DEP) -endef - -define DO_SHLIB_CC_MISSIONPACK -$(echo_cmd) "SHLIB_CC_MISSIONPACK $<" -$(Q)$(CC) $(MISSIONPACK_CFLAGS) $(SHLIBCFLAGS) $(CFLAGS) $(OPTIMIZEVM) $(WARNINGS_CFLAGS) -o $@ -c $< -$(Q)$(DO_QVM_DEP) -endef - -define DO_GAME_CC_MISSIONPACK -$(echo_cmd) "GAME_CC_MISSIONPACK $<" -$(Q)$(CC) $(MISSIONPACK_CFLAGS) -DQAGAME $(SHLIBCFLAGS) $(CFLAGS) $(OPTIMIZEVM) $(WARNINGS_CFLAGS) -o $@ -c $< -$(Q)$(DO_QVM_DEP) -endef - -define DO_CGAME_CC_MISSIONPACK -$(echo_cmd) "CGAME_CC_MISSIONPACK $<" -$(Q)$(CC) $(MISSIONPACK_CFLAGS) -DCGAME $(SHLIBCFLAGS) $(CFLAGS) $(OPTIMIZEVM) $(WARNINGS_CFLAGS) -o $@ -c $< -$(Q)$(DO_QVM_DEP) -endef - -define DO_UI_CC_MISSIONPACK -$(echo_cmd) "UI_CC_MISSIONPACK $<" -$(Q)$(CC) $(MISSIONPACK_CFLAGS) -DUI $(SHLIBCFLAGS) $(CFLAGS) $(OPTIMIZEVM) $(WARNINGS_CFLAGS) -o $@ -c $< -$(Q)$(DO_QVM_DEP) -endef - -define DO_AS -$(echo_cmd) "AS $<" -$(Q)$(CC) $(CFLAGS) $(OPTIMIZE) -x assembler-with-cpp -o $@ -c $< -endef - -define DO_DED_CC -$(echo_cmd) "DED_CC $<" -$(Q)$(CC) $(NOTSHLIBCFLAGS) -DDEDICATED $(CFLAGS) $(SERVER_CFLAGS) $(OPTIMIZE) $(WARNINGS_CFLAGS) -o $@ -c $< -endef - -define DO_THIRDPARTY_DED_CC -$(echo_cmd) "THIRDPARTY_DED_CC $<" -$(Q)$(CC) $(NOTSHLIBCFLAGS) -DDEDICATED $(CFLAGS) $(SERVER_CFLAGS) $(OPTIMIZE) $(THIRDPARTY_CFLAGS) -o $@ -c $< -endef - -define DO_WINDRES -$(echo_cmd) "WINDRES $<" -$(Q)$(WINDRES) -Imisc -i $< -o $@ -endef - - -############################################################################# -# MAIN TARGETS -############################################################################# - -default: release -all: debug release - -debug: - @$(MAKE) targets B=$(BD) CFLAGS="$(CFLAGS) $(BASE_CFLAGS) $(DEPEND_CFLAGS)" \ - OPTIMIZE="$(DEBUG_CFLAGS)" OPTIMIZEVM="$(DEBUG_CFLAGS)" \ - CLIENT_CFLAGS="$(CLIENT_CFLAGS)" SERVER_CFLAGS="$(SERVER_CFLAGS)" V=$(V) \ - LDFLAGS="$(LDFLAGS) $(DEBUG_LDFLAGS)" \ - I_ACKNOWLEDGE_THE_MAKEFILE_IS_DEPRECATED=${I_ACKNOWLEDGE_THE_MAKEFILE_IS_DEPRECATED} - -release: - @$(MAKE) targets B=$(BR) CFLAGS="$(CFLAGS) $(BASE_CFLAGS) $(DEPEND_CFLAGS)" \ - OPTIMIZE="-DNDEBUG $(OPTIMIZE)" OPTIMIZEVM="-DNDEBUG $(OPTIMIZEVM)" \ - CLIENT_CFLAGS="$(CLIENT_CFLAGS)" SERVER_CFLAGS="$(SERVER_CFLAGS)" V=$(V) \ - I_ACKNOWLEDGE_THE_MAKEFILE_IS_DEPRECATED=${I_ACKNOWLEDGE_THE_MAKEFILE_IS_DEPRECATED} - -ifneq ($(call bin_path, tput),) - TERM_COLUMNS=$(shell if c=`tput cols`; then echo $$(($$c-4)); else echo 76; fi) -else - TERM_COLUMNS=76 -endif - -define ADD_COPY_TARGET -TARGETS += $2 -$2: $1 - $(echo_cmd) "CP $$<" - @cp $1 $2 -endef - -# These functions allow us to generate rules for copying a list of files -# into the base directory of the build; this is useful for bundling libs, -# README files or whatever else -define GENERATE_COPY_TARGETS -$(foreach FILE,$1, \ - $(eval $(call ADD_COPY_TARGET, \ - $(FILE), \ - $(addprefix $(B)/,$(notdir $(FILE)))))) -endef - -$(call GENERATE_COPY_TARGETS,$(EXTRA_FILES)) - -ifneq ($(BUILD_CLIENT),0) - $(call GENERATE_COPY_TARGETS,$(CLIENT_EXTRA_FILES)) -endif - -NAKED_TARGETS=$(shell echo $(TARGETS) | sed -e "s!$(B)/!!g") -NAKED_GENERATEDTARGETS=$(shell echo $(GENERATEDTARGETS) | sed -e "s!$(B)/!!g") - -print_list=-@for i in $(1); \ - do \ - echo " $$i"; \ - done - -ifneq ($(call bin_path, fmt),) - print_wrapped=@echo $(1) | fmt -w $(TERM_COLUMNS) | sed -e "s/^\(.*\)$$/ \1/" -else - print_wrapped=$(print_list) -endif - -REQUIRE_DEPRECATION_ACK=1 - -# Create the build directories, check libraries and print out -# an informational message, then start building -targets: makedirs -ifneq ($(I_ACKNOWLEDGE_THE_MAKEFILE_IS_DEPRECATED),1) - @echo "" - @echo "=== IMPORTANT NOTICE ===========================================================" - @echo "" - @echo " Going forward, ioq3 is transitioning to the CMake build system and using the" - @echo " Makefile is now deprecated." - @echo " Our plan is currently to remove this Makefile by November 6, 2025." - @echo "" - @echo " For more information please read the following " - @echo " ioquake3 news post:" - @echo "" - @echo "https://ioquake3.org/ioquake3/breaking-changes-ioquake3-switching-to-cmake-makefile-deprecated/" - @echo "" - @echo " If you are a developer who uses ioquake3 for your project, please read and" - @echo " comment on this GitHub issue:" - @echo "" - @echo " https://github.com/ioquake/ioq3/issues/748" - @echo "" - @echo " CMake can be downloaded from:" - @echo "" - @echo " https://cmake.org/download/" - @echo "" - @echo " To disable this message, please add the following to Makefile.local:" - @echo "" - @echo " I_ACKNOWLEDGE_THE_MAKEFILE_IS_DEPRECATED=1" - @echo "================================================================================" -ifeq ($(REQUIRE_DEPRECATION_ACK),1) - @false -else - @[ -t 0 ] && echo "Press a key to continue..." && read dummy || true -endif -endif - @echo "" - @echo "Building in $(B):" - @echo " PLATFORM: $(PLATFORM)" - @echo " ARCH: $(ARCH)" - @echo " VERSION: $(VERSION)" - @echo " COMPILE_PLATFORM: $(COMPILE_PLATFORM)" - @echo " COMPILE_ARCH: $(COMPILE_ARCH)" - @echo " HAVE_VM_COMPILED: $(HAVE_VM_COMPILED)" - @echo " PKG_CONFIG: $(PKG_CONFIG)" - @echo " CC: $(CC)" - @echo " CC_VERSION: $(CC_VERSION)" -ifeq ($(PLATFORM),mingw32) - @echo " WINDRES: $(WINDRES)" -endif - @echo "" - @echo " CFLAGS:" - $(call print_wrapped, $(CFLAGS) $(OPTIMIZE)) - @echo "" - @echo " CLIENT_CFLAGS:" - $(call print_wrapped, $(CLIENT_CFLAGS)) - @echo "" - @echo " SERVER_CFLAGS:" - $(call print_wrapped, $(SERVER_CFLAGS)) - @echo "" - @echo " TOOLS_CFLAGS:" - $(call print_wrapped, $(TOOLS_CFLAGS)) - @echo "" - @echo " LDFLAGS:" - $(call print_wrapped, $(LDFLAGS)) - @echo "" - @echo " LIBS:" - $(call print_wrapped, $(LIBS)) - @echo "" - @echo " CLIENT_LIBS:" - $(call print_wrapped, $(CLIENT_LIBS)) - @echo "" - @echo " AUTOUPDATER_LIBS:" - $(call print_wrapped, $(AUTOUPDATER_LIBS)) - @echo "" - @echo " Output:" - $(call print_list, $(NAKED_TARGETS)) - $(call print_list, $(NAKED_GENERATEDTARGETS)) - @echo "" -ifneq ($(TARGETS),) - ifndef DEBUG_MAKEFILE - @$(MAKE) $(TARGETS) $(B).zip V=$(V) - endif -endif - -$(B).zip: $(TARGETS) -ifeq ($(PLATFORM),darwin) - ifdef ARCHIVE - @("./make-macosx-app.sh" release $(ARCH); if [ "$$?" -eq 0 ] && [ -d "$(B)/ioquake3.app" ]; then rm -f $@; cd $(B) && zip --symlinks -r9 ../../$@ `find "ioquake3.app" -print | sed -e "s!$(B)/!!g"`; else rm -f $@; cd $(B) && zip -r9 ../../$@ $(NAKED_TARGETS); fi) - endif -endif -ifneq ($(PLATFORM),darwin) - ifdef ARCHIVE - @rm -f $@ - @(cd $(B) && zip -r9 ../../$@ $(NAKED_TARGETS) $(NAKED_GENERATEDTARGETS)) - endif -endif - @: - -makedirs: - @$(MKDIR) $(B)/autoupdater - @$(MKDIR) $(B)/client/opus - @$(MKDIR) $(B)/client/vorbis - @$(MKDIR) $(B)/renderergl1 - @$(MKDIR) $(B)/renderergl2 - @$(MKDIR) $(B)/renderergl2/glsl - @$(MKDIR) $(B)/ded - @$(MKDIR) $(B)/$(BASEGAME)/cgame - @$(MKDIR) $(B)/$(BASEGAME)/game - @$(MKDIR) $(B)/$(BASEGAME)/ui - @$(MKDIR) $(B)/$(BASEGAME)/qcommon - @$(MKDIR) $(B)/$(BASEGAME)/vm - @$(MKDIR) $(B)/$(MISSIONPACK)/cgame - @$(MKDIR) $(B)/$(MISSIONPACK)/game - @$(MKDIR) $(B)/$(MISSIONPACK)/ui - @$(MKDIR) $(B)/$(MISSIONPACK)/qcommon - @$(MKDIR) $(B)/$(MISSIONPACK)/vm - @$(MKDIR) $(B)/tools/asm - @$(MKDIR) $(B)/tools/etc - @$(MKDIR) $(B)/tools/rcc - @$(MKDIR) $(B)/tools/cpp - @$(MKDIR) $(B)/tools/lburg - -############################################################################# -# QVM BUILD TOOLS -############################################################################# - -ifndef TOOLS_CC - # A compiler which probably produces native binaries - TOOLS_CC = gcc -endif - -ifndef YACC - YACC = yacc -endif - -TOOLS_OPTIMIZE = -g -Wall -fno-strict-aliasing -TOOLS_CFLAGS += $(TOOLS_OPTIMIZE) \ - -DTEMPDIR=\"$(TEMPDIR)\" -DSYSTEM=\"\" \ - -I$(Q3LCCSRCDIR) \ - -I$(LBURGDIR) -TOOLS_LIBS = -TOOLS_LDFLAGS = - -ifeq ($(GENERATE_DEPENDENCIES),1) - TOOLS_CFLAGS += -MMD -endif - -define DO_YACC -$(echo_cmd) "YACC $<" -$(Q)$(YACC) $< -$(Q)mv -f y.tab.c $@ -endef - -define DO_TOOLS_CC -$(echo_cmd) "TOOLS_CC $<" -$(Q)$(TOOLS_CC) $(TOOLS_CFLAGS) -o $@ -c $< -endef - -define DO_TOOLS_CC_DAGCHECK -$(echo_cmd) "TOOLS_CC_DAGCHECK $<" -$(Q)$(TOOLS_CC) $(TOOLS_CFLAGS) -Wno-unused -o $@ -c $< -endef - -LBURG = $(B)/tools/lburg/lburg$(TOOLS_BINEXT) -DAGCHECK_C = $(B)/tools/rcc/dagcheck.c -Q3RCC = $(B)/tools/q3rcc$(TOOLS_BINEXT) -Q3CPP = $(B)/tools/q3cpp$(TOOLS_BINEXT) -Q3LCC = $(B)/tools/q3lcc$(TOOLS_BINEXT) -Q3ASM = $(B)/tools/q3asm$(TOOLS_BINEXT) -STRINGIFY = $(B)/tools/stringify$(TOOLS_BINEXT) - -LBURGOBJ= \ - $(B)/tools/lburg/lburg.o \ - $(B)/tools/lburg/gram.o - -# override GNU Make built-in rule for converting gram.y to gram.c -%.c: %.y -ifeq ($(USE_YACC),1) - $(DO_YACC) -endif - -$(B)/tools/lburg/%.o: $(LBURGDIR)/%.c - $(DO_TOOLS_CC) - -$(LBURG): $(LBURGOBJ) - $(echo_cmd) "LD $@" - $(Q)$(TOOLS_CC) $(TOOLS_CFLAGS) $(TOOLS_LDFLAGS) -o $@ $^ $(TOOLS_LIBS) - -Q3RCCOBJ = \ - $(B)/tools/rcc/alloc.o \ - $(B)/tools/rcc/bind.o \ - $(B)/tools/rcc/bytecode.o \ - $(B)/tools/rcc/dag.o \ - $(B)/tools/rcc/dagcheck.o \ - $(B)/tools/rcc/decl.o \ - $(B)/tools/rcc/enode.o \ - $(B)/tools/rcc/error.o \ - $(B)/tools/rcc/event.o \ - $(B)/tools/rcc/expr.o \ - $(B)/tools/rcc/gen.o \ - $(B)/tools/rcc/init.o \ - $(B)/tools/rcc/inits.o \ - $(B)/tools/rcc/input.o \ - $(B)/tools/rcc/lex.o \ - $(B)/tools/rcc/list.o \ - $(B)/tools/rcc/main.o \ - $(B)/tools/rcc/null.o \ - $(B)/tools/rcc/output.o \ - $(B)/tools/rcc/prof.o \ - $(B)/tools/rcc/profio.o \ - $(B)/tools/rcc/simp.o \ - $(B)/tools/rcc/stmt.o \ - $(B)/tools/rcc/string.o \ - $(B)/tools/rcc/sym.o \ - $(B)/tools/rcc/symbolic.o \ - $(B)/tools/rcc/trace.o \ - $(B)/tools/rcc/tree.o \ - $(B)/tools/rcc/types.o - -$(DAGCHECK_C): $(LBURG) $(Q3LCCSRCDIR)/dagcheck.md - $(echo_cmd) "LBURG $(Q3LCCSRCDIR)/dagcheck.md" - $(Q)$(LBURG) $(Q3LCCSRCDIR)/dagcheck.md $@ - -$(B)/tools/rcc/dagcheck.o: $(DAGCHECK_C) - $(DO_TOOLS_CC_DAGCHECK) - -$(B)/tools/rcc/%.o: $(Q3LCCSRCDIR)/%.c - $(DO_TOOLS_CC) - -$(Q3RCC): $(Q3RCCOBJ) - $(echo_cmd) "LD $@" - $(Q)$(TOOLS_CC) $(TOOLS_CFLAGS) $(TOOLS_LDFLAGS) -o $@ $^ $(TOOLS_LIBS) - -Q3CPPOBJ = \ - $(B)/tools/cpp/cpp.o \ - $(B)/tools/cpp/lex.o \ - $(B)/tools/cpp/nlist.o \ - $(B)/tools/cpp/tokens.o \ - $(B)/tools/cpp/macro.o \ - $(B)/tools/cpp/eval.o \ - $(B)/tools/cpp/include.o \ - $(B)/tools/cpp/hideset.o \ - $(B)/tools/cpp/getopt.o \ - $(B)/tools/cpp/unix.o - -$(B)/tools/cpp/%.o: $(Q3CPPDIR)/%.c - $(DO_TOOLS_CC) - -$(Q3CPP): $(Q3CPPOBJ) - $(echo_cmd) "LD $@" - $(Q)$(TOOLS_CC) $(TOOLS_CFLAGS) $(TOOLS_LDFLAGS) -o $@ $^ $(TOOLS_LIBS) - -Q3LCCOBJ = \ - $(B)/tools/etc/lcc.o \ - $(B)/tools/etc/bytecode.o - -$(B)/tools/etc/%.o: $(Q3LCCETCDIR)/%.c - $(DO_TOOLS_CC) - -$(Q3LCC): $(Q3LCCOBJ) $(Q3RCC) $(Q3CPP) - $(echo_cmd) "LD $@" - $(Q)$(TOOLS_CC) $(TOOLS_CFLAGS) $(TOOLS_LDFLAGS) -o $@ $(Q3LCCOBJ) $(TOOLS_LIBS) - -$(STRINGIFY): $(TOOLSDIR)/stringify.c - $(echo_cmd) "TOOLS_CC $@" - $(Q)$(TOOLS_CC) $(TOOLS_CFLAGS) $(TOOLS_LDFLAGS) -o $@ $(TOOLSDIR)/stringify.c $(TOOLS_LIBS) - -define DO_Q3LCC -$(echo_cmd) "Q3LCC $<" -$(Q)$(Q3LCC) $(BASEGAME_CFLAGS) -o $@ $< -endef - -define DO_CGAME_Q3LCC -$(echo_cmd) "CGAME_Q3LCC $<" -$(Q)$(Q3LCC) $(BASEGAME_CFLAGS) -DCGAME -o $@ $< -endef - -define DO_GAME_Q3LCC -$(echo_cmd) "GAME_Q3LCC $<" -$(Q)$(Q3LCC) $(BASEGAME_CFLAGS) -DQAGAME -o $@ $< -endef - -define DO_UI_Q3LCC -$(echo_cmd) "UI_Q3LCC $<" -$(Q)$(Q3LCC) $(BASEGAME_CFLAGS) -DUI -o $@ $< -endef - -define DO_Q3LCC_MISSIONPACK -$(echo_cmd) "Q3LCC_MISSIONPACK $<" -$(Q)$(Q3LCC) $(MISSIONPACK_CFLAGS) -o $@ $< -endef - -define DO_CGAME_Q3LCC_MISSIONPACK -$(echo_cmd) "CGAME_Q3LCC_MISSIONPACK $<" -$(Q)$(Q3LCC) $(MISSIONPACK_CFLAGS) -DCGAME -o $@ $< -endef - -define DO_GAME_Q3LCC_MISSIONPACK -$(echo_cmd) "GAME_Q3LCC_MISSIONPACK $<" -$(Q)$(Q3LCC) $(MISSIONPACK_CFLAGS) -DQAGAME -o $@ $< -endef - -define DO_UI_Q3LCC_MISSIONPACK -$(echo_cmd) "UI_Q3LCC_MISSIONPACK $<" -$(Q)$(Q3LCC) $(MISSIONPACK_CFLAGS) -DUI -o $@ $< -endef - - -Q3ASMOBJ = \ - $(B)/tools/asm/q3asm.o \ - $(B)/tools/asm/cmdlib.o - -$(B)/tools/asm/%.o: $(Q3ASMDIR)/%.c - $(DO_TOOLS_CC) - -$(Q3ASM): $(Q3ASMOBJ) - $(echo_cmd) "LD $@" - $(Q)$(TOOLS_CC) $(TOOLS_CFLAGS) $(TOOLS_LDFLAGS) -o $@ $^ $(TOOLS_LIBS) - - -############################################################################# -# AUTOUPDATER -############################################################################# - -define DO_AUTOUPDATER_CC -$(echo_cmd) "AUTOUPDATER_CC $<" -$(Q)$(CC) $(CFLAGS) -I$(LIBTOMCRYPTSRCDIR)/src/headers -I$(TOMSFASTMATHSRCDIR)/src/headers $(CURL_CFLAGS) -o $@ -c $< -endef - -Q3AUTOUPDATEROBJ = \ - $(B)/autoupdater/autoupdater.o - -$(B)/autoupdater/%.o: $(AUTOUPDATERSRCDIR)/%.c - $(DO_AUTOUPDATER_CC) - -$(B)/$(AUTOUPDATER_BIN): $(Q3AUTOUPDATEROBJ) - $(echo_cmd) "AUTOUPDATER_LD $@" - $(Q)$(CC) $(LDFLAGS) -o $@ $(Q3AUTOUPDATEROBJ) $(AUTOUPDATER_LIBS) - - -############################################################################# -# CLIENT/SERVER -############################################################################# - -Q3OBJ = \ - $(B)/client/cl_cgame.o \ - $(B)/client/cl_cin.o \ - $(B)/client/cl_console.o \ - $(B)/client/cl_input.o \ - $(B)/client/cl_keys.o \ - $(B)/client/cl_main.o \ - $(B)/client/cl_net_chan.o \ - $(B)/client/cl_parse.o \ - $(B)/client/cl_scrn.o \ - $(B)/client/cl_ui.o \ - $(B)/client/cl_avi.o \ - \ - $(B)/client/cm_load.o \ - $(B)/client/cm_patch.o \ - $(B)/client/cm_polylib.o \ - $(B)/client/cm_test.o \ - $(B)/client/cm_trace.o \ - \ - $(B)/client/cmd.o \ - $(B)/client/common.o \ - $(B)/client/cvar.o \ - $(B)/client/files.o \ - $(B)/client/md4.o \ - $(B)/client/md5.o \ - $(B)/client/msg.o \ - $(B)/client/net_chan.o \ - $(B)/client/net_ip.o \ - $(B)/client/huffman.o \ - \ - $(B)/client/snd_altivec.o \ - $(B)/client/snd_adpcm.o \ - $(B)/client/snd_dma.o \ - $(B)/client/snd_mem.o \ - $(B)/client/snd_mix.o \ - $(B)/client/snd_wavelet.o \ - \ - $(B)/client/snd_main.o \ - $(B)/client/snd_codec.o \ - $(B)/client/snd_codec_wav.o \ - $(B)/client/snd_codec_ogg.o \ - $(B)/client/snd_codec_opus.o \ - \ - $(B)/client/qal.o \ - $(B)/client/snd_openal.o \ - \ - $(B)/client/sv_bot.o \ - $(B)/client/sv_ccmds.o \ - $(B)/client/sv_client.o \ - $(B)/client/sv_game.o \ - $(B)/client/sv_init.o \ - $(B)/client/sv_main.o \ - $(B)/client/sv_net_chan.o \ - $(B)/client/sv_snapshot.o \ - $(B)/client/sv_world.o \ - \ - $(B)/client/q_math.o \ - $(B)/client/q_shared.o \ - \ - $(B)/client/unzip.o \ - $(B)/client/ioapi.o \ - $(B)/client/vm.o \ - $(B)/client/vm_interpreted.o \ - \ - $(B)/client/be_aas_bspq3.o \ - $(B)/client/be_aas_cluster.o \ - $(B)/client/be_aas_debug.o \ - $(B)/client/be_aas_entity.o \ - $(B)/client/be_aas_file.o \ - $(B)/client/be_aas_main.o \ - $(B)/client/be_aas_move.o \ - $(B)/client/be_aas_optimize.o \ - $(B)/client/be_aas_reach.o \ - $(B)/client/be_aas_route.o \ - $(B)/client/be_aas_routealt.o \ - $(B)/client/be_aas_sample.o \ - $(B)/client/be_ai_char.o \ - $(B)/client/be_ai_chat.o \ - $(B)/client/be_ai_gen.o \ - $(B)/client/be_ai_goal.o \ - $(B)/client/be_ai_move.o \ - $(B)/client/be_ai_weap.o \ - $(B)/client/be_ai_weight.o \ - $(B)/client/be_ea.o \ - $(B)/client/be_interface.o \ - $(B)/client/l_crc.o \ - $(B)/client/l_libvar.o \ - $(B)/client/l_log.o \ - $(B)/client/l_memory.o \ - $(B)/client/l_precomp.o \ - $(B)/client/l_script.o \ - $(B)/client/l_struct.o \ - \ - $(B)/client/sdl_input.o \ - $(B)/client/sdl_snd.o \ - \ - $(B)/client/con_log.o \ - $(B)/client/sys_autoupdater.o \ - $(B)/client/sys_main.o - -ifdef MINGW - Q3OBJ += \ - $(B)/client/cl_http_windows.o -else - Q3OBJ += \ - $(B)/client/cl_http_curl.o -endif - -ifdef MINGW - Q3OBJ += \ - $(B)/client/con_passive.o -else -ifeq ($(PLATFORM),emscripten) - Q3OBJ += \ - $(B)/client/con_passive.o -else - Q3OBJ += \ - $(B)/client/con_tty.o -endif -endif - -Q3R2OBJ = \ - $(B)/renderergl2/tr_animation.o \ - $(B)/renderergl2/tr_backend.o \ - $(B)/renderergl2/tr_bsp.o \ - $(B)/renderergl2/tr_cmds.o \ - $(B)/renderergl2/tr_curve.o \ - $(B)/renderergl2/tr_dsa.o \ - $(B)/renderergl2/tr_extramath.o \ - $(B)/renderergl2/tr_extensions.o \ - $(B)/renderergl2/tr_fbo.o \ - $(B)/renderergl2/tr_flares.o \ - $(B)/renderergl2/tr_font.o \ - $(B)/renderergl2/tr_glsl.o \ - $(B)/renderergl2/tr_image.o \ - $(B)/renderergl2/tr_image_bmp.o \ - $(B)/renderergl2/tr_image_jpg.o \ - $(B)/renderergl2/tr_image_pcx.o \ - $(B)/renderergl2/tr_image_png.o \ - $(B)/renderergl2/tr_image_tga.o \ - $(B)/renderergl2/tr_image_dds.o \ - $(B)/renderergl2/tr_init.o \ - $(B)/renderergl2/tr_light.o \ - $(B)/renderergl2/tr_main.o \ - $(B)/renderergl2/tr_marks.o \ - $(B)/renderergl2/tr_mesh.o \ - $(B)/renderergl2/tr_model.o \ - $(B)/renderergl2/tr_model_iqm.o \ - $(B)/renderergl2/tr_noise.o \ - $(B)/renderergl2/tr_postprocess.o \ - $(B)/renderergl2/tr_scene.o \ - $(B)/renderergl2/tr_shade.o \ - $(B)/renderergl2/tr_shade_calc.o \ - $(B)/renderergl2/tr_shader.o \ - $(B)/renderergl2/tr_shadows.o \ - $(B)/renderergl2/tr_sky.o \ - $(B)/renderergl2/tr_surface.o \ - $(B)/renderergl2/tr_vbo.o \ - $(B)/renderergl2/tr_world.o \ - \ - $(B)/renderergl1/sdl_gamma.o \ - $(B)/renderergl1/sdl_glimp.o \ - \ - $(B)/renderergl2/puff.o - -Q3R2STRINGOBJ = \ - $(B)/renderergl2/glsl/bokeh_fp.o \ - $(B)/renderergl2/glsl/bokeh_vp.o \ - $(B)/renderergl2/glsl/calclevels4x_fp.o \ - $(B)/renderergl2/glsl/calclevels4x_vp.o \ - $(B)/renderergl2/glsl/depthblur_fp.o \ - $(B)/renderergl2/glsl/depthblur_vp.o \ - $(B)/renderergl2/glsl/dlight_fp.o \ - $(B)/renderergl2/glsl/dlight_vp.o \ - $(B)/renderergl2/glsl/down4x_fp.o \ - $(B)/renderergl2/glsl/down4x_vp.o \ - $(B)/renderergl2/glsl/fogpass_fp.o \ - $(B)/renderergl2/glsl/fogpass_vp.o \ - $(B)/renderergl2/glsl/generic_fp.o \ - $(B)/renderergl2/glsl/generic_vp.o \ - $(B)/renderergl2/glsl/lightall_fp.o \ - $(B)/renderergl2/glsl/lightall_vp.o \ - $(B)/renderergl2/glsl/pshadow_fp.o \ - $(B)/renderergl2/glsl/pshadow_vp.o \ - $(B)/renderergl2/glsl/shadowfill_fp.o \ - $(B)/renderergl2/glsl/shadowfill_vp.o \ - $(B)/renderergl2/glsl/shadowmask_fp.o \ - $(B)/renderergl2/glsl/shadowmask_vp.o \ - $(B)/renderergl2/glsl/ssao_fp.o \ - $(B)/renderergl2/glsl/ssao_vp.o \ - $(B)/renderergl2/glsl/texturecolor_fp.o \ - $(B)/renderergl2/glsl/texturecolor_vp.o \ - $(B)/renderergl2/glsl/tonemap_fp.o \ - $(B)/renderergl2/glsl/tonemap_vp.o - -Q3ROBJ = \ - $(B)/renderergl1/tr_altivec.o \ - $(B)/renderergl1/tr_animation.o \ - $(B)/renderergl1/tr_backend.o \ - $(B)/renderergl1/tr_bsp.o \ - $(B)/renderergl1/tr_cmds.o \ - $(B)/renderergl1/tr_curve.o \ - $(B)/renderergl1/tr_flares.o \ - $(B)/renderergl1/tr_font.o \ - $(B)/renderergl1/tr_image.o \ - $(B)/renderergl1/tr_image_bmp.o \ - $(B)/renderergl1/tr_image_jpg.o \ - $(B)/renderergl1/tr_image_pcx.o \ - $(B)/renderergl1/tr_image_png.o \ - $(B)/renderergl1/tr_image_tga.o \ - $(B)/renderergl1/tr_init.o \ - $(B)/renderergl1/tr_light.o \ - $(B)/renderergl1/tr_main.o \ - $(B)/renderergl1/tr_marks.o \ - $(B)/renderergl1/tr_mesh.o \ - $(B)/renderergl1/tr_model.o \ - $(B)/renderergl1/tr_model_iqm.o \ - $(B)/renderergl1/tr_noise.o \ - $(B)/renderergl1/tr_scene.o \ - $(B)/renderergl1/tr_shade.o \ - $(B)/renderergl1/tr_shade_calc.o \ - $(B)/renderergl1/tr_shader.o \ - $(B)/renderergl1/tr_shadows.o \ - $(B)/renderergl1/tr_sky.o \ - $(B)/renderergl1/tr_surface.o \ - $(B)/renderergl1/tr_world.o \ - \ - $(B)/renderergl1/sdl_gamma.o \ - $(B)/renderergl1/sdl_glimp.o \ - \ - $(B)/renderergl1/puff.o - -ifneq ($(USE_RENDERER_DLOPEN), 0) - Q3ROBJ += \ - $(B)/renderergl1/q_shared.o \ - $(B)/renderergl1/q_math.o \ - $(B)/renderergl1/tr_subs.o - - Q3R2OBJ += \ - $(B)/renderergl2/q_shared.o \ - $(B)/renderergl2/q_math.o \ - $(B)/renderergl2/tr_subs.o -endif - -ifneq ($(USE_INTERNAL_JPEG),0) - JPGOBJ = \ - $(B)/renderergl1/jaricom.o \ - $(B)/renderergl1/jcapimin.o \ - $(B)/renderergl1/jcapistd.o \ - $(B)/renderergl1/jcarith.o \ - $(B)/renderergl1/jccoefct.o \ - $(B)/renderergl1/jccolor.o \ - $(B)/renderergl1/jcdctmgr.o \ - $(B)/renderergl1/jchuff.o \ - $(B)/renderergl1/jcinit.o \ - $(B)/renderergl1/jcmainct.o \ - $(B)/renderergl1/jcmarker.o \ - $(B)/renderergl1/jcmaster.o \ - $(B)/renderergl1/jcomapi.o \ - $(B)/renderergl1/jcparam.o \ - $(B)/renderergl1/jcprepct.o \ - $(B)/renderergl1/jcsample.o \ - $(B)/renderergl1/jctrans.o \ - $(B)/renderergl1/jdapimin.o \ - $(B)/renderergl1/jdapistd.o \ - $(B)/renderergl1/jdarith.o \ - $(B)/renderergl1/jdatadst.o \ - $(B)/renderergl1/jdatasrc.o \ - $(B)/renderergl1/jdcoefct.o \ - $(B)/renderergl1/jdcolor.o \ - $(B)/renderergl1/jddctmgr.o \ - $(B)/renderergl1/jdhuff.o \ - $(B)/renderergl1/jdinput.o \ - $(B)/renderergl1/jdmainct.o \ - $(B)/renderergl1/jdmarker.o \ - $(B)/renderergl1/jdmaster.o \ - $(B)/renderergl1/jdmerge.o \ - $(B)/renderergl1/jdpostct.o \ - $(B)/renderergl1/jdsample.o \ - $(B)/renderergl1/jdtrans.o \ - $(B)/renderergl1/jerror.o \ - $(B)/renderergl1/jfdctflt.o \ - $(B)/renderergl1/jfdctfst.o \ - $(B)/renderergl1/jfdctint.o \ - $(B)/renderergl1/jidctflt.o \ - $(B)/renderergl1/jidctfst.o \ - $(B)/renderergl1/jidctint.o \ - $(B)/renderergl1/jmemmgr.o \ - $(B)/renderergl1/jmemnobs.o \ - $(B)/renderergl1/jquant1.o \ - $(B)/renderergl1/jquant2.o \ - $(B)/renderergl1/jutils.o -endif - -ifeq ($(ARCH),x86) - Q3OBJ += \ - $(B)/client/snapvector.o \ - $(B)/client/ftola.o -endif -ifeq ($(ARCH),x86_64) - Q3OBJ += \ - $(B)/client/snapvector.o \ - $(B)/client/ftola.o -endif - -ifeq ($(NEED_OPUS),1) -ifeq ($(USE_INTERNAL_OPUS),1) -Q3OBJ += \ - $(B)/client/opus/analysis.o \ - $(B)/client/opus/mlp.o \ - $(B)/client/opus/mlp_data.o \ - $(B)/client/opus/opus.o \ - $(B)/client/opus/opus_decoder.o \ - $(B)/client/opus/opus_encoder.o \ - $(B)/client/opus/opus_multistream.o \ - $(B)/client/opus/opus_multistream_encoder.o \ - $(B)/client/opus/opus_multistream_decoder.o \ - $(B)/client/opus/repacketizer.o \ - $(B)/client/opus/extensions.o \ - \ - $(B)/client/opus/bands.o \ - $(B)/client/opus/celt.o \ - $(B)/client/opus/cwrs.o \ - $(B)/client/opus/entcode.o \ - $(B)/client/opus/entdec.o \ - $(B)/client/opus/entenc.o \ - $(B)/client/opus/kiss_fft.o \ - $(B)/client/opus/laplace.o \ - $(B)/client/opus/mathops.o \ - $(B)/client/opus/mdct.o \ - $(B)/client/opus/modes.o \ - $(B)/client/opus/pitch.o \ - $(B)/client/opus/celt_encoder.o \ - $(B)/client/opus/celt_decoder.o \ - $(B)/client/opus/celt_lpc.o \ - $(B)/client/opus/quant_bands.o \ - $(B)/client/opus/rate.o \ - $(B)/client/opus/vq.o \ - \ - $(B)/client/opus/CNG.o \ - $(B)/client/opus/code_signs.o \ - $(B)/client/opus/init_decoder.o \ - $(B)/client/opus/decode_core.o \ - $(B)/client/opus/decode_frame.o \ - $(B)/client/opus/decode_parameters.o \ - $(B)/client/opus/decode_indices.o \ - $(B)/client/opus/decode_pulses.o \ - $(B)/client/opus/decoder_set_fs.o \ - $(B)/client/opus/dec_API.o \ - $(B)/client/opus/enc_API.o \ - $(B)/client/opus/encode_indices.o \ - $(B)/client/opus/encode_pulses.o \ - $(B)/client/opus/gain_quant.o \ - $(B)/client/opus/interpolate.o \ - $(B)/client/opus/LP_variable_cutoff.o \ - $(B)/client/opus/NLSF_decode.o \ - $(B)/client/opus/NSQ.o \ - $(B)/client/opus/NSQ_del_dec.o \ - $(B)/client/opus/PLC.o \ - $(B)/client/opus/shell_coder.o \ - $(B)/client/opus/tables_gain.o \ - $(B)/client/opus/tables_LTP.o \ - $(B)/client/opus/tables_NLSF_CB_NB_MB.o \ - $(B)/client/opus/tables_NLSF_CB_WB.o \ - $(B)/client/opus/tables_other.o \ - $(B)/client/opus/tables_pitch_lag.o \ - $(B)/client/opus/tables_pulses_per_block.o \ - $(B)/client/opus/VAD.o \ - $(B)/client/opus/control_audio_bandwidth.o \ - $(B)/client/opus/quant_LTP_gains.o \ - $(B)/client/opus/VQ_WMat_EC.o \ - $(B)/client/opus/HP_variable_cutoff.o \ - $(B)/client/opus/NLSF_encode.o \ - $(B)/client/opus/NLSF_VQ.o \ - $(B)/client/opus/NLSF_unpack.o \ - $(B)/client/opus/NLSF_del_dec_quant.o \ - $(B)/client/opus/process_NLSFs.o \ - $(B)/client/opus/stereo_LR_to_MS.o \ - $(B)/client/opus/stereo_MS_to_LR.o \ - $(B)/client/opus/check_control_input.o \ - $(B)/client/opus/control_SNR.o \ - $(B)/client/opus/init_encoder.o \ - $(B)/client/opus/control_codec.o \ - $(B)/client/opus/A2NLSF.o \ - $(B)/client/opus/ana_filt_bank_1.o \ - $(B)/client/opus/biquad_alt.o \ - $(B)/client/opus/bwexpander_32.o \ - $(B)/client/opus/bwexpander.o \ - $(B)/client/opus/debug.o \ - $(B)/client/opus/decode_pitch.o \ - $(B)/client/opus/inner_prod_aligned.o \ - $(B)/client/opus/lin2log.o \ - $(B)/client/opus/log2lin.o \ - $(B)/client/opus/LPC_analysis_filter.o \ - $(B)/client/opus/LPC_fit.o \ - $(B)/client/opus/LPC_inv_pred_gain.o \ - $(B)/client/opus/table_LSF_cos.o \ - $(B)/client/opus/NLSF2A.o \ - $(B)/client/opus/NLSF_stabilize.o \ - $(B)/client/opus/NLSF_VQ_weights_laroia.o \ - $(B)/client/opus/pitch_est_tables.o \ - $(B)/client/opus/resampler.o \ - $(B)/client/opus/resampler_down2_3.o \ - $(B)/client/opus/resampler_down2.o \ - $(B)/client/opus/resampler_private_AR2.o \ - $(B)/client/opus/resampler_private_down_FIR.o \ - $(B)/client/opus/resampler_private_IIR_FIR.o \ - $(B)/client/opus/resampler_private_up2_HQ.o \ - $(B)/client/opus/resampler_rom.o \ - $(B)/client/opus/sigm_Q15.o \ - $(B)/client/opus/sort.o \ - $(B)/client/opus/sum_sqr_shift.o \ - $(B)/client/opus/stereo_decode_pred.o \ - $(B)/client/opus/stereo_encode_pred.o \ - $(B)/client/opus/stereo_find_predictor.o \ - $(B)/client/opus/stereo_quant_pred.o \ - \ - $(B)/client/opus/apply_sine_window_FLP.o \ - $(B)/client/opus/corrMatrix_FLP.o \ - $(B)/client/opus/encode_frame_FLP.o \ - $(B)/client/opus/find_LPC_FLP.o \ - $(B)/client/opus/find_LTP_FLP.o \ - $(B)/client/opus/find_pitch_lags_FLP.o \ - $(B)/client/opus/find_pred_coefs_FLP.o \ - $(B)/client/opus/LPC_analysis_filter_FLP.o \ - $(B)/client/opus/LTP_analysis_filter_FLP.o \ - $(B)/client/opus/LTP_scale_ctrl_FLP.o \ - $(B)/client/opus/noise_shape_analysis_FLP.o \ - $(B)/client/opus/process_gains_FLP.o \ - $(B)/client/opus/regularize_correlations_FLP.o \ - $(B)/client/opus/residual_energy_FLP.o \ - $(B)/client/opus/warped_autocorrelation_FLP.o \ - $(B)/client/opus/wrappers_FLP.o \ - $(B)/client/opus/autocorrelation_FLP.o \ - $(B)/client/opus/burg_modified_FLP.o \ - $(B)/client/opus/bwexpander_FLP.o \ - $(B)/client/opus/energy_FLP.o \ - $(B)/client/opus/inner_product_FLP.o \ - $(B)/client/opus/k2a_FLP.o \ - $(B)/client/opus/LPC_inv_pred_gain_FLP.o \ - $(B)/client/opus/pitch_analysis_core_FLP.o \ - $(B)/client/opus/scale_copy_vector_FLP.o \ - $(B)/client/opus/scale_vector_FLP.o \ - $(B)/client/opus/schur_FLP.o \ - $(B)/client/opus/sort_FLP.o \ - \ - $(B)/client/http.o \ - $(B)/client/info.o \ - $(B)/client/internal.o \ - $(B)/client/opusfile.o \ - $(B)/client/stream.o \ - $(B)/client/wincerts.o -endif -endif - -ifeq ($(NEED_OGG),1) -ifeq ($(USE_INTERNAL_OGG),1) -Q3OBJ += \ - $(B)/client/bitwise.o \ - $(B)/client/framing.o -endif -endif - -ifeq ($(USE_CODEC_VORBIS),1) -ifeq ($(USE_INTERNAL_VORBIS),1) -Q3OBJ += \ - $(B)/client/vorbis/analysis.o \ - $(B)/client/vorbis/bitrate.o \ - $(B)/client/vorbis/block.o \ - $(B)/client/vorbis/codebook.o \ - $(B)/client/vorbis/envelope.o \ - $(B)/client/vorbis/floor0.o \ - $(B)/client/vorbis/floor1.o \ - $(B)/client/vorbis/info.o \ - $(B)/client/vorbis/lookup.o \ - $(B)/client/vorbis/lpc.o \ - $(B)/client/vorbis/lsp.o \ - $(B)/client/vorbis/mapping0.o \ - $(B)/client/vorbis/mdct.o \ - $(B)/client/vorbis/psy.o \ - $(B)/client/vorbis/registry.o \ - $(B)/client/vorbis/res0.o \ - $(B)/client/vorbis/smallft.o \ - $(B)/client/vorbis/sharedbook.o \ - $(B)/client/vorbis/synthesis.o \ - $(B)/client/vorbis/vorbisfile.o \ - $(B)/client/vorbis/window.o -endif -endif - -ifeq ($(USE_INTERNAL_ZLIB),1) -Q3OBJ += \ - $(B)/client/adler32.o \ - $(B)/client/crc32.o \ - $(B)/client/inffast.o \ - $(B)/client/inflate.o \ - $(B)/client/inftrees.o \ - $(B)/client/zutil.o -endif - -ifeq ($(HAVE_VM_COMPILED),true) - ifneq ($(findstring $(ARCH),x86 x86_64),) - Q3OBJ += \ - $(B)/client/vm_x86.o - endif - ifneq ($(findstring $(ARCH),ppc ppc64),) - Q3OBJ += $(B)/client/vm_powerpc.o $(B)/client/vm_powerpc_asm.o - endif - ifeq ($(ARCH),sparc) - Q3OBJ += $(B)/client/vm_sparc.o - endif - ifeq ($(ARCH),armv7l) - Q3OBJ += $(B)/client/vm_armv7l.o - endif -endif - -ifdef MINGW - Q3OBJ += \ - $(B)/client/win_resource.o \ - $(B)/client/sys_win32.o -else - Q3OBJ += \ - $(B)/client/sys_unix.o -endif - -ifeq ($(PLATFORM),darwin) - Q3OBJ += \ - $(B)/client/sys_osx.o -endif - -ifeq ($(USE_MUMBLE),1) - Q3OBJ += \ - $(B)/client/libmumblelink.o -endif - -ifneq ($(USE_RENDERER_DLOPEN),0) -$(B)/$(CLIENTBIN)$(FULLBINEXT): $(Q3OBJ) $(LIBSDLMAIN) - $(echo_cmd) "LD $@" - $(Q)$(CC) $(CLIENT_CFLAGS) $(CFLAGS) $(CLIENT_LDFLAGS) $(LDFLAGS) $(NOTSHLIBLDFLAGS) \ - -o $@ $(Q3OBJ) \ - $(LIBSDLMAIN) $(CLIENT_LIBS) $(LIBS) - -$(B)/renderer_opengl1$(SHLIBNAME): $(Q3ROBJ) $(JPGOBJ) - $(echo_cmd) "LD $@" - $(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3ROBJ) $(JPGOBJ) \ - $(THREAD_LIBS) $(LIBSDLMAIN) $(RENDERER_LIBS) $(LIBS) - -$(B)/renderer_opengl2$(SHLIBNAME): $(Q3R2OBJ) $(Q3R2STRINGOBJ) $(JPGOBJ) - $(echo_cmd) "LD $@" - $(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3R2OBJ) $(Q3R2STRINGOBJ) $(JPGOBJ) \ - $(THREAD_LIBS) $(LIBSDLMAIN) $(RENDERER_LIBS) $(LIBS) -else -$(B)/$(CLIENTBIN)$(FULLBINEXT): $(Q3OBJ) $(Q3ROBJ) $(JPGOBJ) $(LIBSDLMAIN) - $(echo_cmd) "LD $@" - $(Q)$(CC) $(CLIENT_CFLAGS) $(CFLAGS) $(CLIENT_LDFLAGS) $(LDFLAGS) $(NOTSHLIBLDFLAGS) \ - -o $@ $(Q3OBJ) $(Q3ROBJ) $(JPGOBJ) \ - $(LIBSDLMAIN) $(CLIENT_LIBS) $(RENDERER_LIBS) $(LIBS) - -$(B)/$(CLIENTBIN)_opengl2$(FULLBINEXT): $(Q3OBJ) $(Q3R2OBJ) $(Q3R2STRINGOBJ) $(JPGOBJ) $(LIBSDLMAIN) - $(echo_cmd) "LD $@" - $(Q)$(CC) $(CLIENT_CFLAGS) $(CFLAGS) $(CLIENT_LDFLAGS) $(LDFLAGS) $(NOTSHLIBLDFLAGS) \ - -o $@ $(Q3OBJ) $(Q3R2OBJ) $(Q3R2STRINGOBJ) $(JPGOBJ) \ - $(LIBSDLMAIN) $(CLIENT_LIBS) $(RENDERER_LIBS) $(LIBS) -endif - -ifneq ($(strip $(LIBSDLMAIN)),) -ifneq ($(strip $(LIBSDLMAINSRC)),) -$(LIBSDLMAIN) : $(LIBSDLMAINSRC) -ifeq ($(PLATFORM),darwin) - $(LIPO) -extract $(MACOSX_ARCH) $< -o $@ -else - cp $< $@ -endif - $(RANLIB) $@ -endif -endif - - - -############################################################################# -# DEDICATED SERVER -############################################################################# - -Q3DOBJ = \ - $(B)/ded/sv_bot.o \ - $(B)/ded/sv_client.o \ - $(B)/ded/sv_ccmds.o \ - $(B)/ded/sv_game.o \ - $(B)/ded/sv_init.o \ - $(B)/ded/sv_main.o \ - $(B)/ded/sv_net_chan.o \ - $(B)/ded/sv_snapshot.o \ - $(B)/ded/sv_world.o \ - \ - $(B)/ded/cm_load.o \ - $(B)/ded/cm_patch.o \ - $(B)/ded/cm_polylib.o \ - $(B)/ded/cm_test.o \ - $(B)/ded/cm_trace.o \ - $(B)/ded/cmd.o \ - $(B)/ded/common.o \ - $(B)/ded/cvar.o \ - $(B)/ded/files.o \ - $(B)/ded/md4.o \ - $(B)/ded/msg.o \ - $(B)/ded/net_chan.o \ - $(B)/ded/net_ip.o \ - $(B)/ded/huffman.o \ - \ - $(B)/ded/q_math.o \ - $(B)/ded/q_shared.o \ - \ - $(B)/ded/unzip.o \ - $(B)/ded/ioapi.o \ - $(B)/ded/vm.o \ - $(B)/ded/vm_interpreted.o \ - \ - $(B)/ded/be_aas_bspq3.o \ - $(B)/ded/be_aas_cluster.o \ - $(B)/ded/be_aas_debug.o \ - $(B)/ded/be_aas_entity.o \ - $(B)/ded/be_aas_file.o \ - $(B)/ded/be_aas_main.o \ - $(B)/ded/be_aas_move.o \ - $(B)/ded/be_aas_optimize.o \ - $(B)/ded/be_aas_reach.o \ - $(B)/ded/be_aas_route.o \ - $(B)/ded/be_aas_routealt.o \ - $(B)/ded/be_aas_sample.o \ - $(B)/ded/be_ai_char.o \ - $(B)/ded/be_ai_chat.o \ - $(B)/ded/be_ai_gen.o \ - $(B)/ded/be_ai_goal.o \ - $(B)/ded/be_ai_move.o \ - $(B)/ded/be_ai_weap.o \ - $(B)/ded/be_ai_weight.o \ - $(B)/ded/be_ea.o \ - $(B)/ded/be_interface.o \ - $(B)/ded/l_crc.o \ - $(B)/ded/l_libvar.o \ - $(B)/ded/l_log.o \ - $(B)/ded/l_memory.o \ - $(B)/ded/l_precomp.o \ - $(B)/ded/l_script.o \ - $(B)/ded/l_struct.o \ - \ - $(B)/ded/null_client.o \ - $(B)/ded/null_input.o \ - $(B)/ded/null_snddma.o \ - \ - $(B)/ded/con_log.o \ - $(B)/ded/sys_autoupdater.o \ - $(B)/ded/sys_main.o - -ifeq ($(ARCH),x86) - Q3DOBJ += \ - $(B)/ded/snapvector.o \ - $(B)/ded/ftola.o -endif -ifeq ($(ARCH),x86_64) - Q3DOBJ += \ - $(B)/ded/snapvector.o \ - $(B)/ded/ftola.o -endif - -ifeq ($(USE_INTERNAL_ZLIB),1) -Q3DOBJ += \ - $(B)/ded/adler32.o \ - $(B)/ded/crc32.o \ - $(B)/ded/inffast.o \ - $(B)/ded/inflate.o \ - $(B)/ded/inftrees.o \ - $(B)/ded/zutil.o -endif - -ifeq ($(HAVE_VM_COMPILED),true) - ifneq ($(findstring $(ARCH),x86 x86_64),) - Q3DOBJ += \ - $(B)/ded/vm_x86.o - endif - ifneq ($(findstring $(ARCH),ppc ppc64),) - Q3DOBJ += $(B)/ded/vm_powerpc.o - endif - ifeq ($(ARCH),sparc) - Q3DOBJ += $(B)/ded/vm_sparc.o - endif - ifeq ($(ARCH),armv7l) - Q3DOBJ += $(B)/client/vm_armv7l.o - endif -endif - -ifdef MINGW - Q3DOBJ += \ - $(B)/ded/win_resource.o \ - $(B)/ded/sys_win32.o \ - $(B)/ded/con_win32.o -else - Q3DOBJ += \ - $(B)/ded/sys_unix.o \ - $(B)/ded/con_tty.o -endif - -ifeq ($(PLATFORM),darwin) - Q3DOBJ += \ - $(B)/ded/sys_osx.o -endif - -$(B)/$(SERVERBIN)$(FULLBINEXT): $(Q3DOBJ) - $(echo_cmd) "LD $@" - $(Q)$(CC) $(CFLAGS) $(LDFLAGS) $(NOTSHLIBLDFLAGS) -o $@ $(Q3DOBJ) $(LIBS) - - - -############################################################################# -## BASEQ3 CGAME -############################################################################# - -Q3CGOBJ_ = \ - $(B)/$(BASEGAME)/cgame/cg_main.o \ - $(B)/$(BASEGAME)/cgame/bg_misc.o \ - $(B)/$(BASEGAME)/cgame/bg_pmove.o \ - $(B)/$(BASEGAME)/cgame/bg_slidemove.o \ - $(B)/$(BASEGAME)/cgame/bg_lib.o \ - $(B)/$(BASEGAME)/cgame/cg_consolecmds.o \ - $(B)/$(BASEGAME)/cgame/cg_draw.o \ - $(B)/$(BASEGAME)/cgame/cg_drawtools.o \ - $(B)/$(BASEGAME)/cgame/cg_effects.o \ - $(B)/$(BASEGAME)/cgame/cg_ents.o \ - $(B)/$(BASEGAME)/cgame/cg_event.o \ - $(B)/$(BASEGAME)/cgame/cg_info.o \ - $(B)/$(BASEGAME)/cgame/cg_localents.o \ - $(B)/$(BASEGAME)/cgame/cg_marks.o \ - $(B)/$(BASEGAME)/cgame/cg_particles.o \ - $(B)/$(BASEGAME)/cgame/cg_players.o \ - $(B)/$(BASEGAME)/cgame/cg_playerstate.o \ - $(B)/$(BASEGAME)/cgame/cg_predict.o \ - $(B)/$(BASEGAME)/cgame/cg_scoreboard.o \ - $(B)/$(BASEGAME)/cgame/cg_servercmds.o \ - $(B)/$(BASEGAME)/cgame/cg_snapshot.o \ - $(B)/$(BASEGAME)/cgame/cg_view.o \ - $(B)/$(BASEGAME)/cgame/cg_weapons.o \ - \ - $(B)/$(BASEGAME)/qcommon/q_math.o \ - $(B)/$(BASEGAME)/qcommon/q_shared.o - -Q3CGOBJ = $(Q3CGOBJ_) $(B)/$(BASEGAME)/cgame/cg_syscalls.o -Q3CGVMOBJ = $(Q3CGOBJ_:%.o=%.asm) - -$(B)/$(BASEGAME)/cgame$(SHLIBNAME): $(Q3CGOBJ) - $(echo_cmd) "LD $@" - $(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3CGOBJ) - -$(B)/$(BASEGAME)/vm/cgame.qvm: $(Q3CGVMOBJ) $(CGDIR)/cg_syscalls.asm $(Q3ASM) - $(echo_cmd) "Q3ASM $@" - $(Q)$(Q3ASM) -o $@ $(Q3CGVMOBJ) $(CGDIR)/cg_syscalls.asm - -############################################################################# -## MISSIONPACK CGAME -############################################################################# - -MPCGOBJ_ = \ - $(B)/$(MISSIONPACK)/cgame/cg_main.o \ - $(B)/$(MISSIONPACK)/cgame/bg_misc.o \ - $(B)/$(MISSIONPACK)/cgame/bg_pmove.o \ - $(B)/$(MISSIONPACK)/cgame/bg_slidemove.o \ - $(B)/$(MISSIONPACK)/cgame/bg_lib.o \ - $(B)/$(MISSIONPACK)/cgame/cg_consolecmds.o \ - $(B)/$(MISSIONPACK)/cgame/cg_newdraw.o \ - $(B)/$(MISSIONPACK)/cgame/cg_draw.o \ - $(B)/$(MISSIONPACK)/cgame/cg_drawtools.o \ - $(B)/$(MISSIONPACK)/cgame/cg_effects.o \ - $(B)/$(MISSIONPACK)/cgame/cg_ents.o \ - $(B)/$(MISSIONPACK)/cgame/cg_event.o \ - $(B)/$(MISSIONPACK)/cgame/cg_info.o \ - $(B)/$(MISSIONPACK)/cgame/cg_localents.o \ - $(B)/$(MISSIONPACK)/cgame/cg_marks.o \ - $(B)/$(MISSIONPACK)/cgame/cg_particles.o \ - $(B)/$(MISSIONPACK)/cgame/cg_players.o \ - $(B)/$(MISSIONPACK)/cgame/cg_playerstate.o \ - $(B)/$(MISSIONPACK)/cgame/cg_predict.o \ - $(B)/$(MISSIONPACK)/cgame/cg_scoreboard.o \ - $(B)/$(MISSIONPACK)/cgame/cg_servercmds.o \ - $(B)/$(MISSIONPACK)/cgame/cg_snapshot.o \ - $(B)/$(MISSIONPACK)/cgame/cg_view.o \ - $(B)/$(MISSIONPACK)/cgame/cg_weapons.o \ - $(B)/$(MISSIONPACK)/ui/ui_shared.o \ - \ - $(B)/$(MISSIONPACK)/qcommon/q_math.o \ - $(B)/$(MISSIONPACK)/qcommon/q_shared.o - -MPCGOBJ = $(MPCGOBJ_) $(B)/$(MISSIONPACK)/cgame/cg_syscalls.o -MPCGVMOBJ = $(MPCGOBJ_:%.o=%.asm) - -$(B)/$(MISSIONPACK)/cgame$(SHLIBNAME): $(MPCGOBJ) - $(echo_cmd) "LD $@" - $(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(MPCGOBJ) - -$(B)/$(MISSIONPACK)/vm/cgame.qvm: $(MPCGVMOBJ) $(CGDIR)/cg_syscalls.asm $(Q3ASM) - $(echo_cmd) "Q3ASM $@" - $(Q)$(Q3ASM) -o $@ $(MPCGVMOBJ) $(CGDIR)/cg_syscalls.asm - - - -############################################################################# -## BASEQ3 GAME -############################################################################# - -Q3GOBJ_ = \ - $(B)/$(BASEGAME)/game/g_main.o \ - $(B)/$(BASEGAME)/game/ai_chat.o \ - $(B)/$(BASEGAME)/game/ai_cmd.o \ - $(B)/$(BASEGAME)/game/ai_dmnet.o \ - $(B)/$(BASEGAME)/game/ai_dmq3.o \ - $(B)/$(BASEGAME)/game/ai_main.o \ - $(B)/$(BASEGAME)/game/ai_team.o \ - $(B)/$(BASEGAME)/game/ai_vcmd.o \ - $(B)/$(BASEGAME)/game/bg_misc.o \ - $(B)/$(BASEGAME)/game/bg_pmove.o \ - $(B)/$(BASEGAME)/game/bg_slidemove.o \ - $(B)/$(BASEGAME)/game/bg_lib.o \ - $(B)/$(BASEGAME)/game/g_active.o \ - $(B)/$(BASEGAME)/game/g_arenas.o \ - $(B)/$(BASEGAME)/game/g_bot.o \ - $(B)/$(BASEGAME)/game/g_client.o \ - $(B)/$(BASEGAME)/game/g_cmds.o \ - $(B)/$(BASEGAME)/game/g_combat.o \ - $(B)/$(BASEGAME)/game/g_items.o \ - $(B)/$(BASEGAME)/game/g_mem.o \ - $(B)/$(BASEGAME)/game/g_misc.o \ - $(B)/$(BASEGAME)/game/g_missile.o \ - $(B)/$(BASEGAME)/game/g_mover.o \ - $(B)/$(BASEGAME)/game/g_session.o \ - $(B)/$(BASEGAME)/game/g_spawn.o \ - $(B)/$(BASEGAME)/game/g_svcmds.o \ - $(B)/$(BASEGAME)/game/g_target.o \ - $(B)/$(BASEGAME)/game/g_team.o \ - $(B)/$(BASEGAME)/game/g_trigger.o \ - $(B)/$(BASEGAME)/game/g_utils.o \ - $(B)/$(BASEGAME)/game/g_weapon.o \ - \ - $(B)/$(BASEGAME)/qcommon/q_math.o \ - $(B)/$(BASEGAME)/qcommon/q_shared.o - -Q3GOBJ = $(Q3GOBJ_) $(B)/$(BASEGAME)/game/g_syscalls.o -Q3GVMOBJ = $(Q3GOBJ_:%.o=%.asm) - -$(B)/$(BASEGAME)/qagame$(SHLIBNAME): $(Q3GOBJ) - $(echo_cmd) "LD $@" - $(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3GOBJ) - -$(B)/$(BASEGAME)/vm/qagame.qvm: $(Q3GVMOBJ) $(GDIR)/g_syscalls.asm $(Q3ASM) - $(echo_cmd) "Q3ASM $@" - $(Q)$(Q3ASM) -o $@ $(Q3GVMOBJ) $(GDIR)/g_syscalls.asm - -############################################################################# -## MISSIONPACK GAME -############################################################################# - -MPGOBJ_ = \ - $(B)/$(MISSIONPACK)/game/g_main.o \ - $(B)/$(MISSIONPACK)/game/ai_chat.o \ - $(B)/$(MISSIONPACK)/game/ai_cmd.o \ - $(B)/$(MISSIONPACK)/game/ai_dmnet.o \ - $(B)/$(MISSIONPACK)/game/ai_dmq3.o \ - $(B)/$(MISSIONPACK)/game/ai_main.o \ - $(B)/$(MISSIONPACK)/game/ai_team.o \ - $(B)/$(MISSIONPACK)/game/ai_vcmd.o \ - $(B)/$(MISSIONPACK)/game/bg_misc.o \ - $(B)/$(MISSIONPACK)/game/bg_pmove.o \ - $(B)/$(MISSIONPACK)/game/bg_slidemove.o \ - $(B)/$(MISSIONPACK)/game/bg_lib.o \ - $(B)/$(MISSIONPACK)/game/g_active.o \ - $(B)/$(MISSIONPACK)/game/g_arenas.o \ - $(B)/$(MISSIONPACK)/game/g_bot.o \ - $(B)/$(MISSIONPACK)/game/g_client.o \ - $(B)/$(MISSIONPACK)/game/g_cmds.o \ - $(B)/$(MISSIONPACK)/game/g_combat.o \ - $(B)/$(MISSIONPACK)/game/g_items.o \ - $(B)/$(MISSIONPACK)/game/g_mem.o \ - $(B)/$(MISSIONPACK)/game/g_misc.o \ - $(B)/$(MISSIONPACK)/game/g_missile.o \ - $(B)/$(MISSIONPACK)/game/g_mover.o \ - $(B)/$(MISSIONPACK)/game/g_session.o \ - $(B)/$(MISSIONPACK)/game/g_spawn.o \ - $(B)/$(MISSIONPACK)/game/g_svcmds.o \ - $(B)/$(MISSIONPACK)/game/g_target.o \ - $(B)/$(MISSIONPACK)/game/g_team.o \ - $(B)/$(MISSIONPACK)/game/g_trigger.o \ - $(B)/$(MISSIONPACK)/game/g_utils.o \ - $(B)/$(MISSIONPACK)/game/g_weapon.o \ - \ - $(B)/$(MISSIONPACK)/qcommon/q_math.o \ - $(B)/$(MISSIONPACK)/qcommon/q_shared.o - -MPGOBJ = $(MPGOBJ_) $(B)/$(MISSIONPACK)/game/g_syscalls.o -MPGVMOBJ = $(MPGOBJ_:%.o=%.asm) - -$(B)/$(MISSIONPACK)/qagame$(SHLIBNAME): $(MPGOBJ) - $(echo_cmd) "LD $@" - $(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(MPGOBJ) - -$(B)/$(MISSIONPACK)/vm/qagame.qvm: $(MPGVMOBJ) $(GDIR)/g_syscalls.asm $(Q3ASM) - $(echo_cmd) "Q3ASM $@" - $(Q)$(Q3ASM) -o $@ $(MPGVMOBJ) $(GDIR)/g_syscalls.asm - - - -############################################################################# -## BASEQ3 UI -############################################################################# - -Q3UIOBJ_ = \ - $(B)/$(BASEGAME)/ui/ui_main.o \ - $(B)/$(BASEGAME)/ui/bg_misc.o \ - $(B)/$(BASEGAME)/ui/bg_lib.o \ - $(B)/$(BASEGAME)/ui/ui_addbots.o \ - $(B)/$(BASEGAME)/ui/ui_atoms.o \ - $(B)/$(BASEGAME)/ui/ui_cdkey.o \ - $(B)/$(BASEGAME)/ui/ui_cinematics.o \ - $(B)/$(BASEGAME)/ui/ui_confirm.o \ - $(B)/$(BASEGAME)/ui/ui_connect.o \ - $(B)/$(BASEGAME)/ui/ui_controls2.o \ - $(B)/$(BASEGAME)/ui/ui_credits.o \ - $(B)/$(BASEGAME)/ui/ui_demo2.o \ - $(B)/$(BASEGAME)/ui/ui_display.o \ - $(B)/$(BASEGAME)/ui/ui_gameinfo.o \ - $(B)/$(BASEGAME)/ui/ui_ingame.o \ - $(B)/$(BASEGAME)/ui/ui_loadconfig.o \ - $(B)/$(BASEGAME)/ui/ui_menu.o \ - $(B)/$(BASEGAME)/ui/ui_mfield.o \ - $(B)/$(BASEGAME)/ui/ui_mods.o \ - $(B)/$(BASEGAME)/ui/ui_network.o \ - $(B)/$(BASEGAME)/ui/ui_options.o \ - $(B)/$(BASEGAME)/ui/ui_playermodel.o \ - $(B)/$(BASEGAME)/ui/ui_players.o \ - $(B)/$(BASEGAME)/ui/ui_playersettings.o \ - $(B)/$(BASEGAME)/ui/ui_preferences.o \ - $(B)/$(BASEGAME)/ui/ui_qmenu.o \ - $(B)/$(BASEGAME)/ui/ui_removebots.o \ - $(B)/$(BASEGAME)/ui/ui_saveconfig.o \ - $(B)/$(BASEGAME)/ui/ui_serverinfo.o \ - $(B)/$(BASEGAME)/ui/ui_servers2.o \ - $(B)/$(BASEGAME)/ui/ui_setup.o \ - $(B)/$(BASEGAME)/ui/ui_sound.o \ - $(B)/$(BASEGAME)/ui/ui_sparena.o \ - $(B)/$(BASEGAME)/ui/ui_specifyserver.o \ - $(B)/$(BASEGAME)/ui/ui_splevel.o \ - $(B)/$(BASEGAME)/ui/ui_sppostgame.o \ - $(B)/$(BASEGAME)/ui/ui_spskill.o \ - $(B)/$(BASEGAME)/ui/ui_startserver.o \ - $(B)/$(BASEGAME)/ui/ui_team.o \ - $(B)/$(BASEGAME)/ui/ui_teamorders.o \ - $(B)/$(BASEGAME)/ui/ui_video.o \ - \ - $(B)/$(BASEGAME)/qcommon/q_math.o \ - $(B)/$(BASEGAME)/qcommon/q_shared.o - -Q3UIOBJ = $(Q3UIOBJ_) $(B)/$(MISSIONPACK)/ui/ui_syscalls.o -Q3UIVMOBJ = $(Q3UIOBJ_:%.o=%.asm) - -$(B)/$(BASEGAME)/ui$(SHLIBNAME): $(Q3UIOBJ) - $(echo_cmd) "LD $@" - $(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3UIOBJ) - -$(B)/$(BASEGAME)/vm/ui.qvm: $(Q3UIVMOBJ) $(UIDIR)/ui_syscalls.asm $(Q3ASM) - $(echo_cmd) "Q3ASM $@" - $(Q)$(Q3ASM) -o $@ $(Q3UIVMOBJ) $(UIDIR)/ui_syscalls.asm - -############################################################################# -## MISSIONPACK UI -############################################################################# - -MPUIOBJ_ = \ - $(B)/$(MISSIONPACK)/ui/ui_main.o \ - $(B)/$(MISSIONPACK)/ui/ui_atoms.o \ - $(B)/$(MISSIONPACK)/ui/ui_gameinfo.o \ - $(B)/$(MISSIONPACK)/ui/ui_players.o \ - $(B)/$(MISSIONPACK)/ui/ui_shared.o \ - \ - $(B)/$(MISSIONPACK)/ui/bg_misc.o \ - $(B)/$(MISSIONPACK)/ui/bg_lib.o \ - \ - $(B)/$(MISSIONPACK)/qcommon/q_math.o \ - $(B)/$(MISSIONPACK)/qcommon/q_shared.o - -MPUIOBJ = $(MPUIOBJ_) $(B)/$(MISSIONPACK)/ui/ui_syscalls.o -MPUIVMOBJ = $(MPUIOBJ_:%.o=%.asm) - -$(B)/$(MISSIONPACK)/ui$(SHLIBNAME): $(MPUIOBJ) - $(echo_cmd) "LD $@" - $(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(MPUIOBJ) - -$(B)/$(MISSIONPACK)/vm/ui.qvm: $(MPUIVMOBJ) $(UIDIR)/ui_syscalls.asm $(Q3ASM) - $(echo_cmd) "Q3ASM $@" - $(Q)$(Q3ASM) -o $@ $(MPUIVMOBJ) $(UIDIR)/ui_syscalls.asm - - - -############################################################################# -## CLIENT/SERVER RULES -############################################################################# - -$(B)/client/%.o: $(ASMDIR)/%.S - $(DO_AS) - -# k8 so inline assembler knows about SSE -$(B)/client/%.o: $(ASMDIR)/%.c - $(DO_CC) -march=k8 - -$(B)/client/snd_altivec.o: $(CDIR)/snd_altivec.c - $(DO_CC_ALTIVEC) - -$(B)/client/%.o: $(CDIR)/%.c - $(DO_CC) - -$(B)/client/%.o: $(SDIR)/%.c - $(DO_CC) - -$(B)/client/%.o: $(CMDIR)/%.c - $(DO_CC) - -$(B)/client/%.o: $(BLIBDIR)/%.c - $(DO_BOT_CC) - -$(B)/client/%.o: $(OGGDIR)/src/%.c - $(DO_THIRDPARTY_CC) - -$(B)/client/vorbis/%.o: $(VORBISDIR)/lib/%.c - $(DO_THIRDPARTY_CC) - -$(B)/client/opus/%.o: $(OPUSDIR)/src/%.c - $(DO_THIRDPARTY_CC) - -$(B)/client/opus/%.o: $(OPUSDIR)/celt/%.c - $(DO_THIRDPARTY_CC) - -$(B)/client/opus/%.o: $(OPUSDIR)/silk/%.c - $(DO_THIRDPARTY_CC) - -$(B)/client/opus/%.o: $(OPUSDIR)/silk/float/%.c - $(DO_THIRDPARTY_CC) - -$(B)/client/%.o: $(OPUSFILEDIR)/src/%.c - $(DO_THIRDPARTY_CC) - -$(B)/client/%.o: $(ZDIR)/%.c - $(DO_THIRDPARTY_CC) - -$(B)/client/ioapi.o: $(CMDIR)/ioapi.c - $(DO_THIRDPARTY_CC) - -$(B)/client/unzip.o: $(CMDIR)/unzip.c - $(DO_THIRDPARTY_CC) - -$(B)/client/%.o: $(SDLDIR)/%.c - $(DO_CC) - -$(B)/client/%.o: $(SYSDIR)/%.c - $(DO_CC) - -$(B)/client/%.o: $(SYSDIR)/%.m - $(DO_CC) - -$(B)/client/win_resource.o: $(SYSDIR)/win_resource.rc $(SYSDIR)/win_manifest.xml - $(DO_WINDRES) - - -$(B)/renderergl1/%.o: $(CMDIR)/%.c - $(DO_REF_CC) - -$(B)/renderergl1/%.o: $(SDLDIR)/%.c - $(DO_REF_CC) - -$(B)/renderergl1/%.o: $(JPDIR)/%.c - $(DO_THIRDPARTY_REF_CC) - -$(B)/renderergl1/%.o: $(RCOMMONDIR)/%.c - $(DO_REF_CC) - -$(B)/renderergl1/%.o: $(RGL1DIR)/%.c - $(DO_REF_CC) - -$(B)/renderergl1/tr_altivec.o: $(RGL1DIR)/tr_altivec.c - $(DO_REF_CC_ALTIVEC) - -$(B)/renderergl2/glsl/%.c: $(RGL2DIR)/glsl/%.glsl $(STRINGIFY) - $(DO_REF_STR) - -$(B)/renderergl2/glsl/%.o: $(B)/renderergl2/glsl/%.c - $(DO_REF_CC) - -$(B)/renderergl2/%.o: $(CMDIR)/%.c - $(DO_REF_CC) - -$(B)/renderergl2/%.o: $(RCOMMONDIR)/%.c - $(DO_REF_CC) - -$(B)/renderergl2/%.o: $(RGL2DIR)/%.c - $(DO_REF_CC) - - -$(B)/ded/%.o: $(ASMDIR)/%.S - $(DO_AS) - -# k8 so inline assembler knows about SSE -$(B)/ded/%.o: $(ASMDIR)/%.c - $(DO_CC) -march=k8 - -$(B)/ded/%.o: $(SDIR)/%.c - $(DO_DED_CC) - -$(B)/ded/%.o: $(CMDIR)/%.c - $(DO_DED_CC) - -$(B)/ded/%.o: $(ZDIR)/%.c - $(DO_THIRDPARTY_DED_CC) - -$(B)/ded/ioapi.o: $(CMDIR)/ioapi.c - $(DO_THIRDPARTY_DED_CC) - -$(B)/ded/unzip.o: $(CMDIR)/unzip.c - $(DO_THIRDPARTY_DED_CC) - -$(B)/ded/%.o: $(BLIBDIR)/%.c - $(DO_BOT_CC) - -$(B)/ded/%.o: $(SYSDIR)/%.c - $(DO_DED_CC) - -$(B)/ded/%.o: $(SYSDIR)/%.m - $(DO_DED_CC) - -$(B)/ded/win_resource.o: $(SYSDIR)/win_resource.rc $(SYSDIR)/win_manifest.xml - $(DO_WINDRES) - -$(B)/ded/%.o: $(NDIR)/%.c - $(DO_DED_CC) - -# Extra dependencies to ensure the git version is incorporated -ifeq ($(USE_GIT),1) - $(B)/client/cl_console.o : .git - $(B)/client/common.o : .git - $(B)/ded/common.o : .git -endif - - -############################################################################# -## GAME MODULE RULES -############################################################################# - -$(B)/$(BASEGAME)/cgame/bg_%.o: $(GDIR)/bg_%.c - $(DO_CGAME_CC) - -$(B)/$(BASEGAME)/cgame/%.o: $(CGDIR)/%.c - $(DO_CGAME_CC) - -$(B)/$(BASEGAME)/cgame/bg_%.asm: $(GDIR)/bg_%.c $(Q3LCC) - $(DO_CGAME_Q3LCC) - -$(B)/$(BASEGAME)/cgame/%.asm: $(CGDIR)/%.c $(Q3LCC) - $(DO_CGAME_Q3LCC) - -$(B)/$(MISSIONPACK)/cgame/bg_%.o: $(GDIR)/bg_%.c - $(DO_CGAME_CC_MISSIONPACK) - -$(B)/$(MISSIONPACK)/cgame/%.o: $(CGDIR)/%.c - $(DO_CGAME_CC_MISSIONPACK) - -$(B)/$(MISSIONPACK)/cgame/bg_%.asm: $(GDIR)/bg_%.c $(Q3LCC) - $(DO_CGAME_Q3LCC_MISSIONPACK) - -$(B)/$(MISSIONPACK)/cgame/%.asm: $(CGDIR)/%.c $(Q3LCC) - $(DO_CGAME_Q3LCC_MISSIONPACK) - - -$(B)/$(BASEGAME)/game/%.o: $(GDIR)/%.c - $(DO_GAME_CC) - -$(B)/$(BASEGAME)/game/%.asm: $(GDIR)/%.c $(Q3LCC) - $(DO_GAME_Q3LCC) - -$(B)/$(MISSIONPACK)/game/%.o: $(GDIR)/%.c - $(DO_GAME_CC_MISSIONPACK) - -$(B)/$(MISSIONPACK)/game/%.asm: $(GDIR)/%.c $(Q3LCC) - $(DO_GAME_Q3LCC_MISSIONPACK) - - -$(B)/$(BASEGAME)/ui/bg_%.o: $(GDIR)/bg_%.c - $(DO_UI_CC) - -$(B)/$(BASEGAME)/ui/%.o: $(Q3UIDIR)/%.c - $(DO_UI_CC) - -$(B)/$(BASEGAME)/ui/bg_%.asm: $(GDIR)/bg_%.c $(Q3LCC) - $(DO_UI_Q3LCC) - -$(B)/$(BASEGAME)/ui/%.asm: $(Q3UIDIR)/%.c $(Q3LCC) - $(DO_UI_Q3LCC) - -$(B)/$(MISSIONPACK)/ui/bg_%.o: $(GDIR)/bg_%.c - $(DO_UI_CC_MISSIONPACK) - -$(B)/$(MISSIONPACK)/ui/%.o: $(UIDIR)/%.c - $(DO_UI_CC_MISSIONPACK) - -$(B)/$(MISSIONPACK)/ui/bg_%.asm: $(GDIR)/bg_%.c $(Q3LCC) - $(DO_UI_Q3LCC_MISSIONPACK) - -$(B)/$(MISSIONPACK)/ui/%.asm: $(UIDIR)/%.c $(Q3LCC) - $(DO_UI_Q3LCC_MISSIONPACK) - - -$(B)/$(BASEGAME)/qcommon/%.o: $(CMDIR)/%.c - $(DO_SHLIB_CC) - -$(B)/$(BASEGAME)/qcommon/%.asm: $(CMDIR)/%.c $(Q3LCC) - $(DO_Q3LCC) - -$(B)/$(MISSIONPACK)/qcommon/%.o: $(CMDIR)/%.c - $(DO_SHLIB_CC_MISSIONPACK) - -$(B)/$(MISSIONPACK)/qcommon/%.asm: $(CMDIR)/%.c $(Q3LCC) - $(DO_Q3LCC_MISSIONPACK) - - -############################################################################# -# EMSCRIPTEN -############################################################################# - -EMSCRIPTEN_PRELOAD_FILE_SWITCH := $(if $(filter 1,$(EMSCRIPTEN_PRELOAD_FILE)),ON,OFF) -$(B)/$(CLIENTBIN).html: $(WEBDIR)/client.html.in - $(echo_cmd) "SED $@" - $(Q)sed \ - -e 's/@CLIENT_NAME@/$(CLIENTBIN)/g;' \ - -e 's/@CLIENT_BINARY@/$(CLIENTBIN)_opengl2.$(ARCH)/g;' \ - -e 's/@BASEGAME@/$(BASEGAME)/g;' \ - -e 's/@EMSCRIPTEN_PRELOAD_FILE@/$(EMSCRIPTEN_PRELOAD_FILE_SWITCH)/g' \ - < $< > $@ - -$(B)/$(CLIENTBIN)-config.json: $(WEBDIR)/client-config.json - $(echo_cmd) "CP $@" - $(Q)cp $< $@ - - -############################################################################# -# MISC -############################################################################# - -OBJ = $(Q3OBJ) $(Q3ROBJ) $(Q3R2OBJ) $(Q3DOBJ) $(JPGOBJ) \ - $(MPGOBJ) $(Q3GOBJ) $(Q3CGOBJ) $(MPCGOBJ) $(Q3UIOBJ) $(MPUIOBJ) \ - $(MPGVMOBJ) $(Q3GVMOBJ) $(Q3CGVMOBJ) $(MPCGVMOBJ) $(Q3UIVMOBJ) $(MPUIVMOBJ) -TOOLSOBJ = $(LBURGOBJ) $(Q3CPPOBJ) $(Q3RCCOBJ) $(Q3LCCOBJ) $(Q3ASMOBJ) -STRINGOBJ = $(Q3R2STRINGOBJ) - - -copyfiles: release - @if [ ! -d $(COPYDIR)/$(BASEGAME) ]; then echo "You need to set COPYDIR to where your Quake3 data is!"; fi -ifneq ($(BUILD_GAME_SO),0) - ifneq ($(BUILD_BASEGAME),0) - -$(MKDIR) -m 0755 $(COPYDIR)/$(BASEGAME) - endif - ifneq ($(BUILD_MISSIONPACK),0) - -$(MKDIR) -m 0755 $(COPYDIR)/$(MISSIONPACK) - endif -endif - -ifneq ($(BUILD_CLIENT),0) - ifneq ($(USE_RENDERER_DLOPEN),0) - $(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/$(CLIENTBIN)$(FULLBINEXT) $(COPYBINDIR)/$(CLIENTBIN)$(FULLBINEXT) - ifneq ($(BUILD_RENDERER_OPENGL1),0) - $(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/renderer_opengl1$(SHLIBNAME) $(COPYBINDIR)/renderer_opengl1$(SHLIBNAME) - endif - ifneq ($(BUILD_RENDERER_OPENGL2),0) - $(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/renderer_opengl2$(SHLIBNAME) $(COPYBINDIR)/renderer_opengl2$(SHLIBNAME) - endif - else - ifneq ($(BUILD_RENDERER_OPENGL1),0) - $(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/$(CLIENTBIN)$(FULLBINEXT) $(COPYBINDIR)/$(CLIENTBIN)$(FULLBINEXT) - endif - ifneq ($(BUILD_RENDERER_OPENGL2),0) - $(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/$(CLIENTBIN)_opengl2$(FULLBINEXT) $(COPYBINDIR)/$(CLIENTBIN)_opengl2$(FULLBINEXT) - endif - endif -endif - -ifneq ($(BUILD_SERVER),0) - @if [ -f $(BR)/$(SERVERBIN)$(FULLBINEXT) ]; then \ - $(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/$(SERVERBIN)$(FULLBINEXT) $(COPYBINDIR)/$(SERVERBIN)$(FULLBINEXT); \ - fi -endif - -ifneq ($(BUILD_GAME_SO),0) - ifneq ($(BUILD_BASEGAME),0) - $(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/$(BASEGAME)/cgame$(SHLIBNAME) \ - $(COPYDIR)/$(BASEGAME)/. - $(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/$(BASEGAME)/qagame$(SHLIBNAME) \ - $(COPYDIR)/$(BASEGAME)/. - $(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/$(BASEGAME)/ui$(SHLIBNAME) \ - $(COPYDIR)/$(BASEGAME)/. - endif - ifneq ($(BUILD_MISSIONPACK),0) - $(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/$(MISSIONPACK)/cgame$(SHLIBNAME) \ - $(COPYDIR)/$(MISSIONPACK)/. - $(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/$(MISSIONPACK)/qagame$(SHLIBNAME) \ - $(COPYDIR)/$(MISSIONPACK)/. - $(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/$(MISSIONPACK)/ui$(SHLIBNAME) \ - $(COPYDIR)/$(MISSIONPACK)/. - endif -endif - -clean: clean-debug clean-release -ifeq ($(PLATFORM),mingw32) - @$(MAKE) -C $(NSISDIR) clean -else - @$(MAKE) -C $(LOKISETUPDIR) clean -endif - -clean-debug: - @$(MAKE) clean2 B=$(BD) - -clean-release: - @$(MAKE) clean2 B=$(BR) - -clean2: - @echo "CLEAN $(B)" - @rm -f $(OBJ) - @rm -f $(OBJ_D_FILES) - @rm -f $(STRINGOBJ) - @rm -f $(TARGETS) - @rm -f $(GENERATEDTARGETS) - -toolsclean: toolsclean-debug toolsclean-release - -toolsclean-debug: - @$(MAKE) toolsclean2 B=$(BD) - -toolsclean-release: - @$(MAKE) toolsclean2 B=$(BR) - -toolsclean2: - @echo "TOOLS_CLEAN $(B)" - @rm -f $(TOOLSOBJ) - @rm -f $(TOOLSOBJ_D_FILES) - @rm -f $(LBURG) $(DAGCHECK_C) $(Q3RCC) $(Q3CPP) $(Q3LCC) $(Q3ASM) $(STRINGIFY) - -distclean: clean toolsclean - @rm -rf $(BUILD_DIR) - -installer: release -ifdef MINGW - @$(MAKE) VERSION=$(VERSION) -C $(NSISDIR) V=$(V) \ - SDLDLL=$(SDLDLL) \ - USE_RENDERER_DLOPEN=$(USE_RENDERER_DLOPEN) \ - USE_OPENAL_DLOPEN=$(USE_OPENAL_DLOPEN) \ - USE_INTERNAL_OPUS=$(USE_INTERNAL_OPUS) \ - USE_INTERNAL_ZLIB=$(USE_INTERNAL_ZLIB) \ - USE_INTERNAL_JPEG=$(USE_INTERNAL_JPEG) -else - @$(MAKE) VERSION=$(VERSION) -C $(LOKISETUPDIR) V=$(V) -endif - -dist: - git archive --format zip --output $(CLIENTBIN)-$(VERSION).zip HEAD - -############################################################################# -# DEPENDENCIES -############################################################################# - -# Rebuild every target if Makefile or Makefile.local changes -ifneq ($(DEPEND_MAKEFILE),0) -.EXTRA_PREREQS:= $(MAKEFILE_LIST) -endif - -ifneq ($(B),) - OBJ_D_FILES=$(filter %.d,$(OBJ:%.o=%.d)) - TOOLSOBJ_D_FILES=$(filter %.d,$(TOOLSOBJ:%.o=%.d)) - -include $(OBJ_D_FILES) $(TOOLSOBJ_D_FILES) -endif - -.PHONY: all clean clean2 clean-debug clean-release copyfiles \ - debug default dist distclean installer makedirs \ - release targets \ - toolsclean toolsclean2 toolsclean-debug toolsclean-release \ - $(OBJ_D_FILES) $(TOOLSOBJ_D_FILES) - -# If the target name contains "clean", don't do a parallel build -ifneq ($(findstring clean, $(MAKECMDGOALS)),) -.NOTPARALLEL: -endif diff --git a/make-macosx-app.sh b/make-macosx-app.sh deleted file mode 100755 index 860739b3..00000000 --- a/make-macosx-app.sh +++ /dev/null @@ -1,465 +0,0 @@ -#!/bin/bash - -# Let's make the user give us a target to work with. -# architecture is assumed universal if not specified, and is optional. -# if arch is defined, it we will store the .app bundle in the target arch build directory -if [ $# == 0 ] || [ $# -gt 2 ]; then - echo "Usage: $0 target " - echo "Example: $0 release x86" - echo "Valid targets are:" - echo " release" - echo " debug" - echo - echo "Optional architectures are:" - echo " x86" - echo " x86_64" - echo " ppc" - echo " arm64" - echo - exit 1 -fi - -# validate target name -if [ "$1" == "release" ]; then - TARGET_NAME="release" -elif [ "$1" == "debug" ]; then - TARGET_NAME="debug" -else - echo "Invalid target: $1" - echo "Valid targets are:" - echo " release" - echo " debug" - exit 1 -fi - -CURRENT_ARCH="" - -# validate the architecture if it was specified -if [ "$2" != "" ]; then - if [ "$2" == "x86" ]; then - CURRENT_ARCH="x86" - elif [ "$2" == "x86_64" ]; then - CURRENT_ARCH="x86_64" - elif [ "$2" == "ppc" ]; then - CURRENT_ARCH="ppc" - elif [ "$2" == "arm64" ]; then - CURRENT_ARCH="arm64" - else - echo "Invalid architecture: $2" - echo "Valid architectures are:" - echo " x86" - echo " x86_64" - echo " ppc" - echo " arm64" - echo - exit 1 - fi -fi - -# symlinkArch() creates a symlink with the architecture suffix. -# meant for universal binaries, but also handles the way this script generates -# application bundles for a single architecture as well. -function symlinkArch() -{ - EXT="dylib" - SEP="${3}" - SRCFILE="${1}" - DSTFILE="${2}${SEP}" - DSTPATH="${4}" - - if [ ! -e "${DSTPATH}/${SRCFILE}.${EXT}" ]; then - echo "**** ERROR: missing ${SRCFILE}.${EXT} from ${MACOS}" - exit 1 - fi - - if [ ! -d "${DSTPATH}" ]; then - echo "**** ERROR: path not found ${DSTPATH}" - exit 1 - fi - - pushd "${DSTPATH}" > /dev/null - - IS32=`file "${SRCFILE}.${EXT}" | grep "i386"` - IS64=`file "${SRCFILE}.${EXT}" | grep "x86_64"` - ISPPC=`file "${SRCFILE}.${EXT}" | grep "ppc"` - ISARM=`file "${SRCFILE}.${EXT}" | grep "arm64"` - - if [ "${IS32}" != "" ]; then - if [ ! -L "${DSTFILE}x86.${EXT}" ]; then - ln -s "${SRCFILE}.${EXT}" "${DSTFILE}x86.${EXT}" - fi - elif [ -L "${DSTFILE}x86.${EXT}" ]; then - rm "${DSTFILE}x86.${EXT}" - fi - - if [ "${IS64}" != "" ]; then - if [ ! -L "${DSTFILE}x86_64.${EXT}" ]; then - ln -s "${SRCFILE}.${EXT}" "${DSTFILE}x86_64.${EXT}" - fi - elif [ -L "${DSTFILE}x86_64.${EXT}" ]; then - rm "${DSTFILE}x86_64.${EXT}" - fi - - if [ "${ISPPC}" != "" ]; then - if [ ! -L "${DSTFILE}ppc.${EXT}" ]; then - ln -s "${SRCFILE}.${EXT}" "${DSTFILE}ppc.${EXT}" - fi - elif [ -L "${DSTFILE}ppc.${EXT}" ]; then - rm "${DSTFILE}ppc.${EXT}" - fi - - if [ "${ISARM}" != "" ]; then - if [ ! -L "${DSTFILE}arm64.${EXT}" ]; then - ln -s "${SRCFILE}.${EXT}" "${DSTFILE}arm64.${EXT}" - fi - elif [ -L "${DSTFILE}arm64.${EXT}" ]; then - rm "${DSTFILE}arm64.${EXT}" - fi - - popd > /dev/null -} - -SEARCH_ARCHS=" \ - x86 \ - x86_64 \ - ppc \ - arm64 \ -" - -HAS_LIPO=`command -v lipo` -HAS_CP=`command -v cp` - -# if lipo is not available, we cannot make a universal binary, print a warning -if [ ! -x "${HAS_LIPO}" ] && [ "${CURRENT_ARCH}" == "" ]; then - CURRENT_ARCH=`uname -m` - if [ "${CURRENT_ARCH}" == "i386" ]; then CURRENT_ARCH="x86"; fi - echo "$0 cannot make a universal binary, falling back to architecture ${CURRENT_ARCH}" -fi - -# if the optional arch parameter is used, replace SEARCH_ARCHS to only work with one -if [ "${CURRENT_ARCH}" != "" ]; then - SEARCH_ARCHS="${CURRENT_ARCH}" -fi - -# select SDL run-time dylib -if [ "${MACOSX_DEPLOYMENT_TARGET}" = "10.5" ] \ - || [ "${MACOSX_DEPLOYMENT_TARGET}" = "10.6" ] \ - || [ "${MACOSX_DEPLOYMENT_TARGET}" = "10.7" ] \ - || [ "${MACOSX_DEPLOYMENT_TARGET}" = "10.8" ]; then - UNIVERSAL_BINARY=1 -else - UNIVERSAL_BINARY=2 -fi - -AVAILABLE_ARCHS="" - -IOQ3_VERSION=`grep '^VERSION=' Makefile | sed -e 's/.*=\(.*\)/\1/'` -IOQ3_CLIENT_ARCHS="" -IOQ3_SERVER_ARCHS="" -IOQ3_RENDERER_GL1_ARCHS="" -IOQ3_RENDERER_GL2_ARCHS="" -IOQ3_CGAME_ARCHS="" -IOQ3_GAME_ARCHS="" -IOQ3_UI_ARCHS="" -IOQ3_MP_CGAME_ARCHS="" -IOQ3_MP_GAME_ARCHS="" -IOQ3_MP_UI_ARCHS="" - -BASEDIR="baseq3" -MISSIONPACKDIR="missionpack" - -CGAME="cgame" -GAME="qagame" -UI="ui" - -RENDERER_OPENGL="renderer_opengl" - -DEDICATED_NAME="ioq3ded" - -CGAME_NAME="${CGAME}.dylib" -GAME_NAME="${GAME}.dylib" -UI_NAME="${UI}.dylib" - -RENDERER_OPENGL1_NAME="${RENDERER_OPENGL}1.dylib" -RENDERER_OPENGL2_NAME="${RENDERER_OPENGL}2.dylib" - -ICNSDIR="misc" -ICNS="quake3_flat.icns" -PKGINFO="APPLIOQ3" - -OBJROOT="build" -#BUILT_PRODUCTS_DIR="${OBJROOT}/${TARGET_NAME}-darwin-${CURRENT_ARCH}" -PRODUCT_NAME="ioquake3" -WRAPPER_EXTENSION="app" -WRAPPER_NAME="${PRODUCT_NAME}.${WRAPPER_EXTENSION}" -CONTENTS_FOLDER_PATH="${WRAPPER_NAME}/Contents" -UNLOCALIZED_RESOURCES_FOLDER_PATH="${CONTENTS_FOLDER_PATH}/Resources" -EXECUTABLE_FOLDER_PATH="${CONTENTS_FOLDER_PATH}/MacOS" -EXECUTABLE_NAME="${PRODUCT_NAME}" -PROTOCOL_HANDLER="quake3" - -# loop through the architectures to build string lists for each universal binary -for ARCH in $SEARCH_ARCHS; do - CURRENT_ARCH=${ARCH} - BUILT_PRODUCTS_DIR="${OBJROOT}/${TARGET_NAME}-darwin-${CURRENT_ARCH}" - IOQ3_CLIENT="${EXECUTABLE_NAME}.${CURRENT_ARCH}" - IOQ3_SERVER="${DEDICATED_NAME}.