From 0a19ae0306165ada0fe8e04b897c4869b6209046 Mon Sep 17 00:00:00 2001 From: Zack Middleton Date: Thu, 1 Jun 2017 18:03:22 -0500 Subject: [PATCH] Fix levelshot displayed in Team Arena server browser Levelshot was not updated when server list was initially loaded or server list was sorted. --- code/ui/ui_main.c | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/code/ui/ui_main.c b/code/ui/ui_main.c index 578d33de..4fbe6cb8 100644 --- a/code/ui/ui_main.c +++ b/code/ui/ui_main.c @@ -2742,6 +2742,9 @@ void UI_ServersSort(int column, qboolean force) { uiInfo.serverStatus.sortKey = column; qsort( &uiInfo.serverStatus.displayServers[0], uiInfo.serverStatus.numDisplayServers, sizeof(int), UI_ServersQsortCompare); + + // update displayed levelshot + UI_FeederSelection( FEEDER_SERVERS, uiInfo.serverStatus.currentServer ); } /* @@ -3656,6 +3659,11 @@ static void UI_InsertServerIntoDisplayList(int num, int position) { uiInfo.serverStatus.displayServers[i] = uiInfo.serverStatus.displayServers[i-1]; } uiInfo.serverStatus.displayServers[position] = num; + + // update displayed levelshot + if ( position == uiInfo.serverStatus.currentServer ) { + UI_FeederSelection( FEEDER_SERVERS, uiInfo.serverStatus.currentServer ); + } } /*