refactor: name some magic numbers in bg_pmove
This commit is contained in:
parent
4f9e3b96e0
commit
3041ec3695
|
|
@ -1256,8 +1256,8 @@ static void PM_CheckDuck (void)
|
|||
VectorSet( pm->maxs, 42, 42, 42 );
|
||||
}
|
||||
else {
|
||||
VectorSet( pm->mins, -15, -15, MINS_Z );
|
||||
VectorSet( pm->maxs, 15, 15, 16 );
|
||||
VectorSet( pm->mins, -PLAYER_WIDTH, -PLAYER_WIDTH, MINS_Z );
|
||||
VectorSet( pm->maxs, PLAYER_WIDTH, PLAYER_WIDTH, 16 );
|
||||
}
|
||||
pm->ps->pm_flags |= PMF_DUCKED;
|
||||
pm->ps->viewheight = CROUCH_VIEWHEIGHT;
|
||||
|
|
@ -1265,11 +1265,11 @@ static void PM_CheckDuck (void)
|
|||
}
|
||||
pm->ps->pm_flags &= ~PMF_INVULEXPAND;
|
||||
|
||||
pm->mins[0] = -15;
|
||||
pm->mins[1] = -15;
|
||||
pm->mins[0] = -PLAYER_WIDTH;
|
||||
pm->mins[1] = -PLAYER_WIDTH;
|
||||
|
||||
pm->maxs[0] = 15;
|
||||
pm->maxs[1] = 15;
|
||||
pm->maxs[0] = PLAYER_WIDTH;
|
||||
pm->maxs[1] = PLAYER_WIDTH;
|
||||
|
||||
pm->mins[2] = MINS_Z;
|
||||
|
||||
|
|
@ -1289,7 +1289,7 @@ static void PM_CheckDuck (void)
|
|||
if (pm->ps->pm_flags & PMF_DUCKED)
|
||||
{
|
||||
// try to stand up
|
||||
pm->maxs[2] = 32;
|
||||
pm->maxs[2] = DEFAULT_HEIGHT;
|
||||
pm->trace (&trace, pm->ps->origin, pm->mins, pm->maxs, pm->ps->origin, pm->ps->clientNum, pm->tracemask );
|
||||
if (!trace.allsolid)
|
||||
pm->ps->pm_flags &= ~PMF_DUCKED;
|
||||
|
|
@ -1298,12 +1298,12 @@ static void PM_CheckDuck (void)
|
|||
|
||||
if (pm->ps->pm_flags & PMF_DUCKED)
|
||||
{
|
||||
pm->maxs[2] = 16;
|
||||
pm->maxs[2] = CROUCH_HEIGHT;
|
||||
pm->ps->viewheight = CROUCH_VIEWHEIGHT;
|
||||
}
|
||||
else
|
||||
{
|
||||
pm->maxs[2] = 32;
|
||||
pm->maxs[2] = DEFAULT_HEIGHT;
|
||||
pm->ps->viewheight = DEFAULT_VIEWHEIGHT;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -46,8 +46,11 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|||
|
||||
#define VOTE_TIME 30000 // 30 seconds before vote times out
|
||||
|
||||
#define PLAYER_WIDTH 15
|
||||
#define MINS_Z -24
|
||||
#define DEFAULT_HEIGHT 32
|
||||
#define DEFAULT_VIEWHEIGHT 26
|
||||
#define CROUCH_HEIGHT 16
|
||||
#define CROUCH_VIEWHEIGHT 12
|
||||
#define DEAD_VIEWHEIGHT -16
|
||||
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user