From 323e8b9921b50f785529e80ef83ddf632cddb881 Mon Sep 17 00:00:00 2001 From: Zack Middleton Date: Thu, 20 Jun 2013 16:21:26 -0500 Subject: [PATCH] Fix r_speeds 4 in OpenGL2 renderer --- code/renderergl2/tr_shade.c | 2 ++ code/renderergl2/tr_world.c | 2 ++ 2 files changed, 4 insertions(+) diff --git a/code/renderergl2/tr_shade.c b/code/renderergl2/tr_shade.c index ef73fc5f..633b3f43 100644 --- a/code/renderergl2/tr_shade.c +++ b/code/renderergl2/tr_shade.c @@ -415,6 +415,7 @@ static void ProjectDlightTexture( void ) { backEnd.pc.c_totalIndexes += tess.numIndexes; backEnd.pc.c_dlightIndexes += tess.numIndexes; + backEnd.pc.c_dlightVertexes += tess.numVertexes; } } @@ -874,6 +875,7 @@ static void ForwardDlight( void ) { backEnd.pc.c_totalIndexes += tess.numIndexes; backEnd.pc.c_dlightIndexes += tess.numIndexes; + backEnd.pc.c_dlightVertexes += tess.numVertexes; } } diff --git a/code/renderergl2/tr_world.c b/code/renderergl2/tr_world.c index ab447f8a..5159a659 100644 --- a/code/renderergl2/tr_world.c +++ b/code/renderergl2/tr_world.c @@ -218,6 +218,8 @@ static int R_DlightSurface( msurface_t *surf, int dlightBits ) { if ( dlightBits ) { tr.pc.c_dlightSurfaces++; + } else { + tr.pc.c_dlightSurfacesCulled++; } return dlightBits;