${CURRENT_ARCH}" - IOQ3_RENDERER_GL1="${RENDERER_OPENGL}1_${CURRENT_ARCH}.dylib" - IOQ3_RENDERER_GL2="${RENDERER_OPENGL}2_${CURRENT_ARCH}.dylib" - IOQ3_CGAME="${CGAME}${CURRENT_ARCH}.dylib" - IOQ3_GAME="${GAME}${CURRENT_ARCH}.dylib" - IOQ3_UI="${UI}${CURRENT_ARCH}.dylib" - - if [ ! -d ${BUILT_PRODUCTS_DIR} ]; then - CURRENT_ARCH="" - BUILT_PRODUCTS_DIR="" - continue - fi - - # executables - if [ -e ${BUILT_PRODUCTS_DIR}/${IOQ3_CLIENT} ]; then - IOQ3_CLIENT_ARCHS="${BUILT_PRODUCTS_DIR}/${IOQ3_CLIENT} ${IOQ3_CLIENT_ARCHS}" - VALID_ARCHS="${ARCH} ${VALID_ARCHS}" - else - continue - fi - if [ -e ${BUILT_PRODUCTS_DIR}/${IOQ3_SERVER} ]; then - IOQ3_SERVER_ARCHS="${BUILT_PRODUCTS_DIR}/${IOQ3_SERVER} ${IOQ3_SERVER_ARCHS}" - fi - - # renderers - if [ -e ${BUILT_PRODUCTS_DIR}/${IOQ3_RENDERER_GL1} ]; then - IOQ3_RENDERER_GL1_ARCHS="${BUILT_PRODUCTS_DIR}/${IOQ3_RENDERER_GL1} ${IOQ3_RENDERER_GL1_ARCHS}" - fi - if [ -e ${BUILT_PRODUCTS_DIR}/${IOQ3_RENDERER_GL2} ]; then - IOQ3_RENDERER_GL2_ARCHS="${BUILT_PRODUCTS_DIR}/${IOQ3_RENDERER_GL2} ${IOQ3_RENDERER_GL2_ARCHS}" - fi - - # game - if [ -e ${BUILT_PRODUCTS_DIR}/${BASEDIR}/${IOQ3_CGAME} ]; then - IOQ3_CGAME_ARCHS="${BUILT_PRODUCTS_DIR}/${BASEDIR}/${IOQ3_CGAME} ${IOQ3_CGAME_ARCHS}" - fi - if [ -e ${BUILT_PRODUCTS_DIR}/${BASEDIR}/${IOQ3_GAME} ]; then - IOQ3_GAME_ARCHS="${BUILT_PRODUCTS_DIR}/${BASEDIR}/${IOQ3_GAME} ${IOQ3_GAME_ARCHS}" - fi - if [ -e ${BUILT_PRODUCTS_DIR}/${BASEDIR}/${IOQ3_UI} ]; then - IOQ3_UI_ARCHS="${BUILT_PRODUCTS_DIR}/${BASEDIR}/${IOQ3_UI} ${IOQ3_UI_ARCHS}" - fi - # missionpack - if [ -e ${BUILT_PRODUCTS_DIR}/${MISSIONPACKDIR}/${IOQ3_CGAME} ]; then - IOQ3_MP_CGAME_ARCHS="${BUILT_PRODUCTS_DIR}/${MISSIONPACKDIR}/${IOQ3_CGAME} ${IOQ3_MP_CGAME_ARCHS}" - fi - if [ -e ${BUILT_PRODUCTS_DIR}/${MISSIONPACKDIR}/${IOQ3_GAME} ]; then - IOQ3_MP_GAME_ARCHS="${BUILT_PRODUCTS_DIR}/${MISSIONPACKDIR}/${IOQ3_GAME} ${IOQ3_MP_GAME_ARCHS}" - fi - if [ -e ${BUILT_PRODUCTS_DIR}/${MISSIONPACKDIR}/${IOQ3_UI} ]; then - IOQ3_MP_UI_ARCHS="${BUILT_PRODUCTS_DIR}/${MISSIONPACKDIR}/${IOQ3_UI} ${IOQ3_MP_UI_ARCHS}" - fi - - #echo "valid arch: ${ARCH}" -done - -# final preparations and checks before attempting to make the application bundle -cd `dirname $0` - -if [ ! -f Makefile ]; then - echo "$0 must be run from the ioquake3 build directory" - exit 1 -fi - -if [ "${IOQ3_CLIENT_ARCHS}" == "" ]; then - echo "$0: no ioquake3 binary architectures were found for target '${TARGET_NAME}'" - exit 1 -fi - -# set the final application bundle output directory -if [ "${2}" == "" ]; then - if [ -n "${MACOSX_DEPLOYMENT_TARGET_ARM64}" ]; then - BUILT_PRODUCTS_DIR="${OBJROOT}/${TARGET_NAME}-darwin-universal2" - else - BUILT_PRODUCTS_DIR="${OBJROOT}/${TARGET_NAME}-darwin-universal" - fi - if [ ! -d ${BUILT_PRODUCTS_DIR} ]; then - mkdir -p ${BUILT_PRODUCTS_DIR} || exit 1; - fi -else - BUILT_PRODUCTS_DIR="${OBJROOT}/${TARGET_NAME}-darwin-${CURRENT_ARCH}" -fi - -BUNDLEBINDIR="${BUILT_PRODUCTS_DIR}/${EXECUTABLE_FOLDER_PATH}" - - -# here we go -echo "Creating bundle '${BUILT_PRODUCTS_DIR}/${WRAPPER_NAME}'" -echo "with architectures:" -for ARCH in ${VALID_ARCHS}; do - echo " ${ARCH}" -done -echo "" - -# make the application bundle directories -if [ ! -d "${BUILT_PRODUCTS_DIR}/${EXECUTABLE_FOLDER_PATH}/$BASEDIR" ]; then - mkdir -p "${BUILT_PRODUCTS_DIR}/${EXECUTABLE_FOLDER_PATH}/$BASEDIR" || exit 1; -fi -if [ ! -d "${BUILT_PRODUCTS_DIR}/${EXECUTABLE_FOLDER_PATH}/$MISSIONPACKDIR" ]; then - mkdir -p "${BUILT_PRODUCTS_DIR}/${EXECUTABLE_FOLDER_PATH}/$MISSIONPACKDIR" || exit 1; -fi -if [ ! -d "${BUILT_PRODUCTS_DIR}/${UNLOCALIZED_RESOURCES_FOLDER_PATH}" ]; then - mkdir -p "${BUILT_PRODUCTS_DIR}/${UNLOCALIZED_RESOURCES_FOLDER_PATH}" || exit 1; -fi - -# copy and generate some application bundle resources -if [ $UNIVERSAL_BINARY -eq 2 ]; then - cp code/libs/macosx-ub2/*.dylib "${BUILT_PRODUCTS_DIR}/${EXECUTABLE_FOLDER_PATH}" -else - cp code/libs/macosx-ub/*.dylib "${BUILT_PRODUCTS_DIR}/${EXECUTABLE_FOLDER_PATH}" -fi -cp ${ICNSDIR}/${ICNS} "${BUILT_PRODUCTS_DIR}/${UNLOCALIZED_RESOURCES_FOLDER_PATH}/$ICNS" || exit 1; -echo -n ${PKGINFO} > "${BUILT_PRODUCTS_DIR}/${CONTENTS_FOLDER_PATH}/PkgInfo" || exit 1; - -# create Info.Plist -PLIST=" - - - - CFBundleDevelopmentRegion - en - CFBundleExecutable - ${EXECUTABLE_NAME} - CFBundleIconFile - quake3_flat - CFBundleIdentifier - org.ioquake.${PRODUCT_NAME} - CFBundleInfoDictionaryVersion - 6.0 - CFBundleName - ${PRODUCT_NAME} - CFBundlePackageType - APPL - CFBundleShortVersionString - ${IOQ3_VERSION} - CFBundleSignature - ???? - CFBundleVersion - ${IOQ3_VERSION} - CGDisableCoalescedUpdates - - LSMinimumSystemVersion - ${MACOSX_DEPLOYMENT_TARGET}" - -if [ -n "${MACOSX_DEPLOYMENT_TARGET_PPC}" ] || [ -n "${MACOSX_DEPLOYMENT_TARGET_X86}" ] || [ -n "${MACOSX_DEPLOYMENT_TARGET_X86_64}" ] || [ -n "${MACOSX_DEPLOYMENT_TARGET_ARM64}" ]; then - PLIST="${PLIST} - LSMinimumSystemVersionByArchitecture - " - - if [ -n "${MACOSX_DEPLOYMENT_TARGET_PPC}" ]; then - PLIST="${PLIST} - ppc - ${MACOSX_DEPLOYMENT_TARGET_PPC}" - fi - - if [ -n "${MACOSX_DEPLOYMENT_TARGET_X86}" ]; then - PLIST="${PLIST} - i386 - ${MACOSX_DEPLOYMENT_TARGET_X86}" - fi - - if [ -n "${MACOSX_DEPLOYMENT_TARGET_X86_64}" ]; then - PLIST="${PLIST} - x86_64 - ${MACOSX_DEPLOYMENT_TARGET_X86_64}" - fi - - if [ -n "${MACOSX_DEPLOYMENT_TARGET_ARM64}" ]; then - PLIST="${PLIST} - arm64 - ${MACOSX_DEPLOYMENT_TARGET_ARM64}" - fi - - PLIST="${PLIST} - " -fi - - if [ -n "${PROTOCOL_HANDLER}" ]; then - PLIST="${PLIST} - CFBundleURLTypes - - - CFBundleURLName - ${PRODUCT_NAME} - CFBundleURLSchemes - - ${PROTOCOL_HANDLER} - - - " - fi - -PLIST="${PLIST} - NSHumanReadableCopyright - QUAKE III ARENA Copyright © 1999-2000 id Software, Inc. All rights reserved. - NSPrincipalClass - NSApplication - NSHighResolutionCapable - - NSRequiresAquaSystemAppearance - - - -" -echo -e "${PLIST}" > "${BUILT_PRODUCTS_DIR}/${CONTENTS_FOLDER_PATH}/Info.plist" - -# action takes care of generating universal binaries if lipo is available -# otherwise, it falls back to using a simple copy, expecting the first item in -# the second parameter list to be the desired architecture -function action() -{ - COMMAND="" - - if [ -x "${HAS_LIPO}" ]; then - COMMAND="${HAS_LIPO} -create -o" - $HAS_LIPO -create -o "${1}" ${2} # make sure $2 is treated as a list of files - elif [ -x ${HAS_CP} ]; then - COMMAND="${HAS_CP}" - SRC="${2// */}" # in case there is a list here, use only the first item - $HAS_CP "${SRC}" "${1}" - else - "$0 cannot create an application bundle." - exit 1 - fi - - #echo "${COMMAND}" "${1}" "${2}" -} - -# -# the meat of universal binary creation -# destination file names do not have architecture suffix. -# action will handle merging universal binaries if supported. -# symlink appropriate architecture names for universal (fat) binary support. -# - -# executables -action "${BUNDLEBINDIR}/${EXECUTABLE_NAME}" "${IOQ3_CLIENT_ARCHS}" -action "${BUNDLEBINDIR}/${DEDICATED_NAME}" "${IOQ3_SERVER_ARCHS}" - -# renderers -action "${BUNDLEBINDIR}/${RENDERER_OPENGL1_NAME}" "${IOQ3_RENDERER_GL1_ARCHS}" -action "${BUNDLEBINDIR}/${RENDERER_OPENGL2_NAME}" "${IOQ3_RENDERER_GL2_ARCHS}" -symlinkArch "${RENDERER_OPENGL}1" "${RENDERER_OPENGL}1" "_" "${BUNDLEBINDIR}" -symlinkArch "${RENDERER_OPENGL}2" "${RENDERER_OPENGL}2" "_" "${BUNDLEBINDIR}" - -# game -action "${BUNDLEBINDIR}/${BASEDIR}/${CGAME_NAME}" "${IOQ3_CGAME_ARCHS}" -action "${BUNDLEBINDIR}/${BASEDIR}/${GAME_NAME}" "${IOQ3_GAME_ARCHS}" -action "${BUNDLEBINDIR}/${BASEDIR}/${UI_NAME}" "${IOQ3_UI_ARCHS}" -symlinkArch "${CGAME}" "${CGAME}" "" "${BUNDLEBINDIR}/${BASEDIR}" -symlinkArch "${GAME}" "${GAME}" "" "${BUNDLEBINDIR}/${BASEDIR}" -symlinkArch "${UI}" "${UI}" "" "${BUNDLEBINDIR}/${BASEDIR}" - -# missionpack -action "${BUNDLEBINDIR}/${MISSIONPACKDIR}/${CGAME_NAME}" "${IOQ3_MP_CGAME_ARCHS}" -action "${BUNDLEBINDIR}/${MISSIONPACKDIR}/${GAME_NAME}" "${IOQ3_MP_GAME_ARCHS}" -action "${BUNDLEBINDIR}/${MISSIONPACKDIR}/${UI_NAME}" "${IOQ3_MP_UI_ARCHS}" -symlinkArch "${CGAME}" "${CGAME}" "" "${BUNDLEBINDIR}/${MISSIONPACKDIR}" -symlinkArch "${GAME}" "${GAME}" "" "${BUNDLEBINDIR}/${MISSIONPACKDIR}" -symlinkArch "${UI}" "${UI}" "" "${BUNDLEBINDIR}/${MISSIONPACKDIR}" diff --git a/make-macosx-ub.sh b/make-macosx-ub.sh deleted file mode 100755 index 495984b4..00000000 --- a/make-macosx-ub.sh +++ /dev/null @@ -1,113 +0,0 @@ -#!/bin/bash -CC=gcc-4.0 - -cd `dirname $0` -if [ ! -f Makefile ]; then - echo "This script must be run from the ioquake3 build directory" - exit 1 -fi - -# we want to use the oldest available SDK for max compatibility. However 10.4 and older -# can not build 64bit binaries, making 10.5 the minimum version. This has been tested -# with xcode 3.1 (xcode31_2199_developerdvd.dmg). It contains the 10.5 SDK and a decent -# enough gcc to actually compile ioquake3 -# For PPC macs, G4's or better are required to run ioquake3. - -unset X86_64_SDK -unset X86_64_CFLAGS -unset X86_64_MACOSX_VERSION_MIN -unset X86_SDK -unset X86_CFLAGS -unset X86_MACOSX_VERSION_MIN -unset PPC_SDK -unset PPC_CFLAGS -unset PPC_MACOSX_VERSION_MIN - -if [ -d /Developer/SDKs/MacOSX10.5.sdk ]; then - X86_64_SDK=/Developer/SDKs/MacOSX10.5.sdk - X86_64_CFLAGS="-isysroot /Developer/SDKs/MacOSX10.5.sdk" - X86_64_MACOSX_VERSION_MIN="10.5" - - X86_SDK=/Developer/SDKs/MacOSX10.5.sdk - X86_CFLAGS="-isysroot /Developer/SDKs/MacOSX10.5.sdk" - X86_MACOSX_VERSION_MIN="10.5" - - PPC_SDK=/Developer/SDKs/MacOSX10.5.sdk - PPC_CFLAGS="-isysroot /Developer/SDKs/MacOSX10.5.sdk" - PPC_MACOSX_VERSION_MIN="10.5" -fi - -# SDL 2.0.5+ (x86, x86_64) only supports MacOSX 10.6 and later -if [ -d /Developer/SDKs/MacOSX10.6.sdk ]; then - X86_64_SDK=/Developer/SDKs/MacOSX10.6.sdk - X86_64_CFLAGS="-isysroot /Developer/SDKs/MacOSX10.6.sdk" - X86_64_MACOSX_VERSION_MIN="10.6" - - X86_SDK=/Developer/SDKs/MacOSX10.6.sdk - X86_CFLAGS="-isysroot /Developer/SDKs/MacOSX10.6.sdk" - X86_MACOSX_VERSION_MIN="10.6" -else - # Don't try to compile with 10.5 version min - X86_64_SDK= - X86_SDK= -fi -# end SDL 2.0.5 - -if [ -z $X86_64_SDK ] || [ -z $X86_SDK ] || [ -z $PPC_SDK ]; then - echo "\ -ERROR: This script is for building a Universal Binary. You cannot build - for a different architecture unless you have the proper Mac OS X SDKs - installed. If you just want to to compile for your own system run - 'make-macosx.sh' instead of this script. - - In order to build a binary with maximum compatibility you must - build on Mac OS X 10.6 and have the MacOSX10.5 and MacOSX10.6 - SDKs installed from the Xcode install disk Packages folder." - - exit 1 -fi - -echo "Building X86_64 Client/Dedicated Server against \"$X86_64_SDK\"" -echo "Building X86 Client/Dedicated Server against \"$X86_SDK\"" -echo "Building PPC Client/Dedicated Server against \"$PPC_SDK\"" -echo - -# For parallel make on multicore boxes... -SYSCTL_PATH=`command -v sysctl 2> /dev/null` -if [ -n "$SYSCTL_PATH" ]; then - NCPU=`sysctl -n hw.ncpu` -else - # osxcross on linux - NCPU=`nproc` -fi - -# x86_64 client and server -#if [ -d build/release-release-x86_64 ]; then -# rm -r build/release-darwin-x86_64 -#fi -(PLATFORM=darwin ARCH=x86_64 CC=gcc-4.0 CFLAGS=$X86_64_CFLAGS MACOSX_VERSION_MIN=$X86_64_MACOSX_VERSION_MIN make -j$NCPU) || exit 1; - -echo;echo - -# x86 client and server -#if [ -d build/release-darwin-x86 ]; then -# rm -r build/release-darwin-x86 -#fi -(PLATFORM=darwin ARCH=x86 CC=gcc-4.0 CFLAGS=$X86_CFLAGS MACOSX_VERSION_MIN=$X86_MACOSX_VERSION_MIN make -j$NCPU) || exit 1; - -echo;echo - -# PPC client and server -#if [ -d build/release-darwin-ppc ]; then -# rm -r build/release-darwin-ppc -#fi -(PLATFORM=darwin ARCH=ppc CC=gcc-4.0 CFLAGS=$PPC_CFLAGS MACOSX_VERSION_MIN=$PPC_MACOSX_VERSION_MIN make -j$NCPU) || exit 1; - -echo - -# use the following shell script to build a universal application bundle -export MACOSX_DEPLOYMENT_TARGET="10.5" -export MACOSX_DEPLOYMENT_TARGET_PPC="$PPC_MACOSX_VERSION_MIN" -export MACOSX_DEPLOYMENT_TARGET_X86="$X86_MACOSX_VERSION_MIN" -export MACOSX_DEPLOYMENT_TARGET_X86_64="$X86_64_MACOSX_VERSION_MIN" -"./make-macosx-app.sh" release diff --git a/make-macosx-ub2.sh b/make-macosx-ub2.sh deleted file mode 100755 index a364b853..00000000 --- a/make-macosx-ub2.sh +++ /dev/null @@ -1,159 +0,0 @@ -#!/bin/bash - -cd `dirname $0` -if [ ! -f Makefile ]; then - echo "This script must be run from the ioquake3 build directory" - exit 1 -fi - -# This script is to build a Universal 2 binary -# (Apple's term for an x86_64 and arm64 binary) - -unset X86_64_SDK -unset X86_64_CFLAGS -unset X86_64_MACOSX_VERSION_MIN -unset ARM64_SDK -unset ARM64_CFLAGS -unset ARM64_MACOSX_VERSION_MIN - -X86_64_MACOSX_VERSION_MIN="10.9" -ARM64_MACOSX_VERSION_MIN="11.0" - -echo "Building X86_64 Client/Dedicated Server" -echo "Building ARM64 Client/Dedicated Server" -echo - -if [ "$1" == "" ]; then - echo "Run script with a 'notarize' flag to perform signing and notarization." -fi - -# For parallel make on multicore boxes... -SYSCTL_PATH=`command -v sysctl 2> /dev/null` -if [ -n "$SYSCTL_PATH" ]; then - NCPU=`sysctl -n hw.ncpu` -else - # osxcross on linux - NCPU=`nproc` -fi - -# x86_64 client and server -#if [ -d build/release-release-x86_64 ]; then -# rm -r build/release-darwin-x86_64 -#fi -(PLATFORM=darwin ARCH=x86_64 CFLAGS=$X86_64_CFLAGS MACOSX_VERSION_MIN=$X86_64_MACOSX_VERSION_MIN make -j$NCPU) || exit 1; - -echo;echo - -# arm64 client and server -#if [ -d build/release-release-arm64 ]; then -# rm -r build/release-darwin-arm64 -#fi -(PLATFORM=darwin ARCH=arm64 CFLAGS=$ARM64_CFLAGS MACOSX_VERSION_MIN=$ARM64_MACOSX_VERSION_MIN make -j$NCPU) || exit 1; - -echo - -# use the following shell script to build a universal 2 application bundle -export MACOSX_DEPLOYMENT_TARGET="10.9" -export MACOSX_DEPLOYMENT_TARGET_X86_64="$X86_64_MACOSX_VERSION_MIN" -export MACOSX_DEPLOYMENT_TARGET_ARM64="$ARM64_MACOSX_VERSION_MIN" - -if [ -d build/release-darwin-universal2 ]; then - rm -r build/release-darwin-universal2 -fi -"./make-macosx-app.sh" release - -if [ "$1" == "notarize" ]; then - # user-specific values - # specify the actual values in a separate file called make-macosx-values.local - - # **************************************************************************************** - # identity as specified in Keychain - SIGNING_IDENTITY="Developer ID Application: Your Name (XXXXXXXXX)" - - ASC_USERNAME="your@apple.id" - - # signing password is app-specific (https://appleid.apple.com/account/manage) and stored in Keychain (as "notarize-app" in this case) - ASC_PASSWORD="@keychain:notarize-app" - - # ProviderShortname can be found with - # xcrun altool --list-providers -u your@apple.id -p "@keychain:notarize-app" - ASC_PROVIDER="XXXXXXXXX" - # **************************************************************************************** - - source make-macosx-values.local - - # release build location - RELEASE_LOCATION="build/release-darwin-universal2" - - # release build name - RELEASE_BUILD="ioquake3.app" - - # Pre-notarized zip file (not what is shipped) - PRE_NOTARIZED_ZIP="ioquake3_prenotarized.zip" - - # Post-notarized zip file (shipped) - POST_NOTARIZED_ZIP="ioquake3_notarized.zip" - - BUNDLE_ID="org.ioquake3.ioquake3" - - # allows for unsigned executable memory in hardened runtime - # see: https://developer.apple.com/documentation/bundleresources/entitlements/com_apple_security_cs_allow-unsigned-executable-memory - ENTITLEMENTS_FILE="misc/xcode/ioquake3/ioquake3.entitlements" - - # sign the resulting app bundle - echo "signing..." - codesign --force --options runtime --deep --entitlements "${ENTITLEMENTS_FILE}" --sign "${SIGNING_IDENTITY}" ${RELEASE_LOCATION}/${RELEASE_BUILD} - - cd ${RELEASE_LOCATION} - - # notarize app - # script taken from https://github.com/rednoah/notarize-app - - # create the zip to send to the notarization service - echo "zipping..." - ditto -c -k --sequesterRsrc --keepParent ${RELEASE_BUILD} ${PRE_NOTARIZED_ZIP} - - # create temporary files - NOTARIZE_APP_LOG=$(mktemp -t notarize-app) - NOTARIZE_INFO_LOG=$(mktemp -t notarize-info) - - # delete temporary files on exit - function finish { - rm "$NOTARIZE_APP_LOG" "$NOTARIZE_INFO_LOG" - } - trap finish EXIT - - echo "submitting..." - # submit app for notarization - if xcrun altool --notarize-app --primary-bundle-id "$BUNDLE_ID" --asc-provider "$ASC_PROVIDER" --username "$ASC_USERNAME" --password "$ASC_PASSWORD" -f "$PRE_NOTARIZED_ZIP" > "$NOTARIZE_APP_LOG" 2>&1; then - cat "$NOTARIZE_APP_LOG" - RequestUUID=$(awk -F ' = ' '/RequestUUID/ {print $2}' "$NOTARIZE_APP_LOG") - - # check status periodically - while sleep 60 && date; do - # check notarization status - if xcrun altool --notarization-info "$RequestUUID" --asc-provider "$ASC_PROVIDER" --username "$ASC_USERNAME" --password "$ASC_PASSWORD" > "$NOTARIZE_INFO_LOG" 2>&1; then - cat "$NOTARIZE_INFO_LOG" - - # once notarization is complete, run stapler and exit - if ! grep -q "Status: in progress" "$NOTARIZE_INFO_LOG"; then - xcrun stapler staple "$RELEASE_BUILD" - break - fi - else - cat "$NOTARIZE_INFO_LOG" 1>&2 - exit 1 - fi - done - else - cat "$NOTARIZE_APP_LOG" 1>&2 - exit 1 - fi - - echo "notarized" - echo "zipping notarized..." - - ditto -c -k --sequesterRsrc --keepParent ${RELEASE_BUILD} ${POST_NOTARIZED_ZIP} - - echo "done. ${POST_NOTARIZED_ZIP} contains notarized ${RELEASE_BUILD} build." -fi diff --git a/make-macosx.sh b/make-macosx.sh deleted file mode 100755 index e7cdfd48..00000000 --- a/make-macosx.sh +++ /dev/null @@ -1,129 +0,0 @@ -#!/bin/bash -# - -# Let's make the user give us a target build system - -if [ $# -ne 1 ]; then - echo "Usage: $0 target_architecture" - echo "Example: $0 x86" - echo "other valid options are arm64, x86_64 or ppc" - echo - echo "If you don't know or care about architectures please consider using make-macosx-ub.sh instead of this script." - exit 1 -fi - -if [ "$1" == "x86" ]; then - BUILDARCH=x86 -elif [ "$1" == "x86_64" ]; then - BUILDARCH=x86_64 -elif [ "$1" == "ppc" ]; then - BUILDARCH=ppc -elif [ "$1" == "arm64" ]; then - BUILDARCH=arm64 -else - echo "Invalid architecture: $1" - echo "Valid architectures are arm64, x86_64, x86, or ppc" - exit 1 -fi - -CC=gcc-4.0 -DESTDIR=build/release-darwin-${BUILDARCH} - -cd `dirname $0` -if [ ! -f Makefile ]; then - echo "This script must be run from the ioquake3 build directory" - exit 1 -fi - -# we want to use the oldest available SDK for max compatibility. However 10.4 and older -# can not build 64bit binaries, making 10.5 the minimum version. This has been tested -# with xcode 3.1 (xcode31_2199_developerdvd.dmg). It contains the 10.5 SDK and a decent -# enough gcc to actually compile ioquake3 -# For PPC macs, G4's or better are required to run ioquake3. - -unset ARCH_SDK -unset ARCH_CFLAGS -unset ARCH_MACOSX_VERSION_MIN - -# SDL 2.0.1 (ppc) supports MacOSX 10.5 -# SDL 2.0.5+ (x86, x86_64) supports MacOSX 10.6 and later -if [ $BUILDARCH = "ppc" ]; then - if [ -d /Developer/SDKs/MacOSX10.5.sdk ]; then - ARCH_SDK=/Developer/SDKs/MacOSX10.5.sdk - ARCH_CFLAGS="-isysroot /Developer/SDKs/MacOSX10.5.sdk" - fi - ARCH_MACOSX_VERSION_MIN="10.5" -elif [ $BUILDARCH = "x86" ]; then - if [ -d /Developer/SDKs/MacOSX10.6.sdk ]; then - ARCH_SDK=/Developer/SDKs/MacOSX10.6.sdk - ARCH_CFLAGS="-isysroot /Developer/SDKs/MacOSX10.6.sdk" - fi - ARCH_MACOSX_VERSION_MIN="10.6" -elif [ $BUILDARCH = "x86_64" ]; then - if [ -d /Developer/SDKs/MacOSX10.6.sdk ]; then - ARCH_SDK=/Developer/SDKs/MacOSX10.6.sdk - ARCH_CFLAGS="-isysroot /Developer/SDKs/MacOSX10.6.sdk" - ARCH_MACOSX_VERSION_MIN="10.6" - else - if [ -n "$MACOSX_VERSION_MIN" ]; then - DEFAULT_SDK=$MACOSX_VERSION_MIN - else - # trying to find default SDK version is hard - # macOS 10.15 requires -sdk macosx but 10.11 doesn't support it - # macOS 10.6 doesn't have -show-sdk-version - DEFAULT_SDK=`xcrun -sdk macosx -show-sdk-version 2> /dev/null` - if [ -z "$DEFAULT_SDK" ]; then - DEFAULT_SDK=`xcrun -show-sdk-version 2> /dev/null` - fi - if [ -z "$DEFAULT_SDK" ]; then - echo "Error: Unable to determine macOS SDK version." - echo "On macOS 10.6 to 10.8 run:" - echo " MACOSX_VERSION_MIN=10.6 $0 $BUILDARCH" - echo "On macOS 10.9 or later run:" - echo " MACOSX_VERSION_MIN=10.9 $0 $BUILDARCH" - exit 1 - fi - fi - - if [ "$DEFAULT_SDK" = "10.6" ] \ - || [ "$DEFAULT_SDK" = "10.7" ] \ - || [ "$DEFAULT_SDK" = "10.8" ]; then - ARCH_MACOSX_VERSION_MIN="10.6" - else - ARCH_MACOSX_VERSION_MIN="10.9" - fi - fi -elif [ $BUILDARCH = "arm64" ]; then - ARCH_MACOSX_VERSION_MIN="11.0" -fi - - -echo "Building ${BUILDARCH} Client/Dedicated Server against \"$ARCH_SDK\"" -sleep 3 - -if [ ! -d $DESTDIR ]; then - mkdir -p $DESTDIR -fi - -# For parallel make on multicore boxes... -SYSCTL_PATH=`command -v sysctl 2> /dev/null` -if [ -n "$SYSCTL_PATH" ]; then - NCPU=`sysctl -n hw.ncpu` -else - # osxcross on linux - NCPU=`nproc` -fi - -# intel client and server -#if [ -d build/release-darwin-${BUILDARCH} ]; then -# rm -r build/release-darwin-${BUILDARCH} -#fi -(PLATFORM=darwin ARCH=${BUILDARCH} CFLAGS=$ARCH_CFLAGS MACOSX_VERSION_MIN=$ARCH_MACOSX_VERSION_MIN make -j$NCPU) || exit 1; - -# use the following shell script to build an application bundle -export MACOSX_DEPLOYMENT_TARGET="${ARCH_MACOSX_VERSION_MIN}" -export MACOSX_DEPLOYMENT_TARGET_PPC= -export MACOSX_DEPLOYMENT_TARGET_X86= -export MACOSX_DEPLOYMENT_TARGET_X86_64= -export MACOSX_DEPLOYMENT_TARGET_ARM64= -"./make-macosx-app.sh" release ${BUILDARCH}