From 2f62394174bb31dff4f56eaf7d84158f4a8d3968 Mon Sep 17 00:00:00 2001 From: "Ryan C. Gordon" Date: Fri, 13 Apr 2018 21:32:51 -0400 Subject: [PATCH] There's no need to SDL_PauseAudio(1) before calling SDL_CloseAudio(). --- code/sdl/sdl_snd.c | 1 - 1 file changed, 1 deletion(-) diff --git a/code/sdl/sdl_snd.c b/code/sdl/sdl_snd.c index 0a6e78db..e921f55c 100644 --- a/code/sdl/sdl_snd.c +++ b/code/sdl/sdl_snd.c @@ -262,7 +262,6 @@ SNDDMA_Shutdown void SNDDMA_Shutdown(void) { Com_Printf("Closing SDL audio device...\n"); - SDL_PauseAudio(1); SDL_CloseAudio(); SDL_QuitSubSystem(SDL_INIT_AUDIO); free(dma.buffer